aboutsummaryrefslogtreecommitdiff
path: root/engines/wintermute/base/base_frame.cpp
diff options
context:
space:
mode:
authorEinar Johan Trøan Sømåen2013-04-18 11:13:32 +0200
committerEinar Johan Trøan Sømåen2013-04-18 11:13:32 +0200
commita8f4f20f38bd577ae9b63a15dec7416523de2b16 (patch)
treee8e62334367f87a2dc0823581d152b69a9e37181 /engines/wintermute/base/base_frame.cpp
parent4783d643f6f6546c073dfba96f73b35c931b54ea (diff)
downloadscummvm-rg350-a8f4f20f38bd577ae9b63a15dec7416523de2b16.tar.gz
scummvm-rg350-a8f4f20f38bd577ae9b63a15dec7416523de2b16.tar.bz2
scummvm-rg350-a8f4f20f38bd577ae9b63a15dec7416523de2b16.zip
WINTERMUTE: Avoid including BaseGame in BaseFrame.
Diffstat (limited to 'engines/wintermute/base/base_frame.cpp')
-rw-r--r--engines/wintermute/base/base_frame.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/engines/wintermute/base/base_frame.cpp b/engines/wintermute/base/base_frame.cpp
index 8a190c729b..382e8acbe0 100644
--- a/engines/wintermute/base/base_frame.cpp
+++ b/engines/wintermute/base/base_frame.cpp
@@ -27,8 +27,9 @@
*/
#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_engine.h"
#include "engines/wintermute/base/base_frame.h"
-#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_object.h"
#include "engines/wintermute/base/base_dynamic_buffer.h"
#include "engines/wintermute/base/sound/base_sound_manager.h"
#include "engines/wintermute/base/sound/base_sound.h"
@@ -264,8 +265,8 @@ bool BaseFrame::loadBuffer(byte *buffer, int lifeTime, bool keepLoaded) {
}
_sound = new BaseSound(_gameRef);
if (!_sound || DID_FAIL(_sound->setSound(params, Audio::Mixer::kSFXSoundType, false))) {
- if (_gameRef->_soundMgr->_soundAvailable) {
- _gameRef->LOG(0, "Error loading sound '%s'.", params);
+ if (BaseEngine::instance().getSoundMgr()->_soundAvailable) {
+ BaseEngine::LOG(0, "Error loading sound '%s'.", params);
}
delete _sound;
_sound = nullptr;
@@ -294,12 +295,12 @@ bool BaseFrame::loadBuffer(byte *buffer, int lifeTime, bool keepLoaded) {
}
}
if (cmd == PARSERR_TOKENNOTFOUND) {
- _gameRef->LOG(0, "Syntax error in FRAME definition");
+ BaseEngine::LOG(0, "Syntax error in FRAME definition");
return STATUS_FAILED;
}
if (cmd == PARSERR_GENERIC) {
- _gameRef->LOG(0, "Error loading FRAME definition");
+ BaseEngine::LOG(0, "Error loading FRAME definition");
return STATUS_FAILED;
}
@@ -314,7 +315,7 @@ bool BaseFrame::loadBuffer(byte *buffer, int lifeTime, bool keepLoaded) {
if (!sub->_surface) {
delete sub;
- _gameRef->LOG(0, "Error loading SUBFRAME");
+ BaseEngine::LOG(0, "Error loading SUBFRAME");
return STATUS_FAILED;
}