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author | Dreammaster | 2013-02-15 08:25:09 -0500 |
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committer | Dreammaster | 2013-02-15 08:25:09 -0500 |
commit | bb3285d933419b6bdefadc55a6e320855ff0dd27 (patch) | |
tree | 2df613c52f854c33cff660ed1b064e2996ed80bb /engines/wintermute/base/sound/base_sound.cpp | |
parent | d1a19a1d4c3e20b57250e73141d81e8d9b44a2a1 (diff) | |
parent | adc338cd719179a94ff470b28e9584262d7b47e8 (diff) | |
download | scummvm-rg350-bb3285d933419b6bdefadc55a6e320855ff0dd27.tar.gz scummvm-rg350-bb3285d933419b6bdefadc55a6e320855ff0dd27.tar.bz2 scummvm-rg350-bb3285d933419b6bdefadc55a6e320855ff0dd27.zip |
Merge branch 'master' into hopkins
Diffstat (limited to 'engines/wintermute/base/sound/base_sound.cpp')
-rw-r--r-- | engines/wintermute/base/sound/base_sound.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/wintermute/base/sound/base_sound.cpp b/engines/wintermute/base/sound/base_sound.cpp index 00d07cd3c2..f246c03fe1 100644 --- a/engines/wintermute/base/sound/base_sound.cpp +++ b/engines/wintermute/base/sound/base_sound.cpp @@ -36,7 +36,7 @@ namespace Wintermute { IMPLEMENT_PERSISTENT(BaseSound, false) BaseSound::BaseSound(BaseGame *inGame) : BaseClass(inGame) { - _sound = NULL; + _sound = nullptr; _soundFilename = ""; _soundType = Audio::Mixer::kSFXSoundType; @@ -57,13 +57,13 @@ BaseSound::~BaseSound() { if (_sound) { _gameRef->_soundMgr->removeSound(_sound); } - _sound = NULL; + _sound = nullptr; } bool BaseSound::setSound(const Common::String &filename, Audio::Mixer::SoundType type, bool streamed) { if (_sound) { _gameRef->_soundMgr->removeSound(_sound); - _sound = NULL; + _sound = nullptr; } _soundFilename = Common::String(); // Set empty |