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author | Einar Johan Trøan Sømåen | 2012-07-25 05:08:13 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-07-25 05:08:13 +0200 |
commit | 45c5eb5cab069ea9ca4302a637f4621d460c790d (patch) | |
tree | f2dbf36c0bb33dfcc0eb40cb47c66a981bccadad /engines/wintermute/base/sound | |
parent | 28759d7aa3b3b6ef9e01a806fe277ca83d7ee30d (diff) | |
download | scummvm-rg350-45c5eb5cab069ea9ca4302a637f4621d460c790d.tar.gz scummvm-rg350-45c5eb5cab069ea9ca4302a637f4621d460c790d.tar.bz2 scummvm-rg350-45c5eb5cab069ea9ca4302a637f4621d460c790d.zip |
WINTERMUTE: Privatize/Protect variables that don't need to be public.
Diffstat (limited to 'engines/wintermute/base/sound')
-rw-r--r-- | engines/wintermute/base/sound/base_sound_buffer.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/engines/wintermute/base/sound/base_sound_buffer.h b/engines/wintermute/base/sound/base_sound_buffer.h index 9c85a02b39..c32f83eb1e 100644 --- a/engines/wintermute/base/sound/base_sound_buffer.h +++ b/engines/wintermute/base/sound/base_sound_buffer.h @@ -48,7 +48,6 @@ public: BaseSoundBuffer(BaseGame *inGame);
virtual ~BaseSoundBuffer();
-
bool pause();
bool play(bool looping = false, uint32 startSample = 0);
bool resume();
@@ -86,12 +85,12 @@ public: uint32 _loopStart;
Audio::Mixer::SoundType _type;
bool _looping;
- Common::SeekableReadStream *_file;
- char *_filename;
- bool _streamed;
int _privateVolume;
private:
+ char *_filename;
+ bool _streamed;
+ Common::SeekableReadStream *_file;
int _volume;
};
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