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author | Einar Johan Trøan Sømåen | 2013-04-18 12:24:42 +0200 |
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committer | Einar Johan Trøan Sømåen | 2013-04-18 12:24:42 +0200 |
commit | 8bcaf3e06c5c61d82686be4cbf5699f71db3e4a3 (patch) | |
tree | 1d3736e4f6e058edb98c8a8743d267a7f7312dcd /engines/wintermute/base/base_sprite.cpp | |
parent | a4f77635793ebb1fe0fc3b1b8ded6834762362c6 (diff) | |
download | scummvm-rg350-8bcaf3e06c5c61d82686be4cbf5699f71db3e4a3.tar.gz scummvm-rg350-8bcaf3e06c5c61d82686be4cbf5699f71db3e4a3.tar.bz2 scummvm-rg350-8bcaf3e06c5c61d82686be4cbf5699f71db3e4a3.zip |
WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
Diffstat (limited to 'engines/wintermute/base/base_sprite.cpp')
-rw-r--r-- | engines/wintermute/base/base_sprite.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/engines/wintermute/base/base_sprite.cpp b/engines/wintermute/base/base_sprite.cpp index ecc878d415..3f809f7a46 100644 --- a/engines/wintermute/base/base_sprite.cpp +++ b/engines/wintermute/base/base_sprite.cpp @@ -32,6 +32,7 @@ #include "engines/wintermute/base/base_dynamic_buffer.h" #include "engines/wintermute/base/gfx/base_surface.h" #include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_engine.h" #include "engines/wintermute/base/base_frame.h" #include "engines/wintermute/base/sound/base_sound.h" #include "engines/wintermute/base/base_sub_frame.h" @@ -133,7 +134,7 @@ bool BaseSprite::isFinished() { bool BaseSprite::loadFile(const Common::String &filename, int lifeTime, TSpriteCacheType cacheType) { Common::SeekableReadStream *file = BaseFileManager::getEngineInstance()->openFile(filename); if (!file) { - _gameRef->LOG(0, "BaseSprite::LoadFile failed for file '%s'", filename.c_str()); + BaseEngine::LOG(0, "BaseSprite::LoadFile failed for file '%s'", filename.c_str()); if (_gameRef->_debugDebugMode) { return loadFile("invalid_debug.bmp", lifeTime, cacheType); } else { @@ -155,7 +156,7 @@ bool BaseSprite::loadFile(const Common::String &filename, int lifeTime, TSpriteC BaseSubFrame *subframe = new BaseSubFrame(_gameRef); subframe->setSurface(filename, true, 0, 0, 0, lifeTime, true); if (subframe->_surface == nullptr) { - _gameRef->LOG(0, "Error loading simple sprite '%s'", filename.c_str()); + BaseEngine::LOG(0, "Error loading simple sprite '%s'", filename.c_str()); ret = STATUS_FAILED; delete frame; delete subframe; @@ -170,7 +171,7 @@ bool BaseSprite::loadFile(const Common::String &filename, int lifeTime, TSpriteC byte *buffer = BaseFileManager::getEngineInstance()->readWholeFile(filename); if (buffer) { if (DID_FAIL(ret = loadBuffer(buffer, true, lifeTime, cacheType))) { - _gameRef->LOG(0, "Error parsing SPRITE file '%s'", filename.c_str()); + BaseEngine::LOG(0, "Error parsing SPRITE file '%s'", filename.c_str()); } else { ret = STATUS_OK; } @@ -231,7 +232,7 @@ bool BaseSprite::loadBuffer(byte *buffer, bool complete, int lifeTime, TSpriteCa if (complete) { if (parser.getCommand((char **)&buffer, commands, (char **)¶ms) != TOKEN_SPRITE) { - _gameRef->LOG(0, "'SPRITE' keyword expected."); + BaseEngine::LOG(0, "'SPRITE' keyword expected."); return STATUS_FAILED; } buffer = params; @@ -311,7 +312,7 @@ bool BaseSprite::loadBuffer(byte *buffer, bool complete, int lifeTime, TSpriteCa if (DID_FAIL(frame->loadBuffer(params, frameLifeTime, _streamedKeepLoaded))) { delete frame; - _gameRef->LOG(0, "Error parsing frame %d", frameCount); + BaseEngine::LOG(0, "Error parsing frame %d", frameCount); return STATUS_FAILED; } @@ -330,7 +331,7 @@ bool BaseSprite::loadBuffer(byte *buffer, bool complete, int lifeTime, TSpriteCa } if (cmd == PARSERR_TOKENNOTFOUND) { - _gameRef->LOG(0, "Syntax error in SPRITE definition"); + BaseEngine::LOG(0, "Syntax error in SPRITE definition"); return STATUS_FAILED; } _canBreak = !_continuous; |