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authorEinar Johan Trøan Sømåen2012-07-21 18:19:07 +0200
committerEinar Johan Trøan Sømåen2012-07-21 19:15:33 +0200
commit5683f076331d2831eb4720b65bb53e8d01ca33ee (patch)
tree4357d989476643db887d5f5a95f6fd165afd0514 /engines/wintermute/base/particles
parent0622b2c5b8260c0f0c01122d6fbc5e10013d1613 (diff)
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WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames
This is mostly a lead-up to namespacing the Ad/Base folders, and then possibly removing the prefixes from the files, it also has the added benefit of getting rid of the odd case-typos that makes for issues on platforms that don't ignore case.
Diffstat (limited to 'engines/wintermute/base/particles')
-rw-r--r--engines/wintermute/base/particles/part_emitter.cpp (renamed from engines/wintermute/base/particles/PartEmitter.cpp)16
-rw-r--r--engines/wintermute/base/particles/part_emitter.h (renamed from engines/wintermute/base/particles/PartEmitter.h)4
-rw-r--r--engines/wintermute/base/particles/part_force.cpp (renamed from engines/wintermute/base/particles/PartForce.cpp)4
-rw-r--r--engines/wintermute/base/particles/part_force.h (renamed from engines/wintermute/base/particles/PartForce.h)6
-rw-r--r--engines/wintermute/base/particles/part_particle.cpp (renamed from engines/wintermute/base/particles/PartParticle.cpp)8
-rw-r--r--engines/wintermute/base/particles/part_particle.h (renamed from engines/wintermute/base/particles/PartParticle.h)6
6 files changed, 22 insertions, 22 deletions
diff --git a/engines/wintermute/base/particles/PartEmitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp
index 97de1fe044..11ebafd329 100644
--- a/engines/wintermute/base/particles/PartEmitter.cpp
+++ b/engines/wintermute/base/particles/part_emitter.cpp
@@ -27,15 +27,15 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/particles/PartEmitter.h"
-#include "engines/wintermute/base/particles/PartParticle.h"
-#include "engines/wintermute/math/Vector2.h"
+#include "engines/wintermute/base/particles/part_emitter.h"
+#include "engines/wintermute/base/particles/part_particle.h"
+#include "engines/wintermute/math/vector2.h"
#include "engines/wintermute/math/Matrix4.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BRegion.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_region.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
diff --git a/engines/wintermute/base/particles/PartEmitter.h b/engines/wintermute/base/particles/part_emitter.h
index 5156783653..cff0a1ec83 100644
--- a/engines/wintermute/base/particles/PartEmitter.h
+++ b/engines/wintermute/base/particles/part_emitter.h
@@ -30,8 +30,8 @@
#define WINTERMUTE_PARTEMITTER_H
-#include "engines/wintermute/base/BObject.h"
-#include "engines/wintermute/base/particles/PartForce.h"
+#include "engines/wintermute/base/base_object.h"
+#include "engines/wintermute/base/particles/part_force.h"
namespace WinterMute {
class CBRegion;
diff --git a/engines/wintermute/base/particles/PartForce.cpp b/engines/wintermute/base/particles/part_force.cpp
index b864c05292..2f330c21b0 100644
--- a/engines/wintermute/base/particles/PartForce.cpp
+++ b/engines/wintermute/base/particles/part_force.cpp
@@ -28,8 +28,8 @@
#include "engines/wintermute/dcgf.h"
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/base/particles/PartForce.h"
-#include "engines/wintermute/base/BPersistMgr.h"
+#include "engines/wintermute/base/particles/part_force.h"
+#include "engines/wintermute/base/base_persistence_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/particles/PartForce.h b/engines/wintermute/base/particles/part_force.h
index 640c8d7f20..f0a6d66c43 100644
--- a/engines/wintermute/base/particles/PartForce.h
+++ b/engines/wintermute/base/particles/part_force.h
@@ -30,9 +30,9 @@
#define WINTERMUTE_PARTFORCE_H
-#include "engines/wintermute/base/BBase.h"
-#include "engines/wintermute/base/BNamedObject.h"
-#include "engines/wintermute/math/Vector2.h"
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/base/base_named_object.h"
+#include "engines/wintermute/math/vector2.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/particles/PartParticle.cpp b/engines/wintermute/base/particles/part_particle.cpp
index 1439231993..931f7558c7 100644
--- a/engines/wintermute/base/particles/PartParticle.cpp
+++ b/engines/wintermute/base/particles/part_particle.cpp
@@ -27,10 +27,10 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/particles/PartParticle.h"
-#include "engines/wintermute/base/particles/PartEmitter.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/particles/part_particle.h"
+#include "engines/wintermute/base/particles/part_emitter.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
diff --git a/engines/wintermute/base/particles/PartParticle.h b/engines/wintermute/base/particles/part_particle.h
index ab5730d3c5..0b256d44ec 100644
--- a/engines/wintermute/base/particles/PartParticle.h
+++ b/engines/wintermute/base/particles/part_particle.h
@@ -30,9 +30,9 @@
#define WINTERMUTE_PARTPARTICLE_H
-#include "engines/wintermute/base/BBase.h"
-#include "engines/wintermute/math/Rect32.h"
-#include "engines/wintermute/math/Vector2.h"
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/math/rect32.h"
+#include "engines/wintermute/math/vector2.h"
namespace WinterMute {