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authorEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
committerEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
commitb5a07fef8ebf29f7f44b15d9b34799c7e115fdad (patch)
tree76599c7b51aa6ad0447cb6ff6847f9eba54a679a /engines/wintermute/base/base_dynamic_buffer.cpp
parent2e82471240804df65acdf51c43ea044cbb81ae68 (diff)
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WINTERMUTE: Get rid of the C-prefix for class-definitions.
Diffstat (limited to 'engines/wintermute/base/base_dynamic_buffer.cpp')
-rw-r--r--engines/wintermute/base/base_dynamic_buffer.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/engines/wintermute/base/base_dynamic_buffer.cpp b/engines/wintermute/base/base_dynamic_buffer.cpp
index 7453838219..8d6f88c9fe 100644
--- a/engines/wintermute/base/base_dynamic_buffer.cpp
+++ b/engines/wintermute/base/base_dynamic_buffer.cpp
@@ -32,7 +32,7 @@
namespace WinterMute {
//////////////////////////////////////////////////////////////////////////
-CBDynBuffer::CBDynBuffer(CBGame *inGame, uint32 initSize, uint32 growBy): CBBase(inGame) {
+BaseDynamicBuffer::BaseDynamicBuffer(BaseGame *inGame, uint32 initSize, uint32 growBy): BaseClass(inGame) {
_buffer = NULL;
_size = 0;
_realSize = 0;
@@ -46,13 +46,13 @@ CBDynBuffer::CBDynBuffer(CBGame *inGame, uint32 initSize, uint32 growBy): CBBase
//////////////////////////////////////////////////////////////////////////
-CBDynBuffer::~CBDynBuffer() {
+BaseDynamicBuffer::~BaseDynamicBuffer() {
cleanup();
}
//////////////////////////////////////////////////////////////////////////
-void CBDynBuffer::cleanup() {
+void BaseDynamicBuffer::cleanup() {
if (_buffer) free(_buffer);
_buffer = NULL;
_size = 0;
@@ -63,20 +63,20 @@ void CBDynBuffer::cleanup() {
//////////////////////////////////////////////////////////////////////////
-uint32 CBDynBuffer::getSize() {
+uint32 BaseDynamicBuffer::getSize() {
return _size;
}
//////////////////////////////////////////////////////////////////////////
-bool CBDynBuffer::init(uint32 initSize) {
+bool BaseDynamicBuffer::init(uint32 initSize) {
cleanup();
if (initSize == 0) initSize = _initSize;
_buffer = (byte *)malloc(initSize);
if (!_buffer) {
- _gameRef->LOG(0, "CBDynBuffer::Init - Error allocating %d bytes", initSize);
+ _gameRef->LOG(0, "BaseDynamicBuffer::Init - Error allocating %d bytes", initSize);
return STATUS_FAILED;
}
@@ -88,14 +88,14 @@ bool CBDynBuffer::init(uint32 initSize) {
//////////////////////////////////////////////////////////////////////////
-bool CBDynBuffer::putBytes(byte *buffer, uint32 size) {
+bool BaseDynamicBuffer::putBytes(byte *buffer, uint32 size) {
if (!_initialized) init();
while (_offset + size > _realSize) {
_realSize += _growBy;
_buffer = (byte *)realloc(_buffer, _realSize);
if (!_buffer) {
- _gameRef->LOG(0, "CBDynBuffer::PutBytes - Error reallocating buffer to %d bytes", _realSize);
+ _gameRef->LOG(0, "BaseDynamicBuffer::PutBytes - Error reallocating buffer to %d bytes", _realSize);
return STATUS_FAILED;
}
}
@@ -109,11 +109,11 @@ bool CBDynBuffer::putBytes(byte *buffer, uint32 size) {
//////////////////////////////////////////////////////////////////////////
-bool CBDynBuffer::getBytes(byte *buffer, uint32 size) {
+bool BaseDynamicBuffer::getBytes(byte *buffer, uint32 size) {
if (!_initialized) init();
if (_offset + size > _size) {
- _gameRef->LOG(0, "CBDynBuffer::GetBytes - Buffer underflow");
+ _gameRef->LOG(0, "BaseDynamicBuffer::GetBytes - Buffer underflow");
return STATUS_FAILED;
}
@@ -125,13 +125,13 @@ bool CBDynBuffer::getBytes(byte *buffer, uint32 size) {
//////////////////////////////////////////////////////////////////////////
-void CBDynBuffer::putDWORD(uint32 val) {
+void BaseDynamicBuffer::putDWORD(uint32 val) {
putBytes((byte *)&val, sizeof(uint32));
}
//////////////////////////////////////////////////////////////////////////
-uint32 CBDynBuffer::getDWORD() {
+uint32 BaseDynamicBuffer::getDWORD() {
uint32 ret;
getBytes((byte *)&ret, sizeof(uint32));
return ret;
@@ -139,7 +139,7 @@ uint32 CBDynBuffer::getDWORD() {
//////////////////////////////////////////////////////////////////////////
-void CBDynBuffer::putString(const char *val) {
+void BaseDynamicBuffer::putString(const char *val) {
if (!val) putString("(null)");
else {
putDWORD(strlen(val) + 1);
@@ -149,7 +149,7 @@ void CBDynBuffer::putString(const char *val) {
//////////////////////////////////////////////////////////////////////////
-char *CBDynBuffer::getString() {
+char *BaseDynamicBuffer::getString() {
uint32 len = getDWORD();
char *ret = (char *)(_buffer + _offset);
_offset += len;
@@ -160,7 +160,7 @@ char *CBDynBuffer::getString() {
//////////////////////////////////////////////////////////////////////////
-void CBDynBuffer::putText(const char *fmt, ...) {
+void BaseDynamicBuffer::putText(const char *fmt, ...) {
va_list va;
va_start(va, fmt);
@@ -171,7 +171,7 @@ void CBDynBuffer::putText(const char *fmt, ...) {
//////////////////////////////////////////////////////////////////////////
-void CBDynBuffer::putTextIndent(int indent, const char *fmt, ...) {
+void BaseDynamicBuffer::putTextIndent(int indent, const char *fmt, ...) {
va_list va;
putText("%*s", indent, "");
@@ -183,7 +183,7 @@ void CBDynBuffer::putTextIndent(int indent, const char *fmt, ...) {
//////////////////////////////////////////////////////////////////////////
-void CBDynBuffer::putTextForm(const char *format, va_list argptr) {
+void BaseDynamicBuffer::putTextForm(const char *format, va_list argptr) {
char buff[32768];
vsprintf(buff, format, argptr);
putBytes((byte *)buff, strlen(buff));