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author | Einar Johan Trøan Sømåen | 2012-07-29 21:35:11 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-07-29 21:37:24 +0200 |
commit | 85ce9340bcb425a6c5e8dbcacff5a7fa2fb4c817 (patch) | |
tree | d78a7c5377ef446e87dac092f9d29377c27cc7ff /engines/wintermute/base/gfx | |
parent | 80a67a70cdaad254185ffd9b2042a710e4a6e338 (diff) | |
download | scummvm-rg350-85ce9340bcb425a6c5e8dbcacff5a7fa2fb4c817.tar.gz scummvm-rg350-85ce9340bcb425a6c5e8dbcacff5a7fa2fb4c817.tar.bz2 scummvm-rg350-85ce9340bcb425a6c5e8dbcacff5a7fa2fb4c817.zip |
WINTERMUTE: Separate out SaveGame-code from BaseGame
Diffstat (limited to 'engines/wintermute/base/gfx')
-rw-r--r-- | engines/wintermute/base/gfx/base_renderer.cpp | 129 | ||||
-rw-r--r-- | engines/wintermute/base/gfx/base_renderer.h | 30 |
2 files changed, 159 insertions, 0 deletions
diff --git a/engines/wintermute/base/gfx/base_renderer.cpp b/engines/wintermute/base/gfx/base_renderer.cpp index cc6167a749..cd065f3436 100644 --- a/engines/wintermute/base/gfx/base_renderer.cpp +++ b/engines/wintermute/base/gfx/base_renderer.cpp @@ -32,6 +32,7 @@ #include "engines/wintermute/base/base_sub_frame.h"
#include "engines/wintermute/base/base_region.h"
#include "engines/wintermute/platform_osystem.h"
+#include "engines/wintermute/base/base_persistence_manager.h"
namespace WinterMute {
@@ -44,6 +45,22 @@ BaseRenderer::BaseRenderer(BaseGame *inGame) : BaseClass(inGame) { _windowed = true;
_forceAlphaColor = 0x00;
+ _indicatorDisplay = false;
+ _indicatorColor = BYTETORGBA(255, 0, 0, 128);
+ _indicatorProgress = 0;
+ _indicatorX = -1;
+ _indicatorY = -1;
+ _indicatorWidth = -1;
+ _indicatorHeight = 8;
+
+ _loadImageName = "";
+ _saveImageName = "";
+ _saveLoadImage = NULL;
+ _loadInProgress = false;
+
+ _saveImageX = _saveImageY = 0;
+ _loadImageX = _loadImageY = 0;
+
_width = _height = _bPP = 0;
BasePlatform::setRectEmpty(&_monitorRect);
@@ -56,6 +73,7 @@ BaseRenderer::BaseRenderer(BaseGame *inGame) : BaseClass(inGame) { BaseRenderer::~BaseRenderer() {
deleteRectList();
unclipCursor();
+ delete _saveLoadImage;
}
@@ -64,6 +82,90 @@ void BaseRenderer::initLoop() { deleteRectList();
}
+void BaseRenderer::initIndicator() {
+ if (_indicatorY == -1) {
+ _indicatorY = _height - _indicatorHeight;
+ }
+ if (_indicatorX == -1) {
+ _indicatorX = 0;
+ }
+ if (_indicatorWidth == -1) {
+ _indicatorWidth = _width;
+ }
+}
+
+void BaseRenderer::setIndicator(int width, int height, int x, int y, uint32 color) {
+ _indicatorWidth = width;
+ _indicatorHeight = height;
+ _indicatorX = x;
+ _indicatorY = y;
+ _indicatorColor = color;
+}
+
+void BaseRenderer::setIndicatorVal(int value) {
+ _indicatorProgress = value;
+}
+
+void BaseRenderer::setLoadingScreen(const char *filename, int x, int y) {
+ // TODO: Handle NULL
+ _loadImageName = filename;
+ _loadImageX = x;
+ _loadImageY = y;
+}
+
+void BaseRenderer::setSaveImage(const char *filename, int x, int y) {
+ // TODO: Handle NULL
+ _saveImageName = filename;
+ _saveImageX = x;
+ _saveImageY = y;
+}
+
+void BaseRenderer::initSaveLoad(bool isSaving, bool quickSave) {
+ _indicatorDisplay = true;
+ _indicatorProgress = 0;
+
+ if (isSaving && !quickSave) {
+ delete _saveLoadImage;
+ _saveLoadImage = NULL;
+ if (_saveImageName.size()) {
+ _saveLoadImage = createSurface();
+
+ if (!_saveLoadImage || DID_FAIL(_saveLoadImage->create(_saveImageName, true, 0, 0, 0))) {
+ delete _saveLoadImage;
+ _saveLoadImage = NULL;
+ }
+ }
+ } else {
+ delete _saveLoadImage;
+ _saveLoadImage = NULL;
+ if (_loadImageName.size()) {
+ _saveLoadImage = createSurface();
+
+ if (!_saveLoadImage || DID_FAIL(_saveLoadImage->create(_loadImageName, true, 0, 0, 0))) {
+ delete _saveLoadImage;
+ _saveLoadImage = NULL;
+ }
+ }
+ _loadInProgress = true;
+ }
+}
+
+void BaseRenderer::endSaveLoad() {
+ _loadInProgress = false;
+ _indicatorDisplay = false;
+
+ delete _saveLoadImage;
+ _saveLoadImage = NULL;
+}
+
+void BaseRenderer::persistSaveLoadImages(BasePersistenceManager *persistMgr) {
+ persistMgr->transfer(TMEMBER(_loadImageName));
+ persistMgr->transfer(TMEMBER(_saveImageName));
+ persistMgr->transfer(TMEMBER(_saveImageX));
+ persistMgr->transfer(TMEMBER(_saveImageY));
+ persistMgr->transfer(TMEMBER(_loadImageX));
+ persistMgr->transfer(TMEMBER(_loadImageY));
+}
//////////////////////////////////////////////////////////////////////
BaseObject *BaseRenderer::getObjectAt(int x, int y) {
@@ -234,4 +336,31 @@ void BaseRenderer::addRectToList(BaseActiveRect *rect) { _rectList.push_back(rect);
}
+//////////////////////////////////////////////////////////////////////////
+bool BaseRenderer::displayIndicator() {
+ if (!_indicatorDisplay) {
+ return STATUS_OK;
+ }
+ if (_saveLoadImage) {
+ Rect32 rc;
+ BasePlatform::setRect(&rc, 0, 0, _saveLoadImage->getWidth(), _saveLoadImage->getHeight());
+ if (_loadInProgress) {
+ _saveLoadImage->displayTrans(_loadImageX, _loadImageY, rc);
+ } else {
+ _saveLoadImage->displayTrans(_saveImageX, _saveImageY, rc);
+ }
+ }
+
+ if ((!_indicatorDisplay && _indicatorWidth <= 0) || _indicatorHeight <= 0) {
+ return STATUS_OK;
+ }
+ setupLines();
+ for (int i = 0; i < _indicatorHeight; i++) {
+ drawLine(_indicatorX, _indicatorY + i, _indicatorX + (int)(_indicatorWidth * (float)((float)_indicatorProgress / 100.0f)), _indicatorY + i, _indicatorColor);
+ }
+
+ setup2D();
+ return STATUS_OK;
+}
+
} // end of namespace WinterMute
diff --git a/engines/wintermute/base/gfx/base_renderer.h b/engines/wintermute/base/gfx/base_renderer.h index 008db69713..a36a3ca9c0 100644 --- a/engines/wintermute/base/gfx/base_renderer.h +++ b/engines/wintermute/base/gfx/base_renderer.h @@ -40,6 +40,7 @@ class BaseImage; class BaseActiveRect;
class BaseObject;
class BaseSurface;
+class BasePersistenceManager;
/**
* @class BaseRenderer a common interface for the rendering portion of WME
@@ -166,6 +167,35 @@ public: uint32 _forceAlphaColor;
void addRectToList(BaseActiveRect *rect);
+
+ // Indicator & Save/Load-related functions
+ void initIndicator();
+ void setIndicatorVal(int value);
+ void setIndicator(int width, int height, int x, int y, uint32 color);
+ void persistSaveLoadImages(BasePersistenceManager *persistMgr);
+ void initSaveLoad(bool isSaving, bool quickSave = false);
+ void endSaveLoad();
+ void setLoadingScreen(const char *filename, int x, int y);
+ void setSaveImage(const char *filename, int x, int y);
+
+ bool displayIndicator();
+private:
+ Common::String _loadImageName;
+ Common::String _saveImageName;
+ int _saveImageX;
+ int _saveImageY;
+ int _loadImageX;
+ int _loadImageY;
+ BaseSurface *_saveLoadImage;
+
+ uint32 _indicatorColor;
+ int _indicatorX;
+ int _indicatorY;
+ int _indicatorWidth;
+ int _indicatorHeight;
+ bool _loadInProgress;
+ bool _indicatorDisplay;
+ int _indicatorProgress;
protected:
uint32 _clipperWindow;
|