diff options
author | Einar Johan Trøan Sømåen | 2012-08-07 13:51:22 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-08-07 13:51:22 +0200 |
commit | 6b159d71ab212feb4e93bae412a7352ead59241b (patch) | |
tree | c9e035ee75ab09334f20332218eab2589f712bd7 /engines/wintermute/base | |
parent | e32b79bff1260f8d2853404f750acc22209a323b (diff) | |
download | scummvm-rg350-6b159d71ab212feb4e93bae412a7352ead59241b.tar.gz scummvm-rg350-6b159d71ab212feb4e93bae412a7352ead59241b.tar.bz2 scummvm-rg350-6b159d71ab212feb4e93bae412a7352ead59241b.zip |
WINTERMUTE: Remove g_wintermute.
Diffstat (limited to 'engines/wintermute/base')
-rw-r--r-- | engines/wintermute/base/base_engine.cpp | 6 | ||||
-rw-r--r-- | engines/wintermute/base/base_engine.h | 4 | ||||
-rw-r--r-- | engines/wintermute/base/base_persistence_manager.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/base/saveload.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/base/sound/base_sound_manager.cpp | 2 |
5 files changed, 13 insertions, 3 deletions
diff --git a/engines/wintermute/base/base_engine.cpp b/engines/wintermute/base/base_engine.cpp index 04088d299e..c31777c866 100644 --- a/engines/wintermute/base/base_engine.cpp +++ b/engines/wintermute/base/base_engine.cpp @@ -30,6 +30,7 @@ #include "engines/wintermute/base/base_game.h" #include "engines/wintermute/base/base_engine.h" #include "engines/wintermute/wintermute.h" +#include "engines/wintermute/system/sys_class_registry.h" #include "common/system.h" namespace Common { DECLARE_SINGLETON(WinterMute::BaseEngine); @@ -40,6 +41,7 @@ namespace WinterMute { BaseEngine::BaseEngine() { _fileManager = NULL; _gameRef = NULL; + _classReg = NULL; _rnd = NULL; _gameId = ""; } @@ -48,10 +50,14 @@ void BaseEngine::init() { _fileManager = new BaseFileManager(); // Don't forget to register your random source _rnd = new Common::RandomSource("WinterMute"); + _classReg = new SystemClassRegistry(); + _classReg->registerClasses(); } BaseEngine::~BaseEngine() { delete _fileManager; + delete _rnd; + delete _classReg; } void BaseEngine::createInstance(const Common::String &gameid) { diff --git a/engines/wintermute/base/base_engine.h b/engines/wintermute/base/base_engine.h index 253ef048ab..04199715af 100644 --- a/engines/wintermute/base/base_engine.h +++ b/engines/wintermute/base/base_engine.h @@ -38,6 +38,7 @@ namespace WinterMute { class BaseFileManager; class BaseRegistry; class BaseGame; +class SystemClassRegistry; class BaseEngine : public Common::Singleton<WinterMute::BaseEngine> { void init(); BaseFileManager *_fileManager; @@ -45,6 +46,7 @@ class BaseEngine : public Common::Singleton<WinterMute::BaseEngine> { BaseGame *_gameRef; // We need random numbers Common::RandomSource *_rnd; + SystemClassRegistry *_classReg; public: BaseEngine(); ~BaseEngine(); @@ -53,6 +55,8 @@ public: Common::RandomSource *getRandomSource() { return _rnd; } uint32 randInt(int from, int to); + + SystemClassRegistry *getClassRegistry(){ return _classReg; } BaseGame *getGameRef() { return _gameRef; } BaseFileManager *getFileManager() { return _fileManager; } static void LOG(bool res, const char *fmt, ...); diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp index 4236203292..e6ed5cb7e0 100644 --- a/engines/wintermute/base/base_persistence_manager.cpp +++ b/engines/wintermute/base/base_persistence_manager.cpp @@ -371,7 +371,7 @@ bool BasePersistenceManager::saveFile(const Common::String &filename) { byte *buffer = ((Common::MemoryWriteStreamDynamic *)_saveStream)->getData();
uint32 bufferSize = ((Common::MemoryWriteStreamDynamic *)_saveStream)->size();
- Common::SaveFileManager *saveMan = g_wintermute->getSaveFileMan();
+ Common::SaveFileManager *saveMan = ((WinterMuteEngine *)g_engine)->getSaveFileMan();
Common::OutSaveFile *file = saveMan->openForSaving(filename);
file->write(prefixBuffer, prefixSize);
file->write(buffer, bufferSize);
diff --git a/engines/wintermute/base/saveload.cpp b/engines/wintermute/base/saveload.cpp index 5b51749b43..fe987c0b2a 100644 --- a/engines/wintermute/base/saveload.cpp +++ b/engines/wintermute/base/saveload.cpp @@ -194,7 +194,7 @@ bool SaveLoad::isSaveSlotUsed(int slot) { bool SaveLoad::emptySaveSlot(int slot) { Common::String filename = getSaveSlotFilename(slot); BasePersistenceManager *pm = new BasePersistenceManager(); - g_wintermute->getSaveFileMan()->removeSavefile(pm->getFilenameForSlot(slot)); + ((WinterMuteEngine *)g_engine)->getSaveFileMan()->removeSavefile(pm->getFilenameForSlot(slot)); delete pm; return true; } diff --git a/engines/wintermute/base/sound/base_sound_manager.cpp b/engines/wintermute/base/sound/base_sound_manager.cpp index ed475ec31c..95b7d040ab 100644 --- a/engines/wintermute/base/sound/base_sound_manager.cpp +++ b/engines/wintermute/base/sound/base_sound_manager.cpp @@ -184,7 +184,7 @@ bool BaseSoundMgr::setVolume(Audio::Mixer::SoundType type, int volume) { case Audio::Mixer::kPlainSoundType:
error("Plain sound type shouldn't be used in WME");
}
- g_wintermute->syncSoundSettings();
+ g_engine->syncSoundSettings();
return STATUS_OK;
}
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