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authorEinar Johan Trøan Sømåen2012-12-09 12:13:04 +0100
committerEinar Johan Trøan Sømåen2012-12-09 12:13:04 +0100
commit0e93e898c5b80e99da60a97faf3816091b6e1b35 (patch)
tree8d6bfe550a91a9f1096765dde40318de36f5b4db /engines/wintermute/ad/ad_region.h
parent8d866683d90e69c3313fda5fed63679a603d2b45 (diff)
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WINTERMUTE: Privatize members in AdRegion
Diffstat (limited to 'engines/wintermute/ad/ad_region.h')
-rw-r--r--engines/wintermute/ad/ad_region.h14
1 files changed, 10 insertions, 4 deletions
diff --git a/engines/wintermute/ad/ad_region.h b/engines/wintermute/ad/ad_region.h
index 6112900361..454e4bdebe 100644
--- a/engines/wintermute/ad/ad_region.h
+++ b/engines/wintermute/ad/ad_region.h
@@ -36,21 +36,27 @@ namespace Wintermute {
class AdRegion : public BaseRegion {
public:
DECLARE_PERSISTENT(AdRegion, BaseRegion)
- uint32 _alpha;
- float _zoom;
- bool _blocked;
- bool _decoration;
+
AdRegion(BaseGame *inGame);
virtual ~AdRegion();
bool loadFile(const char *filename);
bool loadBuffer(byte *buffer, bool complete = true);
virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent);
+ bool hasDecoration();
+ bool isBlocked();
+ uint32 getAlpha();
+ float getZoom();
// scripting interface
virtual ScValue *scGetProperty(const Common::String &name);
virtual bool scSetProperty(const char *name, ScValue *value);
virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name);
virtual const char *scToString();
+private:
+ uint32 _alpha;
+ float _zoom;
+ bool _blocked;
+ bool _decoration;
};
} // end of namespace Wintermute