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author | Einar Johan Trøan Sømåen | 2012-07-21 21:01:47 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-07-21 21:01:47 +0200 |
commit | b5a07fef8ebf29f7f44b15d9b34799c7e115fdad (patch) | |
tree | 76599c7b51aa6ad0447cb6ff6847f9eba54a679a /engines/wintermute/ad/ad_talk_holder.h | |
parent | 2e82471240804df65acdf51c43ea044cbb81ae68 (diff) | |
download | scummvm-rg350-b5a07fef8ebf29f7f44b15d9b34799c7e115fdad.tar.gz scummvm-rg350-b5a07fef8ebf29f7f44b15d9b34799c7e115fdad.tar.bz2 scummvm-rg350-b5a07fef8ebf29f7f44b15d9b34799c7e115fdad.zip |
WINTERMUTE: Get rid of the C-prefix for class-definitions.
Diffstat (limited to 'engines/wintermute/ad/ad_talk_holder.h')
-rw-r--r-- | engines/wintermute/ad/ad_talk_holder.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/wintermute/ad/ad_talk_holder.h b/engines/wintermute/ad/ad_talk_holder.h index 50c2f3504b..8ad8ae1e52 100644 --- a/engines/wintermute/ad/ad_talk_holder.h +++ b/engines/wintermute/ad/ad_talk_holder.h @@ -33,21 +33,21 @@ namespace WinterMute {
-class CAdTalkHolder : public CAdObject {
+class AdTalkHolder : public AdObject {
public:
- DECLARE_PERSISTENT(CAdTalkHolder, CAdObject)
- virtual CBSprite *getTalkStance(const char *stance);
- virtual bool saveAsText(CBDynBuffer *buffer, int indent);
- CBSprite *_sprite;
- CBArray<CBSprite *, CBSprite *> _talkSprites;
- CBArray<CBSprite *, CBSprite *> _talkSpritesEx;
- CAdTalkHolder(CBGame *inGame);
- virtual ~CAdTalkHolder();
+ DECLARE_PERSISTENT(AdTalkHolder, AdObject)
+ virtual BaseSprite *getTalkStance(const char *stance);
+ virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent);
+ BaseSprite *_sprite;
+ BaseArray<BaseSprite *, BaseSprite *> _talkSprites;
+ BaseArray<BaseSprite *, BaseSprite *> _talkSpritesEx;
+ AdTalkHolder(BaseGame *inGame);
+ virtual ~AdTalkHolder();
// scripting interface
- virtual CScValue *scGetProperty(const char *name);
- virtual bool scSetProperty(const char *name, CScValue *value);
- virtual bool scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
+ virtual ScValue *scGetProperty(const char *name);
+ virtual bool scSetProperty(const char *name, ScValue *value);
+ virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name);
virtual const char *scToString();
};
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