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authorEinar Johan Trøan Sømåen2012-07-21 19:37:05 +0200
committerEinar Johan Trøan Sømåen2012-07-21 19:37:05 +0200
commit6e780b04dccdff3f09a760d4bc492a896418f486 (patch)
tree6de34c5006f9b3461b2fdc90332a6bb623fcec31 /engines/wintermute/base
parent5683f076331d2831eb4720b65bb53e8d01ca33ee (diff)
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WINTERMUTE: Fix a few Upper_case filenames that got missed in the last commit.
Diffstat (limited to 'engines/wintermute/base')
-rw-r--r--engines/wintermute/base/base_debugger.cpp2
-rw-r--r--engines/wintermute/base/base_fader.cpp2
-rw-r--r--engines/wintermute/base/base_game.cpp2
-rw-r--r--engines/wintermute/base/base_game.h2
-rw-r--r--engines/wintermute/base/base_point.cpp2
-rw-r--r--engines/wintermute/base/base_region.h2
-rw-r--r--engines/wintermute/base/particles/part_emitter.cpp2
7 files changed, 7 insertions, 7 deletions
diff --git a/engines/wintermute/base/base_debugger.cpp b/engines/wintermute/base/base_debugger.cpp
index f56f08dab2..8adeea2b1f 100644
--- a/engines/wintermute/base/base_debugger.cpp
+++ b/engines/wintermute/base/base_debugger.cpp
@@ -26,7 +26,7 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/base/base_Debugger.h"
+#include "engines/wintermute/base/base_debugger.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/base_fader.cpp b/engines/wintermute/base/base_fader.cpp
index 712f64eb6f..b34e89e41a 100644
--- a/engines/wintermute/base/base_fader.cpp
+++ b/engines/wintermute/base/base_fader.cpp
@@ -27,7 +27,7 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/base_Fader.h"
+#include "engines/wintermute/base/base_fader.h"
#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/util.h"
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index d5e9c99dcf..00c852e02d 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -28,7 +28,7 @@
#include "engines/wintermute/dcgf.h"
#include "engines/wintermute/base/base_game.h"
-#include "engines/wintermute/base/base_Fader.h"
+#include "engines/wintermute/base/base_fader.h"
#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/base/font/base_font.h"
#include "engines/wintermute/base/font/base_font_storage.h"
diff --git a/engines/wintermute/base/base_game.h b/engines/wintermute/base/base_game.h
index 12ab07912b..711eebfc98 100644
--- a/engines/wintermute/base/base_game.h
+++ b/engines/wintermute/base/base_game.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_BGAME_H
#define WINTERMUTE_BGAME_H
-#include "engines/wintermute/base/base_Debugger.h"
+#include "engines/wintermute/base/base_debugger.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
#include "engines/wintermute/base/base_object.h"
#include "engines/wintermute/persistent.h"
diff --git a/engines/wintermute/base/base_point.cpp b/engines/wintermute/base/base_point.cpp
index 6887349a7a..e878f34387 100644
--- a/engines/wintermute/base/base_point.cpp
+++ b/engines/wintermute/base/base_point.cpp
@@ -27,7 +27,7 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/base_Point.h"
+#include "engines/wintermute/base/base_point.h"
#include "engines/wintermute/base/base_persistence_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/base_region.h b/engines/wintermute/base/base_region.h
index 5de1fb9eef..0c35d99bd9 100644
--- a/engines/wintermute/base/base_region.h
+++ b/engines/wintermute/base/base_region.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_BREGION_H
#define WINTERMUTE_BREGION_H
-#include "engines/wintermute/base/base_Point.h"
+#include "engines/wintermute/base/base_point.h"
#include "engines/wintermute/base/base_object.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/particles/part_emitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp
index 11ebafd329..b3b05b6e65 100644
--- a/engines/wintermute/base/particles/part_emitter.cpp
+++ b/engines/wintermute/base/particles/part_emitter.cpp
@@ -30,7 +30,7 @@
#include "engines/wintermute/base/particles/part_emitter.h"
#include "engines/wintermute/base/particles/part_particle.h"
#include "engines/wintermute/math/vector2.h"
-#include "engines/wintermute/math/Matrix4.h"
+#include "engines/wintermute/math/matrix4.h"
#include "engines/wintermute/base/scriptables/script_value.h"
#include "engines/wintermute/base/scriptables/script_stack.h"
#include "engines/wintermute/base/base_game.h"