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author | D G Turner | 2012-10-12 17:03:32 +0100 |
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committer | D G Turner | 2012-10-12 17:03:32 +0100 |
commit | 151b7beb47ec4b964862d6779bd48e3a33482bbd (patch) | |
tree | 867717c5266d0908d95edd82560599be20a4ede9 /engines/wintermute/base/scriptables/script_ext_mem_buffer.h | |
parent | 80af0e239473f85c49cc2da3c848dfcde41d4a37 (diff) | |
parent | 2b55837650c4229dc3d75b660cecfc7a3292e5e0 (diff) | |
download | scummvm-rg350-151b7beb47ec4b964862d6779bd48e3a33482bbd.tar.gz scummvm-rg350-151b7beb47ec4b964862d6779bd48e3a33482bbd.tar.bz2 scummvm-rg350-151b7beb47ec4b964862d6779bd48e3a33482bbd.zip |
Merge branch 'master' into teenagentRefactor
Conflicts:
engines/teenagent/callbacks.cpp
Diffstat (limited to 'engines/wintermute/base/scriptables/script_ext_mem_buffer.h')
-rw-r--r-- | engines/wintermute/base/scriptables/script_ext_mem_buffer.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/engines/wintermute/base/scriptables/script_ext_mem_buffer.h b/engines/wintermute/base/scriptables/script_ext_mem_buffer.h new file mode 100644 index 0000000000..1527a323dc --- /dev/null +++ b/engines/wintermute/base/scriptables/script_ext_mem_buffer.h @@ -0,0 +1,60 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#ifndef WINTERMUTE_SXMEMBUFFER_H +#define WINTERMUTE_SXMEMBUFFER_H + + +#include "engines/wintermute/base/base_scriptable.h" + +namespace Wintermute { + +class SXMemBuffer : public BaseScriptable { +public: + virtual int scCompare(BaseScriptable *Val); + DECLARE_PERSISTENT(SXMemBuffer, BaseScriptable) + ScValue *scGetProperty(const Common::String &name); + bool scSetProperty(const char *name, ScValue *value); + bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name); + const char *scToString(); + SXMemBuffer(BaseGame *inGame, ScStack *stack); + SXMemBuffer(BaseGame *inGame, void *buffer); + virtual ~SXMemBuffer(); + virtual void *scToMemBuffer(); +private: + int _size; + + bool resize(int newSize); + void *_buffer; + void cleanup(); + bool checkBounds(ScScript *script, int start, int length); +}; + +} // end of namespace Wintermute + +#endif |