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authorEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
committerEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
commitb5a07fef8ebf29f7f44b15d9b34799c7e115fdad (patch)
tree76599c7b51aa6ad0447cb6ff6847f9eba54a679a /engines/wintermute/ad/ad_talk_node.h
parent2e82471240804df65acdf51c43ea044cbb81ae68 (diff)
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WINTERMUTE: Get rid of the C-prefix for class-definitions.
Diffstat (limited to 'engines/wintermute/ad/ad_talk_node.h')
-rw-r--r--engines/wintermute/ad/ad_talk_node.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/wintermute/ad/ad_talk_node.h b/engines/wintermute/ad/ad_talk_node.h
index 55adf88e83..9e599b6af2 100644
--- a/engines/wintermute/ad/ad_talk_node.h
+++ b/engines/wintermute/ad/ad_talk_node.h
@@ -33,23 +33,23 @@
#include "engines/wintermute/base/base.h"
namespace WinterMute {
-class CAdSpriteSet;
-class CBSprite;
-class CAdTalkNode : public CBBase {
+class AdSpriteSet;
+class BaseSprite;
+class AdTalkNode : public BaseClass {
public:
char *_spriteSetFilename;
- CAdSpriteSet *_spriteSet;
- CBSprite *getSprite(TDirection dir);
+ AdSpriteSet *_spriteSet;
+ BaseSprite *getSprite(TDirection dir);
bool isInTimeInterval(uint32 time, TDirection dir);
bool loadSprite();
- DECLARE_PERSISTENT(CAdTalkNode, CBBase)
+ DECLARE_PERSISTENT(AdTalkNode, BaseClass)
- CAdTalkNode(CBGame *inGame);
- virtual ~CAdTalkNode();
+ AdTalkNode(BaseGame *inGame);
+ virtual ~AdTalkNode();
bool loadBuffer(byte *buffer, bool complete = true);
- virtual bool saveAsText(CBDynBuffer *buffer, int indent = 0);
+ virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent = 0);
char *_spriteFilename;
- CBSprite *_sprite;
+ BaseSprite *_sprite;
uint32 _startTime;
uint32 _endTime;
bool _playToEnd;