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authorEinar Johan Trøan Sømåen2012-07-29 00:27:50 +0200
committerEinar Johan Trøan Sømåen2012-07-29 00:27:50 +0200
commit6dc1e09da93c0ba0507fd0ceadbbb504469deccc (patch)
treedae477f4ed7c6b9be7a5dd38174d81cdbae48c58 /engines/wintermute/base/font/base_font.h
parente841bf16d6b955f779e5e30535848bd650d22352 (diff)
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WINTERMUTE: Replace const char* with const Common::String & in fonts, gfx, particles, sound and files.
Diffstat (limited to 'engines/wintermute/base/font/base_font.h')
-rw-r--r--engines/wintermute/base/font/base_font.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/wintermute/base/font/base_font.h b/engines/wintermute/base/font/base_font.h
index 695bce2af3..f1dc962565 100644
--- a/engines/wintermute/base/font/base_font.h
+++ b/engines/wintermute/base/font/base_font.h
@@ -48,12 +48,12 @@ public:
BaseFont(BaseGame *inGame);
virtual ~BaseFont();
- static BaseFont *createFromFile(BaseGame *game, const char *filename);
+ static BaseFont *createFromFile(BaseGame *game, const Common::String &filename);
private:
//bool loadBuffer(byte * Buffer);
//bool loadFile(const char* Filename);
- static bool isTrueType(BaseGame *game, const char *filename);
+ static bool isTrueType(BaseGame *game, const Common::String &filename);
};
} // end of namespace WinterMute