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author | Einar Johan Trøan Sømåen | 2012-07-21 18:19:07 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-07-21 19:15:33 +0200 |
commit | 5683f076331d2831eb4720b65bb53e8d01ca33ee (patch) | |
tree | 4357d989476643db887d5f5a95f6fd165afd0514 /engines/wintermute/base/particles | |
parent | 0622b2c5b8260c0f0c01122d6fbc5e10013d1613 (diff) | |
download | scummvm-rg350-5683f076331d2831eb4720b65bb53e8d01ca33ee.tar.gz scummvm-rg350-5683f076331d2831eb4720b65bb53e8d01ca33ee.tar.bz2 scummvm-rg350-5683f076331d2831eb4720b65bb53e8d01ca33ee.zip |
WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames
This is mostly a lead-up to namespacing the Ad/Base folders, and then
possibly removing the prefixes from the files, it also has the added
benefit of getting rid of the odd case-typos that makes for issues
on platforms that don't ignore case.
Diffstat (limited to 'engines/wintermute/base/particles')
-rw-r--r-- | engines/wintermute/base/particles/part_emitter.cpp (renamed from engines/wintermute/base/particles/PartEmitter.cpp) | 16 | ||||
-rw-r--r-- | engines/wintermute/base/particles/part_emitter.h (renamed from engines/wintermute/base/particles/PartEmitter.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/particles/part_force.cpp (renamed from engines/wintermute/base/particles/PartForce.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/particles/part_force.h (renamed from engines/wintermute/base/particles/PartForce.h) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/particles/part_particle.cpp (renamed from engines/wintermute/base/particles/PartParticle.cpp) | 8 | ||||
-rw-r--r-- | engines/wintermute/base/particles/part_particle.h (renamed from engines/wintermute/base/particles/PartParticle.h) | 6 |
6 files changed, 22 insertions, 22 deletions
diff --git a/engines/wintermute/base/particles/PartEmitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp index 97de1fe044..11ebafd329 100644 --- a/engines/wintermute/base/particles/PartEmitter.cpp +++ b/engines/wintermute/base/particles/part_emitter.cpp @@ -27,15 +27,15 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/particles/PartEmitter.h"
-#include "engines/wintermute/base/particles/PartParticle.h"
-#include "engines/wintermute/math/Vector2.h"
+#include "engines/wintermute/base/particles/part_emitter.h"
+#include "engines/wintermute/base/particles/part_particle.h"
+#include "engines/wintermute/math/vector2.h"
#include "engines/wintermute/math/Matrix4.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BRegion.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_region.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
diff --git a/engines/wintermute/base/particles/PartEmitter.h b/engines/wintermute/base/particles/part_emitter.h index 5156783653..cff0a1ec83 100644 --- a/engines/wintermute/base/particles/PartEmitter.h +++ b/engines/wintermute/base/particles/part_emitter.h @@ -30,8 +30,8 @@ #define WINTERMUTE_PARTEMITTER_H
-#include "engines/wintermute/base/BObject.h"
-#include "engines/wintermute/base/particles/PartForce.h"
+#include "engines/wintermute/base/base_object.h"
+#include "engines/wintermute/base/particles/part_force.h"
namespace WinterMute {
class CBRegion;
diff --git a/engines/wintermute/base/particles/PartForce.cpp b/engines/wintermute/base/particles/part_force.cpp index b864c05292..2f330c21b0 100644 --- a/engines/wintermute/base/particles/PartForce.cpp +++ b/engines/wintermute/base/particles/part_force.cpp @@ -28,8 +28,8 @@ #include "engines/wintermute/dcgf.h"
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/base/particles/PartForce.h"
-#include "engines/wintermute/base/BPersistMgr.h"
+#include "engines/wintermute/base/particles/part_force.h"
+#include "engines/wintermute/base/base_persistence_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/particles/PartForce.h b/engines/wintermute/base/particles/part_force.h index 640c8d7f20..f0a6d66c43 100644 --- a/engines/wintermute/base/particles/PartForce.h +++ b/engines/wintermute/base/particles/part_force.h @@ -30,9 +30,9 @@ #define WINTERMUTE_PARTFORCE_H
-#include "engines/wintermute/base/BBase.h"
-#include "engines/wintermute/base/BNamedObject.h"
-#include "engines/wintermute/math/Vector2.h"
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/base/base_named_object.h"
+#include "engines/wintermute/math/vector2.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/particles/PartParticle.cpp b/engines/wintermute/base/particles/part_particle.cpp index 1439231993..931f7558c7 100644 --- a/engines/wintermute/base/particles/PartParticle.cpp +++ b/engines/wintermute/base/particles/part_particle.cpp @@ -27,10 +27,10 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/particles/PartParticle.h"
-#include "engines/wintermute/base/particles/PartEmitter.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/particles/part_particle.h"
+#include "engines/wintermute/base/particles/part_emitter.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
diff --git a/engines/wintermute/base/particles/PartParticle.h b/engines/wintermute/base/particles/part_particle.h index ab5730d3c5..0b256d44ec 100644 --- a/engines/wintermute/base/particles/PartParticle.h +++ b/engines/wintermute/base/particles/part_particle.h @@ -30,9 +30,9 @@ #define WINTERMUTE_PARTPARTICLE_H
-#include "engines/wintermute/base/BBase.h"
-#include "engines/wintermute/math/Rect32.h"
-#include "engines/wintermute/math/Vector2.h"
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/math/rect32.h"
+#include "engines/wintermute/math/vector2.h"
namespace WinterMute {
|