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authorEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
committerEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
commitb5a07fef8ebf29f7f44b15d9b34799c7e115fdad (patch)
tree76599c7b51aa6ad0447cb6ff6847f9eba54a679a /engines/wintermute/ad/ad_node_state.cpp
parent2e82471240804df65acdf51c43ea044cbb81ae68 (diff)
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WINTERMUTE: Get rid of the C-prefix for class-definitions.
Diffstat (limited to 'engines/wintermute/ad/ad_node_state.cpp')
-rw-r--r--engines/wintermute/ad/ad_node_state.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/wintermute/ad/ad_node_state.cpp b/engines/wintermute/ad/ad_node_state.cpp
index 06f9c4cf95..12bd275614 100644
--- a/engines/wintermute/ad/ad_node_state.cpp
+++ b/engines/wintermute/ad/ad_node_state.cpp
@@ -38,11 +38,11 @@
namespace WinterMute {
-IMPLEMENT_PERSISTENT(CAdNodeState, false)
+IMPLEMENT_PERSISTENT(AdNodeState, false)
//////////////////////////////////////////////////////////////////////////
-CAdNodeState::CAdNodeState(CBGame *inGame): CBBase(inGame) {
+AdNodeState::AdNodeState(BaseGame *inGame): BaseClass(inGame) {
_name = NULL;
_active = false;
for (int i = 0; i < 7; i++) _caption[i] = NULL;
@@ -53,7 +53,7 @@ CAdNodeState::CAdNodeState(CBGame *inGame): CBBase(inGame) {
//////////////////////////////////////////////////////////////////////////
-CAdNodeState::~CAdNodeState() {
+AdNodeState::~AdNodeState() {
delete[] _name;
delete[] _filename;
delete[] _cursor;
@@ -68,31 +68,31 @@ CAdNodeState::~CAdNodeState() {
//////////////////////////////////////////////////////////////////////////
-void CAdNodeState::setName(const char *name) {
+void AdNodeState::setName(const char *name) {
delete[] _name;
_name = NULL;
- CBUtils::setString(&_name, name);
+ BaseUtils::setString(&_name, name);
}
//////////////////////////////////////////////////////////////////////////
-void CAdNodeState::setFilename(const char *filename) {
+void AdNodeState::setFilename(const char *filename) {
delete[] _filename;
_filename = NULL;
- CBUtils::setString(&_filename, filename);
+ BaseUtils::setString(&_filename, filename);
}
//////////////////////////////////////////////////////////////////////////
-void CAdNodeState::setCursor(const char *filename) {
+void AdNodeState::setCursor(const char *filename) {
delete[] _cursor;
_cursor = NULL;
- CBUtils::setString(&_cursor, filename);
+ BaseUtils::setString(&_cursor, filename);
}
//////////////////////////////////////////////////////////////////////////
-bool CAdNodeState::persist(CBPersistMgr *persistMgr) {
+bool AdNodeState::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_gameRef));
persistMgr->transfer(TMEMBER(_active));
@@ -107,7 +107,7 @@ bool CAdNodeState::persist(CBPersistMgr *persistMgr) {
//////////////////////////////////////////////////////////////////////////
-void CAdNodeState::setCaption(const char *caption, int caseVal) {
+void AdNodeState::setCaption(const char *caption, int caseVal) {
if (caseVal== 0) caseVal= 1;
if (caseVal< 1 || caseVal> 7) return;
@@ -121,7 +121,7 @@ void CAdNodeState::setCaption(const char *caption, int caseVal) {
//////////////////////////////////////////////////////////////////////////
-char *CAdNodeState::getCaption(int caseVal) {
+char *AdNodeState::getCaption(int caseVal) {
if (caseVal== 0) caseVal= 1;
if (caseVal< 1 || caseVal> 7 || _caption[caseVal- 1] == NULL) return "";
else return _caption[caseVal- 1];
@@ -129,7 +129,7 @@ char *CAdNodeState::getCaption(int caseVal) {
//////////////////////////////////////////////////////////////////////////
-bool CAdNodeState::transferEntity(CAdEntity *entity, bool includingSprites, bool saving) {
+bool AdNodeState::transferEntity(AdEntity *entity, bool includingSprites, bool saving) {
if (!entity) return STATUS_FAILED;
// hack!