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author | Einar Johan Trøan Sømåen | 2012-07-20 20:39:21 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-07-20 20:39:21 +0200 |
commit | 0622b2c5b8260c0f0c01122d6fbc5e10013d1613 (patch) | |
tree | 8b8632c47415a04a438308dd469d1af72f9267f8 /engines/wintermute/graphics/transparentSurface.cpp | |
parent | d31b4883a665f962d75e3c96acf47695aa613ed0 (diff) | |
download | scummvm-rg350-0622b2c5b8260c0f0c01122d6fbc5e10013d1613.tar.gz scummvm-rg350-0622b2c5b8260c0f0c01122d6fbc5e10013d1613.tar.bz2 scummvm-rg350-0622b2c5b8260c0f0c01122d6fbc5e10013d1613.zip |
WINTERMUTE: Readd the endian-independence for blitting.
Diffstat (limited to 'engines/wintermute/graphics/transparentSurface.cpp')
-rw-r--r-- | engines/wintermute/graphics/transparentSurface.cpp | 66 |
1 files changed, 45 insertions, 21 deletions
diff --git a/engines/wintermute/graphics/transparentSurface.cpp b/engines/wintermute/graphics/transparentSurface.cpp index cec47ed52f..a99138ade6 100644 --- a/engines/wintermute/graphics/transparentSurface.cpp +++ b/engines/wintermute/graphics/transparentSurface.cpp @@ -45,16 +45,28 @@ TransparentSurface::TransparentSurface(const Surface &surf, bool copyData) : Sur void doBlit(byte *ino, byte* outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) { byte *in, *out; - + +#ifdef SCUMM_LITTLE_ENDIAN + const int aIndex = 0; + const int bIndex = 1; + const int gIndex = 2; + const int rIndex = 3; +#else + const int aIndex = 3; + const int bIndex = 2; + const int gIndex = 1; + const int rIndex = 0; +#endif + const int bShift = 8;//img->format.bShift; const int gShift = 16;//img->format.gShift; const int rShift = 24;//img->format.rShift; const int aShift = 0;//img->format.aShift; - + const int bShiftTarget = 8;//target.format.bShift; const int gShiftTarget = 16;//target.format.gShift; const int rShiftTarget = 24;//target.format.rShift; - + for (uint32 i = 0; i < height; i++) { out = outo; in = ino; @@ -67,7 +79,7 @@ void doBlit(byte *ino, byte* outo, uint32 width, uint32 height, uint32 pitch, in int a = (pix >> aShift) & 0xff; int o_b, o_g, o_r, o_a; in += inStep; - + /* if (ca != 255) { a = a * ca >> 8; }*/ @@ -82,13 +94,13 @@ void doBlit(byte *ino, byte* outo, uint32 width, uint32 height, uint32 pitch, in o_r = r; o_a = a; //*(uint32 *)out = target.format.ARGBToColor(o_a, o_r, o_g, o_b); - out[0] = o_a; - out[1] = o_b; - out[2] = o_g; - out[3] = o_r; + out[aIndex] = o_a; + out[bIndex] = o_b; + out[gIndex] = o_g; + out[rIndex] = o_r; out += 4; break; - + default: // alpha blending o_a = 255; o_b = (o_pix >> bShiftTarget) & 0xff; @@ -98,10 +110,10 @@ void doBlit(byte *ino, byte* outo, uint32 width, uint32 height, uint32 pitch, in o_g += ((g - o_g) * a) >> 8; o_r += ((r - o_r) * a) >> 8; //*(uint32 *)out = target.format.ARGBToColor(o_a, o_r, o_g, o_b); - out[0] = o_a; - out[1] = o_b; - out[2] = o_g; - out[3] = o_r; + out[aIndex] = o_a; + out[bIndex] = o_b; + out[gIndex] = o_g; + out[rIndex] = o_r; out += 4; } } @@ -213,6 +225,18 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p byte *outo = (byte *)target.getBasePtr(posX, posY); byte *in, *out; +#ifdef SCUMM_LITTLE_ENDIAN + const int aIndex = 0; + const int bIndex = 1; + const int gIndex = 2; + const int rIndex = 3; +#else + const int aIndex = 3; + const int bIndex = 2; + const int gIndex = 1; + const int rIndex = 0; +#endif + const int bShift = 8;//img->format.bShift; const int gShift = 16;//img->format.gShift; const int rShift = 24;//img->format.rShift; @@ -263,10 +287,10 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p o_r = r; o_a = a; //*(uint32 *)out = target.format.ARGBToColor(o_a, o_r, o_g, o_b); - out[0] = o_a; - out[1] = o_b; - out[2] = o_g; - out[3] = o_r; + out[aIndex] = o_a; + out[bIndex] = o_b; + out[gIndex] = o_g; + out[rIndex] = o_r; out += 4; break; @@ -294,10 +318,10 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p else o_r += ((r - o_r) * a) >> 8; //*(uint32 *)out = target.format.ARGBToColor(o_a, o_r, o_g, o_b); - out[0] = o_a; - out[1] = o_b; - out[2] = o_g; - out[3] = o_r; + out[aIndex] = o_a; + out[bIndex] = o_b; + out[gIndex] = o_g; + out[rIndex] = o_r; out += 4; } } |