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author | Einar Johan Trøan Sømåen | 2012-07-26 22:20:55 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-07-26 22:20:55 +0200 |
commit | 3a49f2bad407787ef65d04c5f9ae423485629b41 (patch) | |
tree | f7ceed0ac885724b5569302bc23ba3f027705fb1 /engines/wintermute/ad/ad_node_state.h | |
parent | 496a3938c451683845e73fa9b2cba20dadddfe21 (diff) | |
download | scummvm-rg350-3a49f2bad407787ef65d04c5f9ae423485629b41.tar.gz scummvm-rg350-3a49f2bad407787ef65d04c5f9ae423485629b41.tar.bz2 scummvm-rg350-3a49f2bad407787ef65d04c5f9ae423485629b41.zip |
WINTERMUTE: More variable/function renaming VarName->varName
Diffstat (limited to 'engines/wintermute/ad/ad_node_state.h')
-rw-r--r-- | engines/wintermute/ad/ad_node_state.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/wintermute/ad/ad_node_state.h b/engines/wintermute/ad/ad_node_state.h index fc7692a1bf..64ecab6849 100644 --- a/engines/wintermute/ad/ad_node_state.h +++ b/engines/wintermute/ad/ad_node_state.h @@ -35,6 +35,7 @@ class AdEntity; class AdNodeState : public BaseClass {
public:
+ bool _active;
bool transferEntity(AdEntity *entity, bool includingSprites, bool saving);
void setName(const char *name);
void setFilename(const char *filename);
@@ -42,8 +43,9 @@ public: DECLARE_PERSISTENT(AdNodeState, BaseClass)
AdNodeState(BaseGame *inGame);
virtual ~AdNodeState();
+ const char *getName() const { return _name; }
+private:
char *_name;
- bool _active;
char *_caption[7];
void setCaption(const char *caption, int caseVal);
char *getCaption(int caseVal);
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