aboutsummaryrefslogtreecommitdiff
path: root/engines/wintermute/ad/ad_talk_node.h
diff options
context:
space:
mode:
authorEinar Johan Trøan Sømåen2013-04-18 18:04:51 +0200
committerEinar Johan Trøan Sømåen2013-04-18 18:04:51 +0200
commit6c55213cd5a63ff198a25573ad38672e7faa02ce (patch)
treee91f4fda30f287f5fc9a6da4a581489f81a7ab73 /engines/wintermute/ad/ad_talk_node.h
parentb6242d0ea5603f73b488ed144ee3807b89829072 (diff)
downloadscummvm-rg350-6c55213cd5a63ff198a25573ad38672e7faa02ce.tar.gz
scummvm-rg350-6c55213cd5a63ff198a25573ad38672e7faa02ce.tar.bz2
scummvm-rg350-6c55213cd5a63ff198a25573ad38672e7faa02ce.zip
WINTERMUTE: Add 'override' to most Script-related functions.
Diffstat (limited to 'engines/wintermute/ad/ad_talk_node.h')
-rw-r--r--engines/wintermute/ad/ad_talk_node.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wintermute/ad/ad_talk_node.h b/engines/wintermute/ad/ad_talk_node.h
index 7dfd861f85..012fa2133e 100644
--- a/engines/wintermute/ad/ad_talk_node.h
+++ b/engines/wintermute/ad/ad_talk_node.h
@@ -47,7 +47,7 @@ public:
AdTalkNode(BaseGame *inGame);
virtual ~AdTalkNode();
bool loadBuffer(byte *buffer, bool complete = true);
- virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent = 0);
+ virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent = 0) override;
char *_spriteFilename;
BaseSprite *_sprite;
uint32 _startTime;