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authorEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
committerEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
commitb5a07fef8ebf29f7f44b15d9b34799c7e115fdad (patch)
tree76599c7b51aa6ad0447cb6ff6847f9eba54a679a /engines/wintermute/ad/ad_region.h
parent2e82471240804df65acdf51c43ea044cbb81ae68 (diff)
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WINTERMUTE: Get rid of the C-prefix for class-definitions.
Diffstat (limited to 'engines/wintermute/ad/ad_region.h')
-rw-r--r--engines/wintermute/ad/ad_region.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/wintermute/ad/ad_region.h b/engines/wintermute/ad/ad_region.h
index 62c5fd6ba3..7ee36dc970 100644
--- a/engines/wintermute/ad/ad_region.h
+++ b/engines/wintermute/ad/ad_region.h
@@ -33,23 +33,23 @@
namespace WinterMute {
-class CAdRegion : public CBRegion {
+class AdRegion : public BaseRegion {
public:
- DECLARE_PERSISTENT(CAdRegion, CBRegion)
+ DECLARE_PERSISTENT(AdRegion, BaseRegion)
uint32 _alpha;
float _zoom;
bool _blocked;
bool _decoration;
- CAdRegion(CBGame *inGame);
- virtual ~CAdRegion();
+ AdRegion(BaseGame *inGame);
+ virtual ~AdRegion();
bool loadFile(const char *filename);
bool loadBuffer(byte *buffer, bool complete = true);
- virtual bool saveAsText(CBDynBuffer *buffer, int indent);
+ virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent);
// scripting interface
- virtual CScValue *scGetProperty(const char *name);
- virtual bool scSetProperty(const char *name, CScValue *value);
- virtual bool scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
+ virtual ScValue *scGetProperty(const char *name);
+ virtual bool scSetProperty(const char *name, ScValue *value);
+ virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name);
virtual const char *scToString();
};