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authorStrangerke2013-06-26 23:11:34 +0200
committerStrangerke2013-06-26 23:11:34 +0200
commit6e2d567bca53b6ffee771b4105e2e73dbd73f5b4 (patch)
tree9880f0c496263ffb6928248d495ce4172dabed18 /engines/wintermute/debugger.cpp
parentac387835e4527c1814919093b4e4bc9798d5742d (diff)
parent6716fa39a6fb2a3925576288c256688c5aadd7e9 (diff)
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Merge branch 'master' of https://github.com/scummvm/scummvm into mortevielle
Conflicts: engines/engines.mk
Diffstat (limited to 'engines/wintermute/debugger.cpp')
-rw-r--r--engines/wintermute/debugger.cpp84
1 files changed, 84 insertions, 0 deletions
diff --git a/engines/wintermute/debugger.cpp b/engines/wintermute/debugger.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "engines/wintermute/debugger.h"
+#include "engines/wintermute/wintermute.h"
+#include "engines/wintermute/base/base_engine.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/base_game.h"
+
+namespace Wintermute {
+
+Console::Console(WintermuteEngine *vm) : GUI::Debugger(), _engineRef(vm) {
+ DCmd_Register("show_fps", WRAP_METHOD(Console, Cmd_ShowFps));
+ DCmd_Register("dump_file", WRAP_METHOD(Console, Cmd_DumpFile));
+}
+
+Console::~Console(void) {
+
+}
+
+bool Console::Cmd_ShowFps(int argc, const char **argv) {
+ if (argc > 1) {
+ if (Common::String(argv[1]) == "true") {
+ _engineRef->_game->setShowFPS(true);
+ } else if (Common::String(argv[1]) == "false") {
+ _engineRef->_game->setShowFPS(false);;
+ }
+ }
+ return true;
+}
+
+bool Console::Cmd_DumpFile(int argc, const char **argv) {
+ if (argc != 3) {
+ DebugPrintf("Usage: %s <file path> <output file name>\n", argv[0]);
+ return true;
+ }
+
+ Common::String filePath = argv[1];
+ Common::String outFileName = argv[2];
+
+ BaseFileManager *fileManager = BaseEngine::instance().getFileManager();
+ Common::SeekableReadStream *inFile = fileManager->openFile(filePath);
+ if (!inFile) {
+ DebugPrintf("File '%s' not found\n", argv[1]);
+ return true;
+ }
+
+ Common::DumpFile *outFile = new Common::DumpFile();
+ outFile->open(outFileName);
+
+ byte *data = new byte[inFile->size()];
+ inFile->read(data, inFile->size());
+ outFile->write(data, inFile->size());
+ outFile->finalize();
+ outFile->close();
+ delete[] data;
+
+ delete outFile;
+ delete inFile;
+
+ DebugPrintf("Resource file '%s' dumped to file '%s'\n", argv[1], argv[2]);
+ return true;
+}
+
+} // end of namespace Wintermute