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author | Einar Johan Trøan Sømåen | 2012-08-11 02:44:12 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-08-11 02:46:08 +0200 |
commit | 5ecc1fd7f0580a60c6563bfa3fe7ef8f22e212f4 (patch) | |
tree | c45d6972210c7b804e5cf66cb1d75647b06bcbdd /engines/wintermute/detection_tables.h | |
parent | 089920377f0399dddf2f40b6687dd41276cd75d5 (diff) | |
download | scummvm-rg350-5ecc1fd7f0580a60c6563bfa3fe7ef8f22e212f4.tar.gz scummvm-rg350-5ecc1fd7f0580a60c6563bfa3fe7ef8f22e212f4.tar.bz2 scummvm-rg350-5ecc1fd7f0580a60c6563bfa3fe7ef8f22e212f4.zip |
WINTERMUTE: Format platform_osystem.cpp, wintermute.cpp and detection_tables.h
Diffstat (limited to 'engines/wintermute/detection_tables.h')
-rw-r--r-- | engines/wintermute/detection_tables.h | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/wintermute/detection_tables.h b/engines/wintermute/detection_tables.h index 0f15d1043e..272daea2d9 100644 --- a/engines/wintermute/detection_tables.h +++ b/engines/wintermute/detection_tables.h @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -23,23 +23,23 @@ namespace WinterMute { static const PlainGameDescriptor wintermuteGames[] = { - {"5ld", "Five Lethal Demons"}, - {"5ma", "Five Magical Amulets"}, - {"actualdest", "Actual Destination"}, - {"chivalry", "Chivalry is Not Dead"}, - {"deadcity", "Dead City"}, - {"dirtysplit", "Dirty Split"}, - {"eastside", "East Side Story"}, - {"ghostsheet", "Ghost in the Sheet"}, - {"hamlet", "Hamlet or the last game without MMORPS features, shaders and product placement"}, - {"julia", "J.U.L.I.A."}, - {"mirage", "Mirage"}, - {"pigeons", "Pigeons in the Park"}, - {"reversion", "Reversion"}, - {"rosemary", "Rosemary"}, - {"thebox", "The Box"}, - {"twc", "the white chamber"}, - {"wintermute", "Wintermute engine game"}, + {"5ld", "Five Lethal Demons"}, + {"5ma", "Five Magical Amulets"}, + {"actualdest", "Actual Destination"}, + {"chivalry", "Chivalry is Not Dead"}, + {"deadcity", "Dead City"}, + {"dirtysplit", "Dirty Split"}, + {"eastside", "East Side Story"}, + {"ghostsheet", "Ghost in the Sheet"}, + {"hamlet", "Hamlet or the last game without MMORPS features, shaders and product placement"}, + {"julia", "J.U.L.I.A."}, + {"mirage", "Mirage"}, + {"pigeons", "Pigeons in the Park"}, + {"reversion", "Reversion"}, + {"rosemary", "Rosemary"}, + {"thebox", "The Box"}, + {"twc", "the white chamber"}, + {"wintermute", "Wintermute engine game"}, {0, 0} }; @@ -229,5 +229,5 @@ static const ADGameDescription gameDescriptions[] = { }, AD_TABLE_END_MARKER }; - + } // End of namespace WinterMute |