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authorEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
committerEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
commitb5a07fef8ebf29f7f44b15d9b34799c7e115fdad (patch)
tree76599c7b51aa6ad0447cb6ff6847f9eba54a679a /engines/wintermute/base/scriptables/script_stack.h
parent2e82471240804df65acdf51c43ea044cbb81ae68 (diff)
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WINTERMUTE: Get rid of the C-prefix for class-definitions.
Diffstat (limited to 'engines/wintermute/base/scriptables/script_stack.h')
-rw-r--r--engines/wintermute/base/scriptables/script_stack.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/wintermute/base/scriptables/script_stack.h b/engines/wintermute/base/scriptables/script_stack.h
index 6460f901fe..3aacad0765 100644
--- a/engines/wintermute/base/scriptables/script_stack.h
+++ b/engines/wintermute/base/scriptables/script_stack.h
@@ -36,27 +36,27 @@
namespace WinterMute {
-class CScValue;
-class CBScriptable;
+class ScValue;
+class BaseScriptable;
-class CScStack : public CBBase {
+class ScStack : public BaseClass {
public:
- CScValue *getAt(int Index);
- CScValue *getPushValue();
- DECLARE_PERSISTENT(CScStack, CBBase)
- void pushNative(CBScriptable *val, bool persistent);
+ ScValue *getAt(int Index);
+ ScValue *getPushValue();
+ DECLARE_PERSISTENT(ScStack, BaseClass)
+ void pushNative(BaseScriptable *val, bool persistent);
void pushString(const char *val);
void pushBool(bool val);
void pushInt(int val);
void pushFloat(double val);
void pushNULL();
void correctParams(uint32 expectedParams);
- CScValue *getTop();
- void push(CScValue *val);
- CScValue *pop();
- CScStack(CBGame *inGame);
- virtual ~CScStack();
- CBArray<CScValue *, CScValue *> _values;
+ ScValue *getTop();
+ void push(ScValue *val);
+ ScValue *pop();
+ ScStack(BaseGame *inGame);
+ virtual ~ScStack();
+ BaseArray<ScValue *, ScValue *> _values;
int _sP;
};