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author | Einar Johan Trøan Sømåen | 2013-04-18 17:45:50 +0200 |
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committer | Einar Johan Trøan Sømåen | 2013-04-18 17:45:50 +0200 |
commit | b6242d0ea5603f73b488ed144ee3807b89829072 (patch) | |
tree | 4a7bf4e8bd367e721aab7ce3c3e8a4e3ee76e0f4 /engines/wintermute/base/particles | |
parent | 5ddc2ee915bcd470f4ecaf197a64009e05a04bf8 (diff) | |
download | scummvm-rg350-b6242d0ea5603f73b488ed144ee3807b89829072.tar.gz scummvm-rg350-b6242d0ea5603f73b488ed144ee3807b89829072.tar.bz2 scummvm-rg350-b6242d0ea5603f73b488ed144ee3807b89829072.zip |
WINTERMUTE: Use int32 instead of int in classes.
Diffstat (limited to 'engines/wintermute/base/particles')
-rw-r--r-- | engines/wintermute/base/particles/part_emitter.h | 10 | ||||
-rw-r--r-- | engines/wintermute/base/particles/part_particle.h | 12 |
2 files changed, 11 insertions, 11 deletions
diff --git a/engines/wintermute/base/particles/part_emitter.h b/engines/wintermute/base/particles/part_emitter.h index 54a49df230..cbc0aa49b4 100644 --- a/engines/wintermute/base/particles/part_emitter.h +++ b/engines/wintermute/base/particles/part_emitter.h @@ -43,7 +43,7 @@ public: PartEmitter(BaseGame *inGame, BaseScriptHolder *Owner); virtual ~PartEmitter(void); - int _fadeOutTime; + int32 _fadeOutTime; bool start(); @@ -70,11 +70,11 @@ public: private: - int _width; - int _height; + int32 _width; + int32 _height; - int _angle1; - int _angle2; + int32 _angle1; + int32 _angle2; float _rotation1; float _rotation2; diff --git a/engines/wintermute/base/particles/part_particle.h b/engines/wintermute/base/particles/part_particle.h index 4b8c2f131e..8cca6b4057 100644 --- a/engines/wintermute/base/particles/part_particle.h +++ b/engines/wintermute/base/particles/part_particle.h @@ -55,8 +55,8 @@ public: float _rotation; float _angVelocity; - int _alpha1; - int _alpha2; + int32 _alpha1; + int32 _alpha2; Rect32 _border; Vector2 _pos; @@ -65,7 +65,7 @@ public: float _scale; BaseSprite *_sprite; uint32 _creationTime; - int _lifeTime; + int32 _lifeTime; bool _isDead; TParticleState _state; @@ -80,9 +80,9 @@ public: bool persist(BasePersistenceManager *PersistMgr); private: uint32 _fadeStart; - int _fadeTime; - int _currentAlpha; - int _fadeStartAlpha; + int32 _fadeTime; + int32 _currentAlpha; + int32 _fadeStartAlpha; }; } // end of namespace Wintermute |