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authorEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
committerEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
commitb5a07fef8ebf29f7f44b15d9b34799c7e115fdad (patch)
tree76599c7b51aa6ad0447cb6ff6847f9eba54a679a /engines/wintermute/base/base.h
parent2e82471240804df65acdf51c43ea044cbb81ae68 (diff)
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WINTERMUTE: Get rid of the C-prefix for class-definitions.
Diffstat (limited to 'engines/wintermute/base/base.h')
-rw-r--r--engines/wintermute/base/base.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/wintermute/base/base.h b/engines/wintermute/base/base.h
index e8c87f1f9e..0265ce97d5 100644
--- a/engines/wintermute/base/base.h
+++ b/engines/wintermute/base/base.h
@@ -37,21 +37,21 @@
namespace WinterMute {
-class CBGame;
-class CBDynBuffer;
+class BaseGame;
+class BaseDynamicBuffer;
-class CBBase {
+class BaseClass {
public:
bool _persistable;
bool setEditorProp(const char *propName, const char *propValue);
const char *getEditorProp(const char *propName, const char *initVal = NULL);
- CBBase(TDynamicConstructor, TDynamicConstructor) {};
+ BaseClass(TDynamicConstructor, TDynamicConstructor) {};
bool parseEditorProperty(byte *buffer, bool complete = true);
- virtual bool saveAsText(CBDynBuffer *buffer, int indent = 0);
- CBBase();
- CBGame *_gameRef;
- CBBase(CBGame *GameOwner);
- virtual ~CBBase();
+ virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent = 0);
+ BaseClass();
+ BaseGame *_gameRef;
+ BaseClass(BaseGame *GameOwner);
+ virtual ~BaseClass();
Common::HashMap<Common::String, Common::String> _editorProps;
Common::HashMap<Common::String, Common::String>::iterator _editorPropsIter;