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author | Einar Johan Trøan Sømåen | 2012-07-22 22:27:07 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-07-22 22:27:07 +0200 |
commit | 3bcbd1881c9a22a594707726154c568d187e313b (patch) | |
tree | 05ee6571359b1396759316478e97b52057600a44 /engines/wintermute/ad | |
parent | 6fb641111f28d02714064ae193e39e4f1e60ce35 (diff) | |
download | scummvm-rg350-3bcbd1881c9a22a594707726154c568d187e313b.tar.gz scummvm-rg350-3bcbd1881c9a22a594707726154c568d187e313b.tar.bz2 scummvm-rg350-3bcbd1881c9a22a594707726154c568d187e313b.zip |
WINTERMUTE: Avoid opening files when checking hasFile()
Diffstat (limited to 'engines/wintermute/ad')
-rw-r--r-- | engines/wintermute/ad/ad_game.cpp | 10 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_sentence.cpp | 7 |
2 files changed, 4 insertions, 13 deletions
diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp index e10ec1bf6d..aa350b0e4c 100644 --- a/engines/wintermute/ad/ad_game.cpp +++ b/engines/wintermute/ad/ad_game.cpp @@ -1904,18 +1904,12 @@ char *AdGame::findSpeechFile(char *stringID) { for (int i = 0; i < _speechDirs.getSize(); i++) {
sprintf(ret, "%s%s.ogg", _speechDirs[i], stringID);
- Common::SeekableReadStream *file = _fileManager->openFile(ret); // TODO: Replace with hasFile
- if (file) {
- _fileManager->closeFile(file);
+ if (_fileManager->hasFile(ret))
return ret;
- }
sprintf(ret, "%s%s.wav", _speechDirs[i], stringID);
- file = _fileManager->openFile(ret);
- if (file) {
- _fileManager->closeFile(file);
+ if (_fileManager->hasFile(ret))
return ret;
- }
}
delete [] ret;
return NULL;
diff --git a/engines/wintermute/ad/ad_sentence.cpp b/engines/wintermute/ad/ad_sentence.cpp index ba59f57451..ad3a291e16 100644 --- a/engines/wintermute/ad/ad_sentence.cpp +++ b/engines/wintermute/ad/ad_sentence.cpp @@ -251,11 +251,8 @@ bool AdSentence::setupTalkFile(const char *soundFilename) { AnsiString talkDefFileName = PathUtil::combine(path, name + ".talk");
- Common::SeekableReadStream *file = _gameRef->_fileManager->openFile(talkDefFileName.c_str());
- if (file) {
- _gameRef->_fileManager->closeFile(file);
- } else return STATUS_OK; // no talk def file found
-
+ if (!_gameRef->_fileManager->hasFile(talkDefFileName))
+ return STATUS_OK; // no talk def file found
_talkDef = new AdTalkDef(_gameRef);
if (!_talkDef || DID_FAIL(_talkDef->loadFile(talkDefFileName.c_str()))) {
|