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authorEinar Johan Trøan Sømåen2012-07-25 18:59:26 +0200
committerEinar Johan Trøan Sømåen2012-07-25 18:59:26 +0200
commit6331bea4231b5db86d01a8f21b5ff84e4b96d8f6 (patch)
tree8612aa63ccc925d0d9292047682e35fffa721b27 /engines/wintermute/base/gfx
parent46968e20f944810cb3b9bce1fdf5f61a7f1de0bb (diff)
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WINTERMUTE: Remove in-engine fullscreen-switching, let ScummVM handle that.
Diffstat (limited to 'engines/wintermute/base/gfx')
-rw-r--r--engines/wintermute/base/gfx/base_renderer.cpp7
-rw-r--r--engines/wintermute/base/gfx/base_renderer.h1
-rw-r--r--engines/wintermute/base/gfx/osystem/base_render_osystem.cpp12
-rw-r--r--engines/wintermute/base/gfx/osystem/base_render_osystem.h2
4 files changed, 0 insertions, 22 deletions
diff --git a/engines/wintermute/base/gfx/base_renderer.cpp b/engines/wintermute/base/gfx/base_renderer.cpp
index a40b3204a5..ac475b3c5e 100644
--- a/engines/wintermute/base/gfx/base_renderer.cpp
+++ b/engines/wintermute/base/gfx/base_renderer.cpp
@@ -111,13 +111,6 @@ void BaseRenderer::deleteRectList() {
_rectList.clear();
}
-
-//////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////
-bool BaseRenderer::switchFullscreen() {
- return STATUS_FAILED;
-}
-
//////////////////////////////////////////////////////////////////////
bool BaseRenderer::flip() {
return STATUS_FAILED;
diff --git a/engines/wintermute/base/gfx/base_renderer.h b/engines/wintermute/base/gfx/base_renderer.h
index 84da8bd7f8..b67f221e83 100644
--- a/engines/wintermute/base/gfx/base_renderer.h
+++ b/engines/wintermute/base/gfx/base_renderer.h
@@ -68,7 +68,6 @@ public:
virtual bool initRenderer(int width, int height, bool windowed);
virtual bool flip();
virtual void initLoop();
- virtual bool switchFullscreen();
virtual bool setup2D(bool force = false);
virtual bool setupLines();
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
index 70d1268e5a..2d2e62076c 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
@@ -589,18 +589,6 @@ BaseImage *BaseRenderOSystem::takeScreenshot() {
}
//////////////////////////////////////////////////////////////////////////
-bool BaseRenderOSystem::switchFullscreen() {
- /*if (_windowed) SDL_SetWindowFullscreen(_win, SDL_TRUE);
- else SDL_SetWindowFullscreen(_win, SDL_FALSE);
-
- _windowed = !_windowed;
- */
- _gameRef->_registry->writeBool("Video", "Windowed", _windowed);
-
- return STATUS_OK;
-}
-
-//////////////////////////////////////////////////////////////////////////
const char *BaseRenderOSystem::getName() {
if (_name.empty()) {
#if 0
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.h b/engines/wintermute/base/gfx/osystem/base_render_osystem.h
index 75c745ecf7..3f4185dce2 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.h
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.h
@@ -71,8 +71,6 @@ public:
bool fade(uint16 alpha);
bool fadeToColor(uint32 color, Common::Rect *rect = NULL);
- bool switchFullscreen();
-
bool drawLine(int x1, int y1, int x2, int y2, uint32 color);
BaseImage *takeScreenshot();