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authorEugene Sandulenko2014-06-15 21:15:31 +0300
committerEugene Sandulenko2014-06-15 21:15:31 +0300
commit1ebb8aa6debe7fab79bd058730ac07e360a7b486 (patch)
treed7024aebdc6f35282c9378663a5512471dfcaa69 /engines/wintermute/base
parentc57991ddfa3532fe02d212f20aa583f9a6c60d62 (diff)
parent5c706dde274753b62c9fc72d5d33b4f42100c11a (diff)
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Merge pull request #466 from sev-/transparent-surface
COMMON: Move TransparentSurface to common code
Diffstat (limited to 'engines/wintermute/base')
-rw-r--r--engines/wintermute/base/base_frame.cpp2
-rw-r--r--engines/wintermute/base/base_frame.h3
-rw-r--r--engines/wintermute/base/base_object.cpp8
-rw-r--r--engines/wintermute/base/base_object.h3
-rw-r--r--engines/wintermute/base/base_persistence_manager.cpp4
-rw-r--r--engines/wintermute/base/base_sprite.cpp2
-rw-r--r--engines/wintermute/base/base_sprite.h10
-rw-r--r--engines/wintermute/base/base_sub_frame.cpp36
-rw-r--r--engines/wintermute/base/base_sub_frame.h3
-rw-r--r--engines/wintermute/base/font/base_font_truetype.cpp2
-rw-r--r--engines/wintermute/base/gfx/base_image.cpp6
-rw-r--r--engines/wintermute/base/gfx/base_surface.cpp2
-rw-r--r--engines/wintermute/base/gfx/base_surface.h14
-rw-r--r--engines/wintermute/base/gfx/osystem/base_render_osystem.cpp6
-rw-r--r--engines/wintermute/base/gfx/osystem/base_render_osystem.h4
-rw-r--r--engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp58
-rw-r--r--engines/wintermute/base/gfx/osystem/base_surface_osystem.h20
-rw-r--r--engines/wintermute/base/gfx/osystem/render_ticket.cpp18
-rw-r--r--engines/wintermute/base/gfx/osystem/render_ticket.h8
19 files changed, 107 insertions, 102 deletions
diff --git a/engines/wintermute/base/base_frame.cpp b/engines/wintermute/base/base_frame.cpp
index f2c24b8f6a..471185f2d2 100644
--- a/engines/wintermute/base/base_frame.cpp
+++ b/engines/wintermute/base/base_frame.cpp
@@ -76,7 +76,7 @@ BaseFrame::~BaseFrame() {
//////////////////////////////////////////////////////////////////////
-bool BaseFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, float zoomY, bool precise, uint32 alpha, bool allFrames, float rotate, TSpriteBlendMode blendMode) {
+bool BaseFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, float zoomY, bool precise, uint32 alpha, bool allFrames, float rotate, Graphics::TSpriteBlendMode blendMode) {
bool res;
for (uint32 i = 0; i < _subframes.size(); i++) {
diff --git a/engines/wintermute/base/base_frame.h b/engines/wintermute/base/base_frame.h
index 49a56592bb..ff9e67a166 100644
--- a/engines/wintermute/base/base_frame.h
+++ b/engines/wintermute/base/base_frame.h
@@ -31,6 +31,7 @@
#include "engines/wintermute/base/base_scriptable.h"
#include "engines/wintermute/coll_templ.h"
+#include "graphics/transform_struct.h"
namespace Wintermute {
class BaseSound;
@@ -51,7 +52,7 @@ public:
int32 _moveX;
uint32 _delay;
BaseArray<BaseSubFrame *> _subframes;
- bool draw(int x, int y, BaseObject *registerOwner = nullptr, float zoomX = 100, float zoomY = 100, bool precise = true, uint32 alpha = 0xFFFFFFFF, bool allFrames = false, float rotate = 0.0f, TSpriteBlendMode blendMode = BLEND_NORMAL);
+ bool draw(int x, int y, BaseObject *registerOwner = nullptr, float zoomX = 100, float zoomY = 100, bool precise = true, uint32 alpha = 0xFFFFFFFF, bool allFrames = false, float rotate = 0.0f, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL);
bool loadBuffer(char *buffer, int lifeTime, bool keepLoaded);
BaseFrame(BaseGame *inGame);
diff --git a/engines/wintermute/base/base_object.cpp b/engines/wintermute/base/base_object.cpp
index 708df8def1..cce3561f67 100644
--- a/engines/wintermute/base/base_object.cpp
+++ b/engines/wintermute/base/base_object.cpp
@@ -95,7 +95,7 @@ BaseObject::BaseObject(BaseGame *inGame) : BaseScriptHolder(inGame) {
_sFXType = SFX_NONE;
_sFXParam1 = _sFXParam2 = _sFXParam3 = _sFXParam4 = 0;
- _blendMode = BLEND_NORMAL;
+ _blendMode = Graphics::BLEND_NORMAL;
}
@@ -807,10 +807,10 @@ bool BaseObject::scSetProperty(const char *name, ScValue *value) {
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "BlendMode") == 0) {
int i = value->getInt();
- if (i < BLEND_NORMAL || i >= NUM_BLEND_MODES) {
- i = BLEND_NORMAL;
+ if (i < Graphics::BLEND_NORMAL || i >= Graphics::NUM_BLEND_MODES) {
+ i = Graphics::BLEND_NORMAL;
}
- _blendMode = (TSpriteBlendMode)i;
+ _blendMode = (Graphics::TSpriteBlendMode)i;
return STATUS_OK;
}
diff --git a/engines/wintermute/base/base_object.h b/engines/wintermute/base/base_object.h
index f5036f4ec4..8ca8ffc246 100644
--- a/engines/wintermute/base/base_object.h
+++ b/engines/wintermute/base/base_object.h
@@ -33,6 +33,7 @@
#include "engines/wintermute/base/base_script_holder.h"
#include "engines/wintermute/persistent.h"
#include "common/events.h"
+#include "graphics/transform_struct.h"
namespace Wintermute {
@@ -75,7 +76,7 @@ protected:
int32 _iD;
char *_soundEvent;
public:
- TSpriteBlendMode _blendMode;
+ Graphics::TSpriteBlendMode _blendMode;
virtual bool afterMove();
float _scale;
uint32 _alphaColor;
diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp
index bea55fb857..bb5e0c4091 100644
--- a/engines/wintermute/base/base_persistence_manager.cpp
+++ b/engines/wintermute/base/base_persistence_manager.cpp
@@ -36,7 +36,7 @@
#include "engines/wintermute/base/gfx/base_image.h"
#include "engines/wintermute/base/save_thumb_helper.h"
#include "engines/wintermute/base/sound/base_sound.h"
-#include "engines/wintermute/graphics/transparent_surface.h"
+#include "graphics/transparent_surface.h"
#include "engines/wintermute/wintermute.h"
#include "graphics/scaler.h"
#include "image/bmp.h"
@@ -173,7 +173,7 @@ void BasePersistenceManager::getSaveStateDesc(int slot, SaveStateDescriptor &des
Image::BitmapDecoder bmpDecoder;
if (bmpDecoder.loadStream(thumbStream)) {
const Graphics::Surface *bmpSurface = bmpDecoder.getSurface();
- TransparentSurface *scaleableSurface = new TransparentSurface(*bmpSurface, false);
+ Graphics::TransparentSurface *scaleableSurface = new Graphics::TransparentSurface(*bmpSurface, false);
Graphics::Surface *scaled = scaleableSurface->scale(kThumbnailWidth, kThumbnailHeight2);
Graphics::Surface *thumb = scaled->convertTo(g_system->getOverlayFormat());
desc.setThumbnail(thumb);
diff --git a/engines/wintermute/base/base_sprite.cpp b/engines/wintermute/base/base_sprite.cpp
index 2e00998037..04060bff32 100644
--- a/engines/wintermute/base/base_sprite.cpp
+++ b/engines/wintermute/base/base_sprite.cpp
@@ -418,7 +418,7 @@ bool BaseSprite::getCurrentFrame(float zoomX, float zoomY) {
//////////////////////////////////////////////////////////////////////
-bool BaseSprite::display(int x, int y, BaseObject *registerVal, float zoomX, float zoomY, uint32 alpha, float rotate, TSpriteBlendMode blendMode) {
+bool BaseSprite::display(int x, int y, BaseObject *registerVal, float zoomX, float zoomY, uint32 alpha, float rotate, Graphics::TSpriteBlendMode blendMode) {
if (_currentFrame < 0 || _currentFrame >= (int32)_frames.size()) {
return STATUS_OK;
}
diff --git a/engines/wintermute/base/base_sprite.h b/engines/wintermute/base/base_sprite.h
index 92287995d9..ec71512ec9 100644
--- a/engines/wintermute/base/base_sprite.h
+++ b/engines/wintermute/base/base_sprite.h
@@ -32,7 +32,7 @@
#include "engines/wintermute/coll_templ.h"
#include "engines/wintermute/base/base_script_holder.h"
-#include "engines/wintermute/graphics/transform_tools.h"
+#include "graphics/transform_tools.h"
namespace Wintermute {
class BaseFrame;
@@ -45,17 +45,17 @@ public:
void setDefaults();
DECLARE_PERSISTENT(BaseSprite, BaseScriptHolder)
- bool getBoundingRect(Rect32 *rect, int x, int y, float scaleX = kDefaultZoomX, float scaleY = kDefaultZoomY);
+ bool getBoundingRect(Rect32 *rect, int x, int y, float scaleX = Graphics::kDefaultZoomX, float scaleY = Graphics::kDefaultZoomY);
int32 _moveY;
int32 _moveX;
- bool display(int x, int y, BaseObject *registerOwner = nullptr, float zoomX = kDefaultZoomX, float zoomY = kDefaultZoomY, uint32 alpha = kDefaultRgbaMod, float rotate = kDefaultAngle, TSpriteBlendMode blendMode = BLEND_NORMAL);
- bool getCurrentFrame(float zoomX = kDefaultZoomX, float zoomY = kDefaultZoomY);
+ bool display(int x, int y, BaseObject *registerOwner = nullptr, float zoomX = Graphics::kDefaultZoomX, float zoomY = Graphics::kDefaultZoomY, uint32 alpha = Graphics::kDefaultRgbaMod, float rotate = Graphics::kDefaultAngle, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL);
+ bool getCurrentFrame(float zoomX = Graphics::kDefaultZoomX, float zoomY = Graphics::kDefaultZoomY);
void reset();
bool isChanged();
bool isFinished();
bool loadBuffer(char *buffer, bool compete = true, int lifeTime = -1, TSpriteCacheType cacheType = CACHE_ALL);
bool loadFile(const Common::String &filename, int lifeTime = -1, TSpriteCacheType cacheType = CACHE_ALL);
- bool draw(int x, int y, BaseObject *Register = nullptr, float zoomX = kDefaultZoomX, float zoomY = kDefaultZoomY, uint32 alpha = kDefaultRgbaMod);
+ bool draw(int x, int y, BaseObject *Register = nullptr, float zoomX = Graphics::kDefaultZoomX, float zoomY = Graphics::kDefaultZoomY, uint32 alpha = Graphics::kDefaultRgbaMod);
bool _looping;
int32 _currentFrame;
bool addFrame(const char *filename, uint32 delay = 0, int hotspotX = 0, int hotspotY = 0, Rect32 *rect = nullptr);
diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index 3a6e28b1f2..4388942064 100644
--- a/engines/wintermute/base/base_sub_frame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -37,8 +37,8 @@
#include "engines/wintermute/base/gfx/base_renderer.h"
#include "engines/wintermute/base/scriptables/script_value.h"
#include "engines/wintermute/base/scriptables/script_stack.h"
-#include "engines/wintermute/graphics/transform_tools.h"
-#include "engines/wintermute/graphics/transform_struct.h"
+#include "graphics/transform_tools.h"
+#include "graphics/transform_struct.h"
namespace Wintermute {
@@ -47,9 +47,9 @@ IMPLEMENT_PERSISTENT(BaseSubFrame, false)
//////////////////////////////////////////////////////////////////////////
BaseSubFrame::BaseSubFrame(BaseGame *inGame) : BaseScriptable(inGame, true) {
_surface = nullptr;
- _hotspotX = kDefaultHotspotX;
- _hotspotY = kDefaultHotspotY;
- _alpha = kDefaultRgbaMod;
+ _hotspotX = Graphics::kDefaultHotspotX;
+ _hotspotY = Graphics::kDefaultHotspotY;
+ _alpha = Graphics::kDefaultRgbaMod;
_transparent = 0xFFFF00FF;
_wantsDefaultRect = false;
@@ -234,7 +234,7 @@ const char* BaseSubFrame::getSurfaceFilename() {
}
//////////////////////////////////////////////////////////////////////
-bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, float zoomY, bool precise, uint32 alpha, float rotate, TSpriteBlendMode blendMode) {
+bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, float zoomY, bool precise, uint32 alpha, float rotate, Graphics::TSpriteBlendMode blendMode) {
rotate = fmod(rotate, 360.0f);
if (rotate < 0) {
@@ -246,7 +246,7 @@ bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, fl
}
if (registerOwner != nullptr && !_decoration) {
- if (zoomX == kDefaultZoomX && zoomY == kDefaultZoomY) {
+ if (zoomX == Graphics::kDefaultZoomX && zoomY == Graphics::kDefaultZoomY) {
BaseEngine::getRenderer()->addRectToList(new BaseActiveRect(_gameRef, registerOwner, this, x - _hotspotX + getRect().left, y - _hotspotY + getRect().top, getRect().right - getRect().left, getRect().bottom - getRect().top, zoomX, zoomY, precise));
} else {
BaseEngine::getRenderer()->addRectToList(new BaseActiveRect(_gameRef, registerOwner, this, (int)(x - (_hotspotX + getRect().left) * (zoomX / 100)), (int)(y - (_hotspotY + getRect().top) * (zoomY / 100)), (int)((getRect().right - getRect().left) * (zoomX / 100)), (int)((getRect().bottom - getRect().top) * (zoomY / 100)), zoomX, zoomY, precise));
@@ -259,24 +259,26 @@ bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, fl
bool res;
//if (Alpha==0xFFFFFFFF) Alpha = _alpha; // TODO: better (combine owner's and self alpha)
- if (_alpha != kDefaultRgbaMod) {
+ if (_alpha != Graphics::kDefaultRgbaMod) {
alpha = _alpha;
}
- if (rotate != kDefaultAngle) {
- Point32 boxOffset, rotatedHotspot, hotspotOffset, newOrigin;
- Point32 origin(x, y);
- Rect32 oldRect = getRect();
- Point32 newHotspot;
- TransformStruct transform = TransformStruct(zoomX, zoomY, (uint32)rotate, _hotspotX, _hotspotY, blendMode, alpha, _mirrorX, _mirrorY, 0, 0);
- Rect32 newRect = TransformTools::newRect (oldRect, transform, &newHotspot);
+ if (rotate != Graphics::kDefaultAngle) {
+ Point32 boxOffset, rotatedHotspot, hotspotOffset;
+ Common::Point origin(x, y);
+ Common::Point newOrigin;
+ Rect32 oldRect1 = getRect();
+ Common::Rect oldRect(oldRect1.top, oldRect1.left, oldRect1.bottom, oldRect1.right);
+ Common::Point newHotspot;
+ Graphics::TransformStruct transform = Graphics::TransformStruct(zoomX, zoomY, (uint32)rotate, _hotspotX, _hotspotY, blendMode, alpha, _mirrorX, _mirrorY, 0, 0);
+ Rect32 newRect = Graphics::TransformTools::newRect(oldRect, transform, &newHotspot);
newOrigin = origin - newHotspot;
res = _surface->displayTransform(newOrigin.x, newOrigin.y, oldRect, newRect, transform);
} else {
- if (zoomX == kDefaultZoomX && zoomY == kDefaultZoomY) {
+ if (zoomX == Graphics::kDefaultZoomX && zoomY == Graphics::kDefaultZoomY) {
res = _surface->displayTrans(x - _hotspotX, y - _hotspotY, getRect(), alpha, blendMode, _mirrorX, _mirrorY);
} else {
- res = _surface->displayTransZoom((int)(x - _hotspotX * (zoomX / kDefaultZoomX)), (int)(y - _hotspotY * (zoomY / kDefaultZoomY)), getRect(), zoomX, zoomY, alpha, blendMode, _mirrorX, _mirrorY);
+ res = _surface->displayTransZoom((int)(x - _hotspotX * (zoomX / Graphics::kDefaultZoomX)), (int)(y - _hotspotY * (zoomY / Graphics::kDefaultZoomY)), getRect(), zoomX, zoomY, alpha, blendMode, _mirrorX, _mirrorY);
}
}
diff --git a/engines/wintermute/base/base_sub_frame.h b/engines/wintermute/base/base_sub_frame.h
index b2859fa3f3..f156c332d6 100644
--- a/engines/wintermute/base/base_sub_frame.h
+++ b/engines/wintermute/base/base_sub_frame.h
@@ -32,6 +32,7 @@
#include "engines/wintermute/base/base.h"
#include "engines/wintermute/base/base_scriptable.h"
+#include "graphics/transform_struct.h"
namespace Wintermute {
class BaseObject;
@@ -52,7 +53,7 @@ public:
BaseSubFrame(BaseGame *inGame);
virtual ~BaseSubFrame();
bool loadBuffer(char *buffer, int lifeTime, bool keepLoaded);
- bool draw(int x, int y, BaseObject *registerOwner = nullptr, float zoomX = 100, float zoomY = 100, bool precise = true, uint32 alpha = 0xFFFFFFFF, float rotate = 0.0f, TSpriteBlendMode blendMode = BLEND_NORMAL);
+ bool draw(int x, int y, BaseObject *registerOwner = nullptr, float zoomX = 100, float zoomY = 100, bool precise = true, uint32 alpha = 0xFFFFFFFF, float rotate = 0.0f, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL);
bool getBoundingRect(Rect32 *rect, int x, int y, float scaleX = 100, float scaleY = 100);
const char* getSurfaceFilename();
diff --git a/engines/wintermute/base/font/base_font_truetype.cpp b/engines/wintermute/base/font/base_font_truetype.cpp
index df9a8648db..f27b565a7f 100644
--- a/engines/wintermute/base/font/base_font_truetype.cpp
+++ b/engines/wintermute/base/font/base_font_truetype.cpp
@@ -234,7 +234,7 @@ void BaseFontTT::drawText(const byte *text, int x, int y, int width, TTextAlign
color = BYTETORGBA(RGBCOLGetR(color), RGBCOLGetG(color), RGBCOLGetB(color), RGBCOLGetA(renderer->_forceAlphaColor));
renderer->_forceAlphaColor = 0;
}
- surface->displayTransOffset(x, y - textOffset, rc, color, BLEND_NORMAL, false, false, _layers[i]->_offsetX, _layers[i]->_offsetY);
+ surface->displayTransOffset(x, y - textOffset, rc, color, Graphics::BLEND_NORMAL, false, false, _layers[i]->_offsetX, _layers[i]->_offsetY);
renderer->_forceAlphaColor = origForceAlpha;
}
diff --git a/engines/wintermute/base/gfx/base_image.cpp b/engines/wintermute/base/gfx/base_image.cpp
index e676fafdbf..a1548b83ea 100644
--- a/engines/wintermute/base/gfx/base_image.cpp
+++ b/engines/wintermute/base/gfx/base_image.cpp
@@ -28,7 +28,7 @@
#include "engines/wintermute/base/gfx/base_image.h"
#include "engines/wintermute/base/base_file_manager.h"
-#include "engines/wintermute/graphics/transparent_surface.h"
+#include "graphics/transparent_surface.h"
#include "graphics/surface.h"
#include "image/png.h"
#include "image/jpeg.h"
@@ -112,7 +112,7 @@ bool BaseImage::saveBMPFile(const Common::String &filename) const {
//////////////////////////////////////////////////////////////////////////
bool BaseImage::resize(int newWidth, int newHeight) {
// WME Lite used FILTER_BILINEAR with FreeImage_Rescale here.
- TransparentSurface temp(*_surface, true);
+ Graphics::TransparentSurface temp(*_surface, true);
if (_deletableSurface) {
_deletableSurface->free();
delete _deletableSurface;
@@ -216,7 +216,7 @@ bool BaseImage::writeBMPToStream(Common::WriteStream *stream) const {
bool BaseImage::copyFrom(BaseImage *origImage, int newWidth, int newHeight) {
// WME Lite used FILTER_BILINEAR with FreeImage_Rescale here.
- TransparentSurface temp(*origImage->_surface, false);
+ Graphics::TransparentSurface temp(*origImage->_surface, false);
if (_deletableSurface) {
_deletableSurface->free();
delete _deletableSurface;
diff --git a/engines/wintermute/base/gfx/base_surface.cpp b/engines/wintermute/base/gfx/base_surface.cpp
index ec42a63c77..f8b96b5baf 100644
--- a/engines/wintermute/base/gfx/base_surface.cpp
+++ b/engines/wintermute/base/gfx/base_surface.cpp
@@ -75,7 +75,7 @@ bool BaseSurface::displayHalfTrans(int x, int y, Rect32 rect) {
}
//////////////////////////////////////////////////////////////////////////
-bool BaseSurface::displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const TransformStruct &transform) {
+bool BaseSurface::displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const Graphics::TransformStruct &transform) {
return displayTransform(x, y, rect, newRect, transform);
}
diff --git a/engines/wintermute/base/gfx/base_surface.h b/engines/wintermute/base/gfx/base_surface.h
index 7bd9bcbaea..ea743bdaf2 100644
--- a/engines/wintermute/base/gfx/base_surface.h
+++ b/engines/wintermute/base/gfx/base_surface.h
@@ -32,7 +32,7 @@
#include "engines/wintermute/base/base.h"
#include "engines/wintermute/math/rect32.h"
#include "graphics/surface.h"
-#include "engines/wintermute/graphics/transform_struct.h"
+#include "graphics/transform_struct.h"
namespace Wintermute {
@@ -50,12 +50,12 @@ public:
virtual bool displayHalfTrans(int x, int y, Rect32 rect);
virtual bool isTransparentAt(int x, int y);
- virtual bool displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
- virtual bool displayTrans(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
- virtual bool displayTransOffset(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0) = 0;
- virtual bool display(int x, int y, Rect32 rect, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
- virtual bool displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const TransformStruct &transform) = 0;
- virtual bool displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, bool transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
+ virtual bool displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
+ virtual bool displayTrans(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
+ virtual bool displayTransOffset(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0) = 0;
+ virtual bool display(int x, int y, Rect32 rect, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
+ virtual bool displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const Graphics::TransformStruct &transform) = 0;
+ virtual bool displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, bool transparent = false, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
virtual bool displayTiled(int x, int y, Rect32 rect, int numTimesX, int numTimesY) = 0;
virtual bool restore();
virtual bool create(const Common::String &filename, bool defaultCK, byte ckRed, byte ckGreen, byte ckBlue, int lifeTime = -1, bool keepLoaded = false) = 0;
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
index 601fcc0ffa..0f6a184cb3 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
@@ -35,7 +35,7 @@
#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/base/base_sprite.h"
#include "common/system.h"
-#include "engines/wintermute/graphics/transparent_surface.h"
+#include "graphics/transparent_surface.h"
#include "common/queue.h"
#include "common/config-manager.h"
@@ -254,7 +254,7 @@ void BaseRenderOSystem::fadeToColor(byte r, byte g, byte b, byte a) {
Common::Rect sizeRect(fillRect);
sizeRect.translate(-fillRect.top, -fillRect.left);
surf.fillRect(fillRect, col);
- TransformStruct temp = TransformStruct();
+ Graphics::TransformStruct temp = Graphics::TransformStruct();
temp._alphaDisable = false;
drawSurface(nullptr, &surf, &sizeRect, &fillRect, temp);
surf.free();
@@ -268,7 +268,7 @@ Graphics::PixelFormat BaseRenderOSystem::getPixelFormat() const {
return _renderSurface->format;
}
-void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, TransformStruct &transform) {
+void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, Graphics::TransformStruct &transform) {
if (_disableDirtyRects) {
RenderTicket *ticket = new RenderTicket(owner, surf, srcRect, dstRect, transform);
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.h b/engines/wintermute/base/gfx/osystem/base_render_osystem.h
index c9b8a52282..bc267fd656 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.h
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.h
@@ -33,7 +33,7 @@
#include "common/rect.h"
#include "graphics/surface.h"
#include "common/list.h"
-#include "engines/wintermute/graphics/transform_struct.h"
+#include "graphics/transform_struct.h"
namespace Wintermute {
class BaseSurfaceOSystem;
@@ -110,7 +110,7 @@ public:
virtual bool startSpriteBatch() override;
virtual bool endSpriteBatch() override;
void endSaveLoad();
- void drawSurface(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, TransformStruct &transform);
+ void drawSurface(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, Graphics::TransformStruct &transform);
BaseSurface *createSurface() override;
private:
/**
diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
index 983f9c1296..a2a0032e26 100644
--- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
@@ -32,8 +32,8 @@
#include "engines/wintermute/base/gfx/osystem/base_render_osystem.h"
#include "engines/wintermute/base/gfx/base_image.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/graphics/transparent_surface.h"
-#include "engines/wintermute/graphics/transform_tools.h"
+#include "graphics/transparent_surface.h"
+#include "graphics/transform_tools.h"
#include "graphics/pixelformat.h"
#include "graphics/surface.h"
#include "common/stream.h"
@@ -45,7 +45,7 @@ namespace Wintermute {
BaseSurfaceOSystem::BaseSurfaceOSystem(BaseGame *inGame) : BaseSurface(inGame) {
_surface = new Graphics::Surface();
_alphaMask = nullptr;
- _alphaType = TransparentSurface::ALPHA_FULL;
+ _alphaType = Graphics::ALPHA_FULL;
_lockPixels = nullptr;
_lockPitch = 0;
_loaded = false;
@@ -68,10 +68,10 @@ BaseSurfaceOSystem::~BaseSurfaceOSystem() {
renderer->invalidateTicketsFromSurface(this);
}
-TransparentSurface::AlphaType hasTransparencyType(const Graphics::Surface *surf) {
+Graphics::AlphaType hasTransparencyType(const Graphics::Surface *surf) {
if (surf->format.bytesPerPixel != 4) {
warning("hasTransparencyType:: non 32 bpp surface passed as argument");
- return TransparentSurface::ALPHA_OPAQUE;
+ return Graphics::ALPHA_OPAQUE;
}
uint8 r, g, b, a;
bool seenAlpha = false;
@@ -93,11 +93,11 @@ TransparentSurface::AlphaType hasTransparencyType(const Graphics::Surface *surf)
}
}
if (seenFullAlpha) {
- return TransparentSurface::ALPHA_FULL;
+ return Graphics::ALPHA_FULL;
} else if (seenAlpha) {
- return TransparentSurface::ALPHA_BINARY;
+ return Graphics::ALPHA_BINARY;
} else {
- return TransparentSurface::ALPHA_OPAQUE;
+ return Graphics::ALPHA_OPAQUE;
}
}
@@ -175,7 +175,7 @@ bool BaseSurfaceOSystem::finishLoad() {
}
if (needsColorKey) {
- TransparentSurface trans(*_surface);
+ Graphics::TransparentSurface trans(*_surface);
trans.applyColorKey(_ckRed, _ckGreen, _ckBlue, replaceAlpha);
}
@@ -328,46 +328,46 @@ bool BaseSurfaceOSystem::endPixelOp() {
//////////////////////////////////////////////////////////////////////////
-bool BaseSurfaceOSystem::display(int x, int y, Rect32 rect, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) {
+bool BaseSurfaceOSystem::display(int x, int y, Rect32 rect, Graphics::TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) {
_rotation = 0;
- return drawSprite(x, y, &rect, nullptr, TransformStruct(kDefaultZoomX, kDefaultZoomY, mirrorX, mirrorY));
+ return drawSprite(x, y, &rect, nullptr, Graphics::TransformStruct(Graphics::kDefaultZoomX, Graphics::kDefaultZoomY, mirrorX, mirrorY));
}
//////////////////////////////////////////////////////////////////////////
-bool BaseSurfaceOSystem::displayTrans(int x, int y, Rect32 rect, uint32 alpha, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) {
+bool BaseSurfaceOSystem::displayTrans(int x, int y, Rect32 rect, uint32 alpha, Graphics::TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) {
_rotation = 0;
- return drawSprite(x, y, &rect, nullptr, TransformStruct(kDefaultZoomX, kDefaultZoomY, blendMode, alpha, mirrorX, mirrorY));
+ return drawSprite(x, y, &rect, nullptr, Graphics::TransformStruct(Graphics::kDefaultZoomX, Graphics::kDefaultZoomY, blendMode, alpha, mirrorX, mirrorY));
}
//////////////////////////////////////////////////////////////////////////
-bool BaseSurfaceOSystem::displayTransOffset(int x, int y, Rect32 rect, uint32 alpha, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY, int offsetX, int offsetY) {
+bool BaseSurfaceOSystem::displayTransOffset(int x, int y, Rect32 rect, uint32 alpha, Graphics::TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY, int offsetX, int offsetY) {
_rotation = 0;
- return drawSprite(x, y, &rect, nullptr, TransformStruct(kDefaultZoomX, kDefaultZoomY, kDefaultAngle, kDefaultHotspotX, kDefaultHotspotY, blendMode, alpha, mirrorX, mirrorY, offsetX, offsetY));
+ return drawSprite(x, y, &rect, nullptr, Graphics::TransformStruct(Graphics::kDefaultZoomX, Graphics::kDefaultZoomY, Graphics::kDefaultAngle, Graphics::kDefaultHotspotX, Graphics::kDefaultHotspotY, blendMode, alpha, mirrorX, mirrorY, offsetX, offsetY));
}
//////////////////////////////////////////////////////////////////////////
-bool BaseSurfaceOSystem::displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) {
+bool BaseSurfaceOSystem::displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha, Graphics::TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) {
_rotation = 0;
- return drawSprite(x, y, &rect, nullptr, TransformStruct((int32)zoomX, (int32)zoomY, blendMode, alpha, mirrorX, mirrorY));
+ return drawSprite(x, y, &rect, nullptr, Graphics::TransformStruct((int32)zoomX, (int32)zoomY, blendMode, alpha, mirrorX, mirrorY));
}
//////////////////////////////////////////////////////////////////////////
-bool BaseSurfaceOSystem::displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha, bool transparent, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) {
+bool BaseSurfaceOSystem::displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha, bool transparent, Graphics::TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) {
_rotation = 0;
- TransformStruct transform;
+ Graphics::TransformStruct transform;
if (transparent) {
- transform = TransformStruct((int32)zoomX, (int32)zoomY, kDefaultAngle, kDefaultHotspotX, kDefaultHotspotY, blendMode, alpha, mirrorX, mirrorY);
+ transform = Graphics::TransformStruct((int32)zoomX, (int32)zoomY, Graphics::kDefaultAngle, Graphics::kDefaultHotspotX, Graphics::kDefaultHotspotY, blendMode, alpha, mirrorX, mirrorY);
} else {
- transform = TransformStruct((int32)zoomX, (int32)zoomY, mirrorX, mirrorY);
+ transform = Graphics::TransformStruct((int32)zoomX, (int32)zoomY, mirrorX, mirrorY);
}
return drawSprite(x, y, &rect, nullptr, transform);
}
//////////////////////////////////////////////////////////////////////////
-bool BaseSurfaceOSystem::displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const TransformStruct &transform) {
+bool BaseSurfaceOSystem::displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const Graphics::TransformStruct &transform) {
_rotation = (uint32)transform._angle;
if (transform._angle < 0.0f) {
warning("Negative rotation: %d %d", transform._angle, _rotation);
@@ -380,13 +380,13 @@ bool BaseSurfaceOSystem::displayTransform(int x, int y, Rect32 rect, Rect32 newR
//////////////////////////////////////////////////////////////////////////
bool BaseSurfaceOSystem::displayTiled(int x, int y, Rect32 rect, int numTimesX, int numTimesY) {
assert(numTimesX > 0 && numTimesY > 0);
- TransformStruct transform(numTimesX, numTimesY);
+ Graphics::TransformStruct transform(numTimesX, numTimesY);
return drawSprite(x, y, &rect, nullptr, transform);
}
//////////////////////////////////////////////////////////////////////////
-bool BaseSurfaceOSystem::drawSprite(int x, int y, Rect32 *rect, Rect32 *newRect, TransformStruct transform) {
+bool BaseSurfaceOSystem::drawSprite(int x, int y, Rect32 *rect, Rect32 *newRect, Graphics::TransformStruct transform) {
BaseRenderOSystem *renderer = static_cast<BaseRenderOSystem *>(_gameRef->_renderer);
if (!_loaded) {
@@ -414,13 +414,13 @@ bool BaseSurfaceOSystem::drawSprite(int x, int y, Rect32 *rect, Rect32 *newRect,
position.setHeight(newRect->height());
} else {
- Rect32 r;
+ Common::Rect r;
r.top = 0;
r.left = 0;
r.setWidth(rect->width());
r.setHeight(rect->height());
- r = TransformTools::newRect(r, transform, 0);
+ r = Graphics::TransformTools::newRect(r, transform, 0);
position.top = r.top + y + transform._offset.y;
position.left = r.left + x + transform._offset.x;
@@ -433,7 +433,7 @@ bool BaseSurfaceOSystem::drawSprite(int x, int y, Rect32 *rect, Rect32 *newRect,
// But no checking is in place for that yet.
// Optimize by not doing alpha-blits if we lack alpha
- if (_alphaType == TransparentSurface::ALPHA_OPAQUE && !transform._alphaDisable) {
+ if (_alphaType == Graphics::ALPHA_OPAQUE && !transform._alphaDisable) {
transform._alphaDisable = true;
}
@@ -452,9 +452,9 @@ bool BaseSurfaceOSystem::putSurface(const Graphics::Surface &surface, bool hasAl
_surface->copyFrom(surface);
}
if (hasAlpha) {
- _alphaType = TransparentSurface::ALPHA_FULL;
+ _alphaType = Graphics::ALPHA_FULL;
} else {
- _alphaType = TransparentSurface::ALPHA_OPAQUE;
+ _alphaType = Graphics::ALPHA_OPAQUE;
}
BaseRenderOSystem *renderer = static_cast<BaseRenderOSystem *>(_gameRef->_renderer);
renderer->invalidateTicketsFromSurface(this);
diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.h b/engines/wintermute/base/gfx/osystem/base_surface_osystem.h
index 4a05b2c66c..9fbbe1d498 100644
--- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.h
+++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BASE_SURFACESDL_H
#include "graphics/surface.h"
-#include "engines/wintermute/graphics/transparent_surface.h"
+#include "graphics/transparent_surface.h"
#include "engines/wintermute/base/gfx/base_surface.h"
#include "common/list.h"
@@ -52,12 +52,12 @@ public:
bool endPixelOp() override;
- bool displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = kDefaultRgbaMod, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
- bool displayTrans(int x, int y, Rect32 rect, uint32 alpha = kDefaultRgbaMod, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
- bool displayTransOffset(int x, int y, Rect32 rect, uint32 alpha = kDefaultRgbaMod, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0) override;
- bool display(int x, int y, Rect32 rect, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
- bool displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = kDefaultRgbaMod, bool transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
- bool displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const TransformStruct &transform) override;
+ bool displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = Graphics::kDefaultRgbaMod, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
+ bool displayTrans(int x, int y, Rect32 rect, uint32 alpha = Graphics::kDefaultRgbaMod, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
+ bool displayTransOffset(int x, int y, Rect32 rect, uint32 alpha = Graphics::kDefaultRgbaMod, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0) override;
+ bool display(int x, int y, Rect32 rect, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
+ bool displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = Graphics::kDefaultRgbaMod, bool transparent = false, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
+ bool displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const Graphics::TransformStruct &transform) override;
virtual bool displayTiled(int x, int y, Rect32 rect, int numTimesX, int numTimesY);
virtual bool putSurface(const Graphics::Surface &surface, bool hasAlpha = false) override;
/* static unsigned DLL_CALLCONV ReadProc(void *buffer, unsigned size, unsigned count, fi_handle handle);
@@ -82,17 +82,17 @@ public:
return _height;
}
- TransparentSurface::AlphaType getAlphaType() const { return _alphaType; }
+ Graphics::AlphaType getAlphaType() const { return _alphaType; }
private:
Graphics::Surface *_surface;
bool _loaded;
bool finishLoad();
- bool drawSprite(int x, int y, Rect32 *rect, Rect32 *newRect, TransformStruct transformStruct);
+ bool drawSprite(int x, int y, Rect32 *rect, Rect32 *newRect, Graphics::TransformStruct transformStruct);
void genAlphaMask(Graphics::Surface *surface);
uint32 getPixelAt(Graphics::Surface *surface, int x, int y);
uint32 _rotation;
- TransparentSurface::AlphaType _alphaType;
+ Graphics::AlphaType _alphaType;
void *_lockPixels;
int _lockPitch;
byte *_alphaMask;
diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.cpp b/engines/wintermute/base/gfx/osystem/render_ticket.cpp
index f8579dfd41..afe884300a 100644
--- a/engines/wintermute/base/gfx/osystem/render_ticket.cpp
+++ b/engines/wintermute/base/gfx/osystem/render_ticket.cpp
@@ -29,12 +29,12 @@
#include "engines/wintermute/base/gfx/osystem/render_ticket.h"
#include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h"
-#include "engines/wintermute/graphics/transform_tools.h"
+#include "graphics/transform_tools.h"
#include "common/textconsole.h"
namespace Wintermute {
-RenderTicket::RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, TransformStruct transform) :
+RenderTicket::RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, Graphics::TransformStruct transform) :
_owner(owner),
_srcRect(*srcRect),
_dstRect(*dstRect),
@@ -57,8 +57,8 @@ RenderTicket::RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *s
// NB: Mirroring and rotation are probably done in the wrong order.
// (Mirroring should most likely be done before rotation. See also
// TransformTools.)
- if (_transform._angle != kDefaultAngle) {
- TransparentSurface src(*_surface, false);
+ if (_transform._angle != Graphics::kDefaultAngle) {
+ Graphics::TransparentSurface src(*_surface, false);
Graphics::Surface *temp = src.rotoscale(transform);
_surface->free();
delete _surface;
@@ -66,7 +66,7 @@ RenderTicket::RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *s
} else if ((dstRect->width() != srcRect->width() ||
dstRect->height() != srcRect->height()) &&
_transform._numTimesX * _transform._numTimesY == 1) {
- TransparentSurface src(*_surface, false);
+ Graphics::TransparentSurface src(*_surface, false);
Graphics::Surface *temp = src.scale(dstRect->width(), dstRect->height());
_surface->free();
delete _surface;
@@ -97,7 +97,7 @@ bool RenderTicket::operator==(const RenderTicket &t) const {
// Replacement for SDL2's SDL_RenderCopy
void RenderTicket::drawToSurface(Graphics::Surface *_targetSurface) const {
- TransparentSurface src(*getSurface(), false);
+ Graphics::TransparentSurface src(*getSurface(), false);
Common::Rect clipRect;
clipRect.setWidth(getSurface()->w);
@@ -105,7 +105,7 @@ void RenderTicket::drawToSurface(Graphics::Surface *_targetSurface) const {
if (_owner) {
if (_transform._alphaDisable) {
- src.setAlphaMode(TransparentSurface::ALPHA_OPAQUE);
+ src.setAlphaMode(Graphics::ALPHA_OPAQUE);
} else {
src.setAlphaMode(_owner->getAlphaType());
}
@@ -126,7 +126,7 @@ void RenderTicket::drawToSurface(Graphics::Surface *_targetSurface) const {
}
void RenderTicket::drawToSurface(Graphics::Surface *_targetSurface, Common::Rect *dstRect, Common::Rect *clipRect) const {
- TransparentSurface src(*getSurface(), false);
+ Graphics::TransparentSurface src(*getSurface(), false);
bool doDelete = false;
if (!clipRect) {
doDelete = true;
@@ -137,7 +137,7 @@ void RenderTicket::drawToSurface(Graphics::Surface *_targetSurface, Common::Rect
if (_owner) {
if (_transform._alphaDisable) {
- src.setAlphaMode(TransparentSurface::ALPHA_OPAQUE);
+ src.setAlphaMode(Graphics::ALPHA_OPAQUE);
} else {
src.setAlphaMode(_owner->getAlphaType());
}
diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.h b/engines/wintermute/base/gfx/osystem/render_ticket.h
index de95273021..3d3bd2e844 100644
--- a/engines/wintermute/base/gfx/osystem/render_ticket.h
+++ b/engines/wintermute/base/gfx/osystem/render_ticket.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_RENDER_TICKET_H
#define WINTERMUTE_RENDER_TICKET_H
-#include "engines/wintermute/graphics/transparent_surface.h"
+#include "graphics/transparent_surface.h"
#include "graphics/surface.h"
#include "common/rect.h"
@@ -51,8 +51,8 @@ class BaseSurfaceOSystem;
*/
class RenderTicket {
public:
- RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRest, TransformStruct transform);
- RenderTicket() : _isValid(true), _wantsDraw(false), _transform(TransformStruct()) {}
+ RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRest, Graphics::TransformStruct transform);
+ RenderTicket() : _isValid(true), _wantsDraw(false), _transform(Graphics::TransformStruct()) {}
~RenderTicket();
const Graphics::Surface *getSurface() const { return _surface; }
// Non-dirty-rects:
@@ -65,7 +65,7 @@ public:
bool _isValid;
bool _wantsDraw;
- TransformStruct _transform;
+ Graphics::TransformStruct _transform;
BaseSurfaceOSystem *_owner;
bool operator==(const RenderTicket &a) const;