diff options
author | Willem Jan Palenstijn | 2012-09-04 22:17:23 +0200 |
---|---|---|
committer | Willem Jan Palenstijn | 2012-09-04 22:17:23 +0200 |
commit | b4090ead4d4334e08725323ff72fd355c93b63d5 (patch) | |
tree | 4eb58e5698b1cfd1a89d2b038f929071264ffeb9 /engines/wintermute/base/scriptables/script_ext_file.h | |
parent | df80820184c90a87511f0cabdca4addb9fa13a66 (diff) | |
download | scummvm-rg350-b4090ead4d4334e08725323ff72fd355c93b63d5.tar.gz scummvm-rg350-b4090ead4d4334e08725323ff72fd355c93b63d5.tar.bz2 scummvm-rg350-b4090ead4d4334e08725323ff72fd355c93b63d5.zip |
WINTERMUTE: Convert CRLF to LF
Diffstat (limited to 'engines/wintermute/base/scriptables/script_ext_file.h')
-rw-r--r-- | engines/wintermute/base/scriptables/script_ext_file.h | 132 |
1 files changed, 66 insertions, 66 deletions
diff --git a/engines/wintermute/base/scriptables/script_ext_file.h b/engines/wintermute/base/scriptables/script_ext_file.h index 389974a48e..b91a53e695 100644 --- a/engines/wintermute/base/scriptables/script_ext_file.h +++ b/engines/wintermute/base/scriptables/script_ext_file.h @@ -1,66 +1,66 @@ -/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This file is based on WME Lite.
- * http://dead-code.org/redir.php?target=wmelite
- * Copyright (c) 2011 Jan Nedoma
- */
-
-#ifndef WINTERMUTES_SXFILE_H
-#define WINTERMUTES_SXFILE_H
-
-
-#include "engines/wintermute/base/base_scriptable.h"
-#include "common/stream.h"
-
-namespace Wintermute {
-
-class BaseFile;
-
-class SXFile : public BaseScriptable {
-public:
- DECLARE_PERSISTENT(SXFile, BaseScriptable)
- ScValue *scGetProperty(const char *name);
- bool scSetProperty(const char *name, ScValue *value);
- bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name);
- const char *scToString();
- SXFile(BaseGame *inGame, ScStack *Stack);
- virtual ~SXFile();
-private:
- Common::SeekableReadStream *_readFile;
- Common::WriteStream *_writeFile;
- int _mode; // 0..none, 1..read, 2..write, 3..append
- bool _textMode;
- void close();
- void cleanup();
- uint32 getPos();
- uint32 getLength();
- bool setPos(uint32 pos, int whence = SEEK_SET);
- char *_filename;
- Common::WriteStream *openForWrite(const Common::String &filename, bool binary);
- Common::WriteStream *openForAppend(const Common::String &filename, bool binary);
-};
-
-} // end of namespace Wintermute
-
-#endif
+/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#ifndef WINTERMUTES_SXFILE_H +#define WINTERMUTES_SXFILE_H + + +#include "engines/wintermute/base/base_scriptable.h" +#include "common/stream.h" + +namespace Wintermute { + +class BaseFile; + +class SXFile : public BaseScriptable { +public: + DECLARE_PERSISTENT(SXFile, BaseScriptable) + ScValue *scGetProperty(const char *name); + bool scSetProperty(const char *name, ScValue *value); + bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name); + const char *scToString(); + SXFile(BaseGame *inGame, ScStack *Stack); + virtual ~SXFile(); +private: + Common::SeekableReadStream *_readFile; + Common::WriteStream *_writeFile; + int _mode; // 0..none, 1..read, 2..write, 3..append + bool _textMode; + void close(); + void cleanup(); + uint32 getPos(); + uint32 getLength(); + bool setPos(uint32 pos, int whence = SEEK_SET); + char *_filename; + Common::WriteStream *openForWrite(const Common::String &filename, bool binary); + Common::WriteStream *openForAppend(const Common::String &filename, bool binary); +}; + +} // end of namespace Wintermute + +#endif |