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author | Dreammaster | 2013-02-15 08:25:09 -0500 |
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committer | Dreammaster | 2013-02-15 08:25:09 -0500 |
commit | bb3285d933419b6bdefadc55a6e320855ff0dd27 (patch) | |
tree | 2df613c52f854c33cff660ed1b064e2996ed80bb /engines/wintermute/ad/ad_item.cpp | |
parent | d1a19a1d4c3e20b57250e73141d81e8d9b44a2a1 (diff) | |
parent | adc338cd719179a94ff470b28e9584262d7b47e8 (diff) | |
download | scummvm-rg350-bb3285d933419b6bdefadc55a6e320855ff0dd27.tar.gz scummvm-rg350-bb3285d933419b6bdefadc55a6e320855ff0dd27.tar.bz2 scummvm-rg350-bb3285d933419b6bdefadc55a6e320855ff0dd27.zip |
Merge branch 'master' into hopkins
Diffstat (limited to 'engines/wintermute/ad/ad_item.cpp')
-rw-r--r-- | engines/wintermute/ad/ad_item.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/wintermute/ad/ad_item.cpp b/engines/wintermute/ad/ad_item.cpp index 427b1c7db4..8534956120 100644 --- a/engines/wintermute/ad/ad_item.cpp +++ b/engines/wintermute/ad/ad_item.cpp @@ -49,8 +49,8 @@ IMPLEMENT_PERSISTENT(AdItem, false) ////////////////////////////////////////////////////////////////////////// AdItem::AdItem(BaseGame *inGame) : AdTalkHolder(inGame) { - _spriteHover = NULL; - _cursorNormal = _cursorHover = NULL; + _spriteHover = nullptr; + _cursorNormal = _cursorHover = nullptr; _cursorCombined = true; _inInventory = false; @@ -60,7 +60,7 @@ AdItem::AdItem(BaseGame *inGame) : AdTalkHolder(inGame) { _amountOffsetX = 0; _amountOffsetY = 0; _amountAlign = TAL_RIGHT; - _amountString = NULL; + _amountString = nullptr; _state = STATE_READY; @@ -73,19 +73,19 @@ AdItem::~AdItem() { delete _spriteHover; delete _cursorNormal; delete _cursorHover; - _spriteHover = NULL; - _cursorNormal = NULL; - _cursorHover = NULL; + _spriteHover = nullptr; + _cursorNormal = nullptr; + _cursorHover = nullptr; delete[] _amountString; - _amountString = NULL; + _amountString = nullptr; } ////////////////////////////////////////////////////////////////////////// bool AdItem::loadFile(const char *filename) { byte *buffer = BaseFileManager::getEngineInstance()->readWholeFile(filename); - if (buffer == NULL) { + if (buffer == nullptr) { _gameRef->LOG(0, "AdItem::LoadFile failed for file '%s'", filename); return STATUS_FAILED; } @@ -272,7 +272,7 @@ bool AdItem::loadBuffer(byte *buffer, bool complete) { _cursorNormal = new BaseSprite(_gameRef); if (!_cursorNormal || DID_FAIL(_cursorNormal->loadFile((char *)params, ((AdGame *)_gameRef)->_texItemLifeTime))) { delete _cursorNormal; - _cursorNormal = NULL; + _cursorNormal = nullptr; cmd = PARSERR_GENERIC; } break; @@ -282,7 +282,7 @@ bool AdItem::loadBuffer(byte *buffer, bool complete) { _cursorHover = new BaseSprite(_gameRef); if (!_cursorHover || DID_FAIL(_cursorHover->loadFile((char *)params, ((AdGame *)_gameRef)->_texItemLifeTime))) { delete _cursorHover; - _cursorHover = NULL; + _cursorHover = nullptr; cmd = PARSERR_GENERIC; } break; @@ -332,15 +332,15 @@ bool AdItem::loadBuffer(byte *buffer, bool complete) { ////////////////////////////////////////////////////////////////////////// bool AdItem::update() { - _currentSprite = NULL; + _currentSprite = nullptr; if (_state == STATE_READY && _animSprite) { delete _animSprite; - _animSprite = NULL; + _animSprite = nullptr; } // finished playing animation? - if (_state == STATE_PLAYING_ANIM && _animSprite != NULL && _animSprite->isFinished()) { + if (_state == STATE_PLAYING_ANIM && _animSprite != nullptr && _animSprite->isFinished()) { _state = STATE_READY; _currentSprite = _animSprite; } @@ -379,10 +379,10 @@ bool AdItem::update() { } bool timeIsUp = (_sentence->_sound && _sentence->_soundStarted && (!_sentence->_sound->isPlaying() && !_sentence->_sound->isPaused())) || (!_sentence->_sound && _sentence->_duration <= _gameRef->_timer - _sentence->_startTime); - if (_tempSprite2 == NULL || _tempSprite2->isFinished() || (/*_tempSprite2->_looping &&*/ timeIsUp)) { + if (_tempSprite2 == nullptr || _tempSprite2->isFinished() || (/*_tempSprite2->_looping &&*/ timeIsUp)) { if (timeIsUp) { _sentence->finish(); - _tempSprite2 = NULL; + _tempSprite2 = nullptr; _state = STATE_READY; } else { _tempSprite2 = getTalkStance(_sentence->getNextStance()); @@ -435,7 +435,7 @@ bool AdItem::display(int x, int y) { } amountX += _amountOffsetX; - BaseFont *font = _font ? _font : _gameRef->_systemFont; + BaseFont *font = _font ? _font : _gameRef->getSystemFont(); if (font) { if (_amountString) { font->drawText((byte *)_amountString, amountX, amountY, width, _amountAlign); @@ -469,7 +469,7 @@ bool AdItem::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *filename = stack->pop()->getString(); delete _spriteHover; - _spriteHover = NULL; + _spriteHover = nullptr; BaseSprite *spr = new BaseSprite(_gameRef, this); if (!spr || DID_FAIL(spr->loadFile(filename))) { stack->pushBool(false); @@ -520,7 +520,7 @@ bool AdItem::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *filename = stack->pop()->getString(); delete _cursorNormal; - _cursorNormal = NULL; + _cursorNormal = nullptr; BaseSprite *spr = new BaseSprite(_gameRef); if (!spr || DID_FAIL(spr->loadFile(filename))) { stack->pushBool(false); @@ -569,7 +569,7 @@ bool AdItem::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *filename = stack->pop()->getString(); delete _cursorHover; - _cursorHover = NULL; + _cursorHover = nullptr; BaseSprite *spr = new BaseSprite(_gameRef); if (!spr || DID_FAIL(spr->loadFile(filename))) { stack->pushBool(false); @@ -753,7 +753,7 @@ bool AdItem::scSetProperty(const char *name, ScValue *value) { else if (strcmp(name, "AmountString") == 0) { if (value->isNULL()) { delete[] _amountString; - _amountString = NULL; + _amountString = nullptr; } else { BaseUtils::setString(&_amountString, value->getString()); } |