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authorDreammaster2013-02-15 08:25:09 -0500
committerDreammaster2013-02-15 08:25:09 -0500
commitbb3285d933419b6bdefadc55a6e320855ff0dd27 (patch)
tree2df613c52f854c33cff660ed1b064e2996ed80bb /engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
parentd1a19a1d4c3e20b57250e73141d81e8d9b44a2a1 (diff)
parentadc338cd719179a94ff470b28e9584262d7b47e8 (diff)
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Merge branch 'master' into hopkins
Diffstat (limited to 'engines/wintermute/base/gfx/osystem/base_render_osystem.cpp')
-rw-r--r--engines/wintermute/base/gfx/osystem/base_render_osystem.cpp272
1 files changed, 167 insertions, 105 deletions
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
index 7970a25300..061f52776e 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
@@ -28,6 +28,7 @@
#include "engines/wintermute/base/gfx/osystem/base_render_osystem.h"
#include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h"
+#include "engines/wintermute/base/gfx/osystem/render_ticket.h"
#include "engines/wintermute/base/base_surface_storage.h"
#include "engines/wintermute/base/gfx/base_image.h"
#include "engines/wintermute/math/math_util.h"
@@ -40,56 +41,6 @@
namespace Wintermute {
-RenderTicket::RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, bool mirrorX, bool mirrorY, bool disableAlpha) : _owner(owner),
- _srcRect(*srcRect), _dstRect(*dstRect), _drawNum(0), _isValid(true), _wantsDraw(true), _hasAlpha(!disableAlpha) {
- _colorMod = 0;
- _mirror = TransparentSurface::FLIP_NONE;
- if (mirrorX) {
- _mirror |= TransparentSurface::FLIP_V;
- }
- if (mirrorY) {
- _mirror |= TransparentSurface::FLIP_H;
- }
- if (surf) {
- _surface = new Graphics::Surface();
- _surface->create((uint16)srcRect->width(), (uint16)srcRect->height(), surf->format);
- assert(_surface->format.bytesPerPixel == 4);
- // Get a clipped copy of the surface
- for (int i = 0; i < _surface->h; i++) {
- memcpy(_surface->getBasePtr(0, i), surf->getBasePtr(srcRect->left, srcRect->top + i), srcRect->width() * _surface->format.bytesPerPixel);
- }
- // Then scale it if necessary
- if (dstRect->width() != srcRect->width() || dstRect->height() != srcRect->height()) {
- TransparentSurface src(*_surface, false);
- Graphics::Surface *temp = src.scale(dstRect->width(), dstRect->height());
- _surface->free();
- delete _surface;
- _surface = temp;
- }
- } else {
- _surface = NULL;
- }
-}
-
-RenderTicket::~RenderTicket() {
- if (_surface) {
- _surface->free();
- delete _surface;
- }
-}
-
-bool RenderTicket::operator==(RenderTicket &t) {
- if ((t._srcRect != _srcRect) ||
- (t._dstRect != _dstRect) ||
- (t._mirror != _mirror) ||
- (t._owner != _owner) ||
- (t._hasAlpha != _hasAlpha) ||
- (t._colorMod != _colorMod)) {
- return false;
- }
- return true;
-}
-
BaseRenderer *makeOSystemRenderer(BaseGame *inGame) {
return new BaseRenderOSystem(inGame);
}
@@ -100,16 +51,33 @@ BaseRenderOSystem::BaseRenderOSystem(BaseGame *inGame) : BaseRenderer(inGame) {
_blankSurface = new Graphics::Surface();
_drawNum = 1;
_needsFlip = true;
+ _spriteBatch = false;
+ _batchNum = 0;
+ _skipThisFrame = false;
+ _previousTicket = nullptr;
_borderLeft = _borderRight = _borderTop = _borderBottom = 0;
_ratioX = _ratioY = 1.0f;
setAlphaMod(255);
setColorMod(255, 255, 255);
- _dirtyRect = NULL;
+ _dirtyRect = nullptr;
+ _disableDirtyRects = false;
+ if (ConfMan.hasKey("dirty_rects")) {
+ _disableDirtyRects = !ConfMan.getBool("dirty_rects");
+ }
}
//////////////////////////////////////////////////////////////////////////
BaseRenderOSystem::~BaseRenderOSystem() {
+ RenderQueueIterator it = _renderQueue.begin();
+ while (it != _renderQueue.end()) {
+ RenderTicket *ticket = *it;
+ it = _renderQueue.erase(it);
+ delete ticket;
+ }
+
+ delete _dirtyRect;
+
_renderSurface->free();
delete _renderSurface;
_blankSurface->free();
@@ -198,6 +166,14 @@ bool BaseRenderOSystem::indicatorFlip() {
}
bool BaseRenderOSystem::flip() {
+ if (_skipThisFrame) {
+ _skipThisFrame = false;
+ delete _dirtyRect;
+ _dirtyRect = nullptr;
+ g_system->updateScreen();
+ _needsFlip = false;
+ return true;
+ }
if (!_disableDirtyRects) {
drawTickets();
} else {
@@ -220,7 +196,7 @@ bool BaseRenderOSystem::flip() {
}
// g_system->copyRectToScreen((byte *)_renderSurface->pixels, _renderSurface->pitch, _dirtyRect->left, _dirtyRect->top, _dirtyRect->width(), _dirtyRect->height());
delete _dirtyRect;
- _dirtyRect = NULL;
+ _dirtyRect = nullptr;
g_system->updateScreen();
_needsFlip = false;
}
@@ -259,14 +235,6 @@ void BaseRenderOSystem::fade(uint16 alpha) {
//////////////////////////////////////////////////////////////////////////
void BaseRenderOSystem::fadeToColor(byte r, byte g, byte b, byte a, Common::Rect *rect) {
- // This particular warning is rather messy, as this function is called a ton,
- // thus we avoid printing it more than once.
-
- // TODO: Add fading with dirty rects.
- if (!_disableDirtyRects) {
- warning("BaseRenderOSystem::FadeToColor - Breaks when using dirty rects");
- }
-
Common::Rect fillRect;
if (rect) {
@@ -294,7 +262,7 @@ void BaseRenderOSystem::fadeToColor(byte r, byte g, byte b, byte a, Common::Rect
Common::Rect sizeRect(fillRect);
sizeRect.translate(-fillRect.top, -fillRect.left);
surf.fillRect(fillRect, col);
- drawSurface(NULL, &surf, &sizeRect, &fillRect, false, false);
+ drawSurface(nullptr, &surf, &sizeRect, &fillRect, false, false);
surf.free();
//SDL_SetRenderDrawColor(_renderer, r, g, b, a);
@@ -307,22 +275,38 @@ Graphics::PixelFormat BaseRenderOSystem::getPixelFormat() const {
}
void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, bool mirrorX, bool mirrorY, bool disableAlpha) {
+ // Start searching from the beginning for the first and second items (since it's empty the first time around
+ // then keep incrementing the start-position, to avoid comparing against already used tickets.
+ if (_drawNum == 0 || _drawNum == 1) {
+ _lastAddedTicket = _renderQueue.begin();
+ }
+
// Skip rects that are completely outside the screen:
if ((dstRect->left < 0 && dstRect->right < 0) || (dstRect->top < 0 && dstRect->bottom < 0)) {
return;
}
if (owner) { // Fade-tickets are owner-less
- RenderTicket compare(owner, NULL, srcRect, dstRect, mirrorX, mirrorY, disableAlpha);
+ RenderTicket compare(owner, nullptr, srcRect, dstRect, mirrorX, mirrorY, disableAlpha);
+ compare._batchNum = _batchNum;
+ if (_spriteBatch) {
+ _batchNum++;
+ }
compare._colorMod = _colorMod;
RenderQueueIterator it;
- for (it = _renderQueue.begin(); it != _renderQueue.end(); ++it) {
- if ((*it)->_owner == owner && *(*it) == compare && (*it)->_isValid) {
- (*it)->_colorMod = _colorMod;
+ // Avoid calling end() and operator* every time, when potentially going through
+ // LOTS of tickets.
+ RenderQueueIterator endIterator = _renderQueue.end();
+ RenderTicket *compareTicket = nullptr;
+ for (it = _lastAddedTicket; it != endIterator; ++it) {
+ compareTicket = *it;
+ if (*(compareTicket) == compare && compareTicket->_isValid) {
+ compareTicket->_colorMod = _colorMod;
if (_disableDirtyRects) {
- drawFromSurface(*it, NULL);
+ drawFromSurface(compareTicket);
} else {
- drawFromTicket(*it);
+ drawFromTicket(compareTicket);
+ _previousTicket = compareTicket;
}
return;
}
@@ -332,10 +316,50 @@ void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::S
ticket->_colorMod = _colorMod;
if (!_disableDirtyRects) {
drawFromTicket(ticket);
+ _previousTicket = ticket;
} else {
ticket->_wantsDraw = true;
_renderQueue.push_back(ticket);
- drawFromSurface(ticket, NULL);
+ }
+}
+
+void BaseRenderOSystem::repeatLastDraw(int offsetX, int offsetY, int numTimesX, int numTimesY) {
+ if (_previousTicket && _lastAddedTicket != _renderQueue.end()) {
+ RenderTicket *origTicket = _previousTicket;
+
+ // Make sure drawSurface WILL start from the correct _lastAddedTicket
+ if (*_lastAddedTicket != origTicket) {
+ RenderQueueIterator it;
+ RenderQueueIterator endIterator = _renderQueue.end();
+ for (it = _renderQueue.begin(); it != endIterator; ++it) {
+ if ((*it) == _previousTicket) {
+ _lastAddedTicket = it;
+ break;
+ }
+ }
+ }
+ Common::Rect srcRect(0, 0, 0, 0);
+ srcRect.setWidth(origTicket->getSrcRect()->width());
+ srcRect.setHeight(origTicket->getSrcRect()->height());
+
+ Common::Rect dstRect = origTicket->_dstRect;
+ int initLeft = dstRect.left;
+ int initRight = dstRect.right;
+
+ for (int i = 0; i < numTimesY; i++) {
+ if (i == 0) {
+ dstRect.translate(offsetX, 0);
+ }
+ for (int j = (i == 0 ? 1 : 0); j < numTimesX; j++) {
+ drawSurface(origTicket->_owner, origTicket->getSurface(), &srcRect, &dstRect, false, false);
+ dstRect.translate(offsetX, 0);
+ }
+ dstRect.left = initLeft;
+ dstRect.right = initRight;
+ dstRect.translate(0, offsetY);
+ }
+ } else {
+ error("Repeat-draw failed (did you forget to draw something before this?)");
}
}
@@ -363,28 +387,31 @@ void BaseRenderOSystem::drawFromTicket(RenderTicket *renderTicket) {
renderTicket->_drawNum = _drawNum++;
_renderQueue.push_back(renderTicket);
addDirtyRect(renderTicket->_dstRect);
+ ++_lastAddedTicket;
} else {
// Before something
- Common::List<RenderTicket *>::iterator pos;
+ RenderQueueIterator pos;
for (pos = _renderQueue.begin(); pos != _renderQueue.end(); pos++) {
if ((*pos)->_drawNum >= _drawNum) {
break;
}
}
_renderQueue.insert(pos, renderTicket);
- Common::List<RenderTicket *>::iterator it;
renderTicket->_drawNum = _drawNum++;
// Increment the following tickets, so they still are in line
+ RenderQueueIterator it;
for (it = pos; it != _renderQueue.end(); ++it) {
(*it)->_drawNum++;
(*it)->_wantsDraw = false;
}
addDirtyRect(renderTicket->_dstRect);
+ _lastAddedTicket = pos;
}
} else {
// Was drawn last round, still in the same order
if (_drawNum == renderTicket->_drawNum) {
_drawNum++;
+ ++_lastAddedTicket;
} else {
// Remove the ticket from the list
RenderQueueIterator it = _renderQueue.begin();
@@ -421,9 +448,12 @@ void BaseRenderOSystem::addDirtyRect(const Common::Rect &rect) {
void BaseRenderOSystem::drawTickets() {
RenderQueueIterator it = _renderQueue.begin();
// Clean out the old tickets
- int decrement = 0;
+ // Note: We draw invalid tickets too, otherwise we wouldn't be honouring
+ // the draw request they obviously made BEFORE becoming invalid, either way
+ // we have a copy of their data, so their invalidness won't affect us.
+ uint32 decrement = 0;
while (it != _renderQueue.end()) {
- if ((*it)->_wantsDraw == false || (*it)->_isValid == false) {
+ if ((*it)->_wantsDraw == false) {
RenderTicket *ticket = *it;
addDirtyRect((*it)->_dstRect);
it = _renderQueue.erase(it);
@@ -435,6 +465,12 @@ void BaseRenderOSystem::drawTickets() {
}
}
if (!_dirtyRect || _dirtyRect->width() == 0 || _dirtyRect->height() == 0) {
+ it = _renderQueue.begin();
+ while (it != _renderQueue.end()) {
+ RenderTicket *ticket = *it;
+ ticket->_wantsDraw = false;
+ ++it;
+ }
return;
}
// The color-mods are stored in the RenderTickets on add, since we set that state again during
@@ -447,7 +483,7 @@ void BaseRenderOSystem::drawTickets() {
for (it = _renderQueue.begin(); it != _renderQueue.end(); ++it) {
RenderTicket *ticket = *it;
assert(ticket->_drawNum == _drawNum++);
- if (ticket->_isValid && ticket->_dstRect.intersects(*_dirtyRect)) {
+ if (ticket->_dstRect.intersects(*_dirtyRect)) {
// dstClip is the area we want redrawn.
Common::Rect dstClip(ticket->_dstRect);
// reduce it to the dirty rect
@@ -460,7 +496,7 @@ void BaseRenderOSystem::drawTickets() {
dstClip.translate(-offsetX, -offsetY);
_colorMod = ticket->_colorMod;
- drawFromSurface(ticket->getSurface(), &ticket->_srcRect, &pos, &dstClip, ticket->_mirror);
+ drawFromSurface(ticket, &pos, &dstClip);
_needsFlip = true;
}
// Some tickets want redraw but don't actually clip the dirty area (typically the ones that shouldnt become clear-color)
@@ -470,46 +506,40 @@ void BaseRenderOSystem::drawTickets() {
// Revert the colorMod-state.
_colorMod = oldColorMod;
+
+ it = _renderQueue.begin();
+ // Clean out the old tickets
+ decrement = 0;
+ while (it != _renderQueue.end()) {
+ if ((*it)->_isValid == false) {
+ RenderTicket *ticket = *it;
+ addDirtyRect((*it)->_dstRect);
+ it = _renderQueue.erase(it);
+ delete ticket;
+ decrement++;
+ } else {
+ (*it)->_drawNum -= decrement;
+ ++it;
+ }
+ }
+
}
// Replacement for SDL2's SDL_RenderCopy
-void BaseRenderOSystem::drawFromSurface(RenderTicket *ticket, Common::Rect *clipRect) {
- TransparentSurface src(*ticket->getSurface(), false);
- bool doDelete = false;
- if (!clipRect) {
- doDelete = true;
- clipRect = new Common::Rect();
- clipRect->setWidth(ticket->getSurface()->w);
- clipRect->setHeight(ticket->getSurface()->h);
- }
-
- src._enableAlphaBlit = ticket->_hasAlpha;
- src.blit(*_renderSurface, ticket->_dstRect.left, ticket->_dstRect.top, ticket->_mirror, clipRect, _colorMod, clipRect->width(), clipRect->height());
- if (doDelete) {
- delete clipRect;
- }
+void BaseRenderOSystem::drawFromSurface(RenderTicket *ticket) {
+ ticket->drawToSurface(_renderSurface);
}
-void BaseRenderOSystem::drawFromSurface(const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, Common::Rect *clipRect, uint32 mirror) {
- TransparentSurface src(*surf, false);
- bool doDelete = false;
- if (!clipRect) {
- doDelete = true;
- clipRect = new Common::Rect();
- clipRect->setWidth(surf->w);
- clipRect->setHeight(surf->h);
- }
- src.blit(*_renderSurface, dstRect->left, dstRect->top, mirror, clipRect, _colorMod, clipRect->width(), clipRect->height());
- if (doDelete) {
- delete clipRect;
- }
+void BaseRenderOSystem::drawFromSurface(RenderTicket *ticket, Common::Rect *dstRect, Common::Rect *clipRect) {
+ ticket->drawToSurface(_renderSurface, dstRect, clipRect);
}
//////////////////////////////////////////////////////////////////////////
bool BaseRenderOSystem::drawLine(int x1, int y1, int x2, int y2, uint32 color) {
-
- if (!_disableDirtyRects) {
- warning("BaseRenderOSystem::DrawLine - doesn't work for dirty rects yet");
+ // This function isn't used outside of indicator-displaying, and thus quite unused in
+ // BaseRenderOSystem when dirty-rects are enabled.
+ if (!_disableDirtyRects && !_indicatorDisplay) {
+ error("BaseRenderOSystem::DrawLine - doesn't work for dirty rects yet");
}
byte r = RGBCOLGetR(color);
@@ -606,4 +636,36 @@ BaseSurface *BaseRenderOSystem::createSurface() {
return new BaseSurfaceOSystem(_gameRef);
}
+void BaseRenderOSystem::endSaveLoad() {
+ BaseRenderer::endSaveLoad();
+
+ // Clear the scale-buffered tickets as we just loaded.
+ RenderQueueIterator it = _renderQueue.begin();
+ while (it != _renderQueue.end()) {
+ RenderTicket *ticket = *it;
+ it = _renderQueue.erase(it);
+ delete ticket;
+ }
+ // HACK: After a save the buffer will be drawn before the scripts get to update it,
+ // so just skip this single frame.
+ _skipThisFrame = true;
+ _drawNum = 1;
+
+ _renderSurface->fillRect(Common::Rect(0, 0, _renderSurface->h, _renderSurface->w), _renderSurface->format.ARGBToColor(255, 0, 0, 0));
+ g_system->copyRectToScreen((byte *)_renderSurface->pixels, _renderSurface->pitch, 0, 0, _renderSurface->w, _renderSurface->h);
+ g_system->updateScreen();
+}
+
+bool BaseRenderOSystem::startSpriteBatch() {
+ _spriteBatch = true;
+ _batchNum = 1;
+ return STATUS_OK;
+}
+
+bool BaseRenderOSystem::endSpriteBatch() {
+ _spriteBatch = false;
+ _batchNum = 0;
+ return STATUS_OK;
+}
+
} // end of namespace Wintermute