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authorEinar Johan Trøan Sømåen2012-07-29 00:27:50 +0200
committerEinar Johan Trøan Sømåen2012-07-29 00:27:50 +0200
commit6dc1e09da93c0ba0507fd0ceadbbb504469deccc (patch)
treedae477f4ed7c6b9be7a5dd38174d81cdbae48c58 /engines/wintermute/base/font/base_font_storage.h
parente841bf16d6b955f779e5e30535848bd650d22352 (diff)
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WINTERMUTE: Replace const char* with const Common::String & in fonts, gfx, particles, sound and files.
Diffstat (limited to 'engines/wintermute/base/font/base_font_storage.h')
-rw-r--r--engines/wintermute/base/font/base_font_storage.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wintermute/base/font/base_font_storage.h b/engines/wintermute/base/font/base_font_storage.h
index 3af9244ffe..3a39617c32 100644
--- a/engines/wintermute/base/font/base_font_storage.h
+++ b/engines/wintermute/base/font/base_font_storage.h
@@ -43,7 +43,7 @@ public:
DECLARE_PERSISTENT(BaseFontStorage, BaseClass)
bool cleanup(bool warn = false);
bool removeFont(BaseFont *font);
- BaseFont *addFont(const char *filename);
+ BaseFont *addFont(const Common::String &filename);
BaseFontStorage(BaseGame *inGame);
virtual ~BaseFontStorage();
BaseArray<BaseFont *> _fonts;