diff options
author | Einar Johan Trøan Sømåen | 2012-07-20 00:45:20 +0200 |
---|---|---|
committer | Einar Johan Trøan Sømåen | 2012-07-20 00:45:20 +0200 |
commit | 3ad839b32c5e432e93058218db9139dfbe8b8c84 (patch) | |
tree | 019076ab8360dff8bd0a60b93c7b2436c09aee56 /engines/wintermute/base | |
parent | 6a54365483a7d72fd453c2e819b648633d2c4ff4 (diff) | |
download | scummvm-rg350-3ad839b32c5e432e93058218db9139dfbe8b8c84.tar.gz scummvm-rg350-3ad839b32c5e432e93058218db9139dfbe8b8c84.tar.bz2 scummvm-rg350-3ad839b32c5e432e93058218db9139dfbe8b8c84.zip |
WINTERMUTE: Rename PlatformSDL->platform_osystem
Diffstat (limited to 'engines/wintermute/base')
26 files changed, 26 insertions, 26 deletions
diff --git a/engines/wintermute/base/BActiveRect.cpp b/engines/wintermute/base/BActiveRect.cpp index 382329087a..836a93ad9a 100644 --- a/engines/wintermute/base/BActiveRect.cpp +++ b/engines/wintermute/base/BActiveRect.cpp @@ -30,7 +30,7 @@ #include "engines/wintermute/base/BActiveRect.h"
#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/base/BRegion.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BFader.cpp b/engines/wintermute/base/BFader.cpp index 7184c6664c..9dec5e1e12 100644 --- a/engines/wintermute/base/BFader.cpp +++ b/engines/wintermute/base/BFader.cpp @@ -29,7 +29,7 @@ #include "engines/wintermute/dcgf.h"
#include "engines/wintermute/base/BFader.h"
#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "common/util.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BFileManager.cpp b/engines/wintermute/base/BFileManager.cpp index 1cfb3d47d3..80b3d7a8df 100644 --- a/engines/wintermute/base/BFileManager.cpp +++ b/engines/wintermute/base/BFileManager.cpp @@ -40,7 +40,7 @@ #include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/dcpackage.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/wintermute.h"
#include "common/str.h"
#include "common/textconsole.h"
diff --git a/engines/wintermute/base/BFrame.cpp b/engines/wintermute/base/BFrame.cpp index 4af9262701..d6d8a3aa5c 100644 --- a/engines/wintermute/base/BFrame.cpp +++ b/engines/wintermute/base/BFrame.cpp @@ -34,7 +34,7 @@ #include "engines/wintermute/base/BSoundMgr.h"
#include "engines/wintermute/base/BSound.h"
#include "engines/wintermute/base/BSubFrame.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/scriptables/ScValue.h"
#include "engines/wintermute/base/scriptables/ScScript.h"
#include "engines/wintermute/base/scriptables/ScStack.h"
diff --git a/engines/wintermute/base/BObject.cpp b/engines/wintermute/base/BObject.cpp index 1bb52c0ce6..ed5d6fa5b7 100644 --- a/engines/wintermute/base/BObject.cpp +++ b/engines/wintermute/base/BObject.cpp @@ -36,7 +36,7 @@ #include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/base/BStringTable.h"
#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BParser.cpp b/engines/wintermute/base/BParser.cpp index f675d0ca50..80d3b58213 100644 --- a/engines/wintermute/base/BParser.cpp +++ b/engines/wintermute/base/BParser.cpp @@ -29,7 +29,7 @@ #include "engines/wintermute/dcgf.h"
#include "engines/wintermute/base/BParser.h"
#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
#include "common/util.h"
diff --git a/engines/wintermute/base/BPersistMgr.cpp b/engines/wintermute/base/BPersistMgr.cpp index 0f2cc6bc8a..f8faced95f 100644 --- a/engines/wintermute/base/BPersistMgr.cpp +++ b/engines/wintermute/base/BPersistMgr.cpp @@ -31,7 +31,7 @@ #include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/base/BPersistMgr.h"
#include "engines/wintermute/base/BSaveThumbHelper.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/math/Vector2.h"
#include "engines/wintermute/utils/StringUtil.h"
#include "engines/wintermute/base/gfx/base_image.h"
diff --git a/engines/wintermute/base/BRegion.cpp b/engines/wintermute/base/BRegion.cpp index 1c38174cb8..c8ec87e04a 100644 --- a/engines/wintermute/base/BRegion.cpp +++ b/engines/wintermute/base/BRegion.cpp @@ -35,7 +35,7 @@ #include "engines/wintermute/base/scriptables/ScStack.h"
#include "engines/wintermute/base/scriptables/ScValue.h"
#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include <limits.h>
namespace WinterMute {
diff --git a/engines/wintermute/base/BResources.cpp b/engines/wintermute/base/BResources.cpp index b99441b5db..839be570c5 100644 --- a/engines/wintermute/base/BResources.cpp +++ b/engines/wintermute/base/BResources.cpp @@ -26,7 +26,7 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/BResources.h"
#include "common/str.h"
#include "common/memstream.h"
diff --git a/engines/wintermute/base/BSprite.cpp b/engines/wintermute/base/BSprite.cpp index c93a40ca75..c4dfaa3f8d 100644 --- a/engines/wintermute/base/BSprite.cpp +++ b/engines/wintermute/base/BSprite.cpp @@ -38,7 +38,7 @@ #include "engines/wintermute/base/BSound.h"
#include "engines/wintermute/base/BSubFrame.h"
#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/scriptables/ScValue.h"
#include "engines/wintermute/base/scriptables/ScScript.h"
#include "engines/wintermute/base/scriptables/ScStack.h"
diff --git a/engines/wintermute/base/BStringTable.cpp b/engines/wintermute/base/BStringTable.cpp index 44f26ba7e8..470ae8549c 100644 --- a/engines/wintermute/base/BStringTable.cpp +++ b/engines/wintermute/base/BStringTable.cpp @@ -26,7 +26,7 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/base/BStringTable.h"
diff --git a/engines/wintermute/base/BSubFrame.cpp b/engines/wintermute/base/BSubFrame.cpp index 60048ac05a..858f2125c6 100644 --- a/engines/wintermute/base/BSubFrame.cpp +++ b/engines/wintermute/base/BSubFrame.cpp @@ -34,7 +34,7 @@ #include "engines/wintermute/base/gfx/base_surface.h"
#include "engines/wintermute/base/BSurfaceStorage.h"
#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/scriptables/ScValue.h"
#include "engines/wintermute/base/scriptables/ScStack.h"
diff --git a/engines/wintermute/base/BSurfaceStorage.cpp b/engines/wintermute/base/BSurfaceStorage.cpp index f50d174898..887510b675 100644 --- a/engines/wintermute/base/BSurfaceStorage.cpp +++ b/engines/wintermute/base/BSurfaceStorage.cpp @@ -31,7 +31,7 @@ #include "engines/wintermute/base/gfx/base_surface.h"
#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BTransitionMgr.cpp b/engines/wintermute/base/BTransitionMgr.cpp index 7c9a95368a..1cea7285bf 100644 --- a/engines/wintermute/base/BTransitionMgr.cpp +++ b/engines/wintermute/base/BTransitionMgr.cpp @@ -29,7 +29,7 @@ #include "engines/wintermute/dcgf.h"
#include "engines/wintermute/base/BTransitionMgr.h"
#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BViewport.cpp b/engines/wintermute/base/BViewport.cpp index 0f2a67d3bf..2b237a0d38 100644 --- a/engines/wintermute/base/BViewport.cpp +++ b/engines/wintermute/base/BViewport.cpp @@ -27,7 +27,7 @@ */
#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/BViewport.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/file/BSaveThumbFile.cpp b/engines/wintermute/base/file/BSaveThumbFile.cpp index b2eebb690b..4a75b7d7ce 100644 --- a/engines/wintermute/base/file/BSaveThumbFile.cpp +++ b/engines/wintermute/base/file/BSaveThumbFile.cpp @@ -29,7 +29,7 @@ #include "engines/wintermute/dcgf.h"
#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/base/file/BSaveThumbFile.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/font/BFontBitmap.cpp b/engines/wintermute/base/font/BFontBitmap.cpp index 031f075d1b..341f90d559 100644 --- a/engines/wintermute/base/font/BFontBitmap.cpp +++ b/engines/wintermute/base/font/BFontBitmap.cpp @@ -37,7 +37,7 @@ #include "engines/wintermute/base/BFrame.h"
#include "engines/wintermute/base/BSprite.h"
#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/font/BFontStorage.cpp b/engines/wintermute/base/font/BFontStorage.cpp index a777ac9db8..b5605cf2bc 100644 --- a/engines/wintermute/base/font/BFontStorage.cpp +++ b/engines/wintermute/base/font/BFontStorage.cpp @@ -30,7 +30,7 @@ #include "engines/wintermute/base/font/BFontStorage.h"
#include "engines/wintermute/base/font/BFont.h"
#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/font/BFontTT.cpp b/engines/wintermute/base/font/BFontTT.cpp index 2707dbea31..5f0c9fec1a 100644 --- a/engines/wintermute/base/font/BFontTT.cpp +++ b/engines/wintermute/base/font/BFontTT.cpp @@ -38,7 +38,7 @@ #include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/wintermute.h"
#include "graphics/fonts/ttf.h"
#include "graphics/fontman.h"
diff --git a/engines/wintermute/base/gfx/base_renderer.cpp b/engines/wintermute/base/gfx/base_renderer.cpp index 010aca7141..5c5ebd91b4 100644 --- a/engines/wintermute/base/gfx/base_renderer.cpp +++ b/engines/wintermute/base/gfx/base_renderer.cpp @@ -32,7 +32,7 @@ #include "engines/wintermute/base/gfx/base_surface.h"
#include "engines/wintermute/base/BSubFrame.h"
#include "engines/wintermute/base/BRegion.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp index 1e4ac9a19e..66c6e4a61a 100644 --- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp @@ -32,7 +32,7 @@ #include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h"
#include "engines/wintermute/base/gfx/osystem/base_render_osystem.h"
#include "engines/wintermute/base/gfx/base_image.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "graphics/decoders/png.h"
#include "graphics/decoders/bmp.h"
#include "graphics/decoders/jpeg.h"
diff --git a/engines/wintermute/base/particles/PartEmitter.cpp b/engines/wintermute/base/particles/PartEmitter.cpp index 81147a5432..97de1fe044 100644 --- a/engines/wintermute/base/particles/PartEmitter.cpp +++ b/engines/wintermute/base/particles/PartEmitter.cpp @@ -37,7 +37,7 @@ #include "engines/wintermute/base/BRegion.h"
#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
#include "common/math.h"
diff --git a/engines/wintermute/base/particles/PartParticle.cpp b/engines/wintermute/base/particles/PartParticle.cpp index aa641f0a1c..1439231993 100644 --- a/engines/wintermute/base/particles/PartParticle.cpp +++ b/engines/wintermute/base/particles/PartParticle.cpp @@ -32,7 +32,7 @@ #include "engines/wintermute/base/BSprite.h"
#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
#include <math.h>
diff --git a/engines/wintermute/base/scriptables/SXFile.cpp b/engines/wintermute/base/scriptables/SXFile.cpp index b2a6d24677..1924a42d72 100644 --- a/engines/wintermute/base/scriptables/SXFile.cpp +++ b/engines/wintermute/base/scriptables/SXFile.cpp @@ -35,7 +35,7 @@ #include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/base/file/BFile.h"
#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/scriptables/SXFile.h"
// Note: This code is completely untested, as I have yet to find a game that uses SXFile.
diff --git a/engines/wintermute/base/scriptables/ScEngine.h b/engines/wintermute/base/scriptables/ScEngine.h index df327d800c..0322319b3d 100644 --- a/engines/wintermute/base/scriptables/ScEngine.h +++ b/engines/wintermute/base/scriptables/ScEngine.h @@ -34,7 +34,7 @@ #include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/wme_debugger.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/ScValue.cpp b/engines/wintermute/base/scriptables/ScValue.cpp index e9d5645682..f38a12fc7a 100644 --- a/engines/wintermute/base/scriptables/ScValue.cpp +++ b/engines/wintermute/base/scriptables/ScValue.cpp @@ -26,7 +26,7 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/BDynBuffer.h"
#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/base/scriptables/ScValue.h"
|