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author | Willem Jan Palenstijn | 2012-09-04 22:17:23 +0200 |
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committer | Willem Jan Palenstijn | 2012-09-04 22:17:23 +0200 |
commit | b4090ead4d4334e08725323ff72fd355c93b63d5 (patch) | |
tree | 4eb58e5698b1cfd1a89d2b038f929071264ffeb9 /engines/wintermute/ad/ad_types.h | |
parent | df80820184c90a87511f0cabdca4addb9fa13a66 (diff) | |
download | scummvm-rg350-b4090ead4d4334e08725323ff72fd355c93b63d5.tar.gz scummvm-rg350-b4090ead4d4334e08725323ff72fd355c93b63d5.tar.bz2 scummvm-rg350-b4090ead4d4334e08725323ff72fd355c93b63d5.zip |
WINTERMUTE: Convert CRLF to LF
Diffstat (limited to 'engines/wintermute/ad/ad_types.h')
-rw-r--r-- | engines/wintermute/ad/ad_types.h | 214 |
1 files changed, 107 insertions, 107 deletions
diff --git a/engines/wintermute/ad/ad_types.h b/engines/wintermute/ad/ad_types.h index 8db20bfc02..ae5882f4ee 100644 --- a/engines/wintermute/ad/ad_types.h +++ b/engines/wintermute/ad/ad_types.h @@ -1,107 +1,107 @@ -/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This file is based on WME Lite.
- * http://dead-code.org/redir.php?target=wmelite
- * Copyright (c) 2011 Jan Nedoma
- */
-
-#ifndef WINTERMUTE_ADTYPES_H
-#define WINTERMUTE_ADTYPES_H
-
-namespace Wintermute {
-
-typedef enum {
- GAME_NORMAL,
- GAME_WAITING_RESPONSE
-} TGameStateEx;
-
-typedef enum {
- OBJECT_ENTITY,
- OBJECT_REGION,
- OBJECT_ACTOR,
- OBJECT_NONE
-} TObjectType;
-
-typedef enum {
- ENTITY_NORMAL,
- ENTITY_SOUND
-} TEntityType;
-
-typedef enum {
- STATE_NONE,
- STATE_IDLE,
- STATE_PLAYING_ANIM,
- STATE_READY,
- STATE_FOLLOWING_PATH,
- STATE_SEARCHING_PATH,
- STATE_WAITING_PATH,
- STATE_TURNING_LEFT,
- STATE_TURNING_RIGHT,
- STATE_TURNING,
- STATE_TALKING,
- STATE_DIRECT_CONTROL,
- STATE_PLAYING_ANIM_SET
-} TObjectState;
-
-typedef enum {
- DIRECT_WALK_NONE,
- DIRECT_WALK_FW,
- DIRECT_WALK_BK
-} TDirectWalkMode;
-
-typedef enum {
- DIRECT_TURN_NONE,
- DIRECT_TURN_CW,
- DIRECT_TURN_CCW
-} TDirectTurnMode;
-
-typedef enum {
- RESPONSE_TEXT,
- RESPONSE_ICON
-} TResponseStyle;
-
-typedef enum {
- RESPONSE_ALWAYS,
- RESPONSE_ONCE,
- RESPONSE_ONCE_GAME
-} TResponseType;
-
-
-typedef enum {
- TALK_SKIP_LEFT = 0,
- TALK_SKIP_RIGHT = 1,
- TALK_SKIP_BOTH = 2,
- TALK_SKIP_NONE = 3
-} TTalkSkipButton;
-
-typedef enum {
- GEOM_WAYPOINT,
- GEOM_WALKPLANE,
- GEOM_BLOCKED,
- GEOM_GENERIC
-} TGeomNodeType;
-
-} // end of namespace Wintermute
-
-#endif
+/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#ifndef WINTERMUTE_ADTYPES_H +#define WINTERMUTE_ADTYPES_H + +namespace Wintermute { + +typedef enum { + GAME_NORMAL, + GAME_WAITING_RESPONSE +} TGameStateEx; + +typedef enum { + OBJECT_ENTITY, + OBJECT_REGION, + OBJECT_ACTOR, + OBJECT_NONE +} TObjectType; + +typedef enum { + ENTITY_NORMAL, + ENTITY_SOUND +} TEntityType; + +typedef enum { + STATE_NONE, + STATE_IDLE, + STATE_PLAYING_ANIM, + STATE_READY, + STATE_FOLLOWING_PATH, + STATE_SEARCHING_PATH, + STATE_WAITING_PATH, + STATE_TURNING_LEFT, + STATE_TURNING_RIGHT, + STATE_TURNING, + STATE_TALKING, + STATE_DIRECT_CONTROL, + STATE_PLAYING_ANIM_SET +} TObjectState; + +typedef enum { + DIRECT_WALK_NONE, + DIRECT_WALK_FW, + DIRECT_WALK_BK +} TDirectWalkMode; + +typedef enum { + DIRECT_TURN_NONE, + DIRECT_TURN_CW, + DIRECT_TURN_CCW +} TDirectTurnMode; + +typedef enum { + RESPONSE_TEXT, + RESPONSE_ICON +} TResponseStyle; + +typedef enum { + RESPONSE_ALWAYS, + RESPONSE_ONCE, + RESPONSE_ONCE_GAME +} TResponseType; + + +typedef enum { + TALK_SKIP_LEFT = 0, + TALK_SKIP_RIGHT = 1, + TALK_SKIP_BOTH = 2, + TALK_SKIP_NONE = 3 +} TTalkSkipButton; + +typedef enum { + GEOM_WAYPOINT, + GEOM_WALKPLANE, + GEOM_BLOCKED, + GEOM_GENERIC +} TGeomNodeType; + +} // end of namespace Wintermute + +#endif |