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author | Tobia Tesan | 2016-02-28 21:42:20 +0100 |
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committer | Tobia Tesan | 2016-02-29 14:49:32 +0100 |
commit | 8f82674eaf337b85629ddbabb8849510adbbd36a (patch) | |
tree | b44729128ee6d3d1a2b30f9fdf3ea8971bd231ef /engines/wintermute/debugger/script_monitor.h | |
parent | d4f94b7d19bd7584f41d78c2bee0fbe159e37fdc (diff) | |
download | scummvm-rg350-8f82674eaf337b85629ddbabb8849510adbbd36a.tar.gz scummvm-rg350-8f82674eaf337b85629ddbabb8849510adbbd36a.tar.bz2 scummvm-rg350-8f82674eaf337b85629ddbabb8849510adbbd36a.zip |
WINTERMUTE: Add ScriptMonitor abstract class
Diffstat (limited to 'engines/wintermute/debugger/script_monitor.h')
-rw-r--r-- | engines/wintermute/debugger/script_monitor.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/engines/wintermute/debugger/script_monitor.h b/engines/wintermute/debugger/script_monitor.h new file mode 100644 index 0000000000..5f3327692b --- /dev/null +++ b/engines/wintermute/debugger/script_monitor.h @@ -0,0 +1,40 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SCRIPTMONITOR_H_ +#define SCRIPTMONITOR_H_ + +namespace Wintermute { + +class DebuggableScript; +class Breakpoint; + +class ScriptMonitor { +public: + virtual ~ScriptMonitor() {}; + virtual void notifyStep(DebuggableScript* script) = 0; + virtual void onBreakpoint(const Breakpoint* breakpoint, DebuggableScript* script) = 0; +}; + +} // End of namespace Wintermute + +#endif /* SCRIPTMONITOR_H_ */ |