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authorStrangerke2013-09-08 14:49:34 +0200
committerStrangerke2013-09-08 14:49:34 +0200
commit599d2eeb06c937a4479cc751f4f9f5e94795c43b (patch)
tree6efd0f887d7a1fd5082209a585d609983031c92d /engines/wintermute/graphics/transparent_surface.cpp
parent7df4c94aeb6c1408d26d6ada58d728b6eac17717 (diff)
parent03bf56ea82c0b89f4e61e5e0787a36473f999efa (diff)
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Merge branch 'master' into avalanche
Diffstat (limited to 'engines/wintermute/graphics/transparent_surface.cpp')
-rw-r--r--engines/wintermute/graphics/transparent_surface.cpp215
1 files changed, 193 insertions, 22 deletions
diff --git a/engines/wintermute/graphics/transparent_surface.cpp b/engines/wintermute/graphics/transparent_surface.cpp
index dcdcbf247e..e375322ae9 100644
--- a/engines/wintermute/graphics/transparent_surface.cpp
+++ b/engines/wintermute/graphics/transparent_surface.cpp
@@ -23,12 +23,123 @@
#include "common/endian.h"
#include "common/util.h"
#include "common/rect.h"
+#include "common/math.h"
#include "common/textconsole.h"
#include "graphics/primitives.h"
#include "engines/wintermute/graphics/transparent_surface.h"
+#include "engines/wintermute/graphics/transform_tools.h"
namespace Wintermute {
+
+#if ENABLE_BILINEAR
+void TransparentSurface::copyPixelBilinear(float projX, float projY, int dstX, int dstY, const Common::Rect &srcRect, const Common::Rect &dstRect, const TransparentSurface *src, TransparentSurface *dst) {
+ int srcW = srcRect.width();
+ int srcH = srcRect.height();
+ int dstW = dstRect.width();
+ int dstH = dstRect.height();
+
+ assert(dstX >= 0 && dstX < dstW);
+ assert(dstY >= 0 && dstY < dstH);
+
+ float x1 = floor(projX);
+ float x2 = ceil(projX);
+ float y1 = floor(projY);
+ float y2 = ceil(projY);
+
+ uint32 Q11, Q12, Q21, Q22;
+
+ if (x1 >= srcW || x1 < 0 || y1 >= srcH || y1 < 0) {
+ Q11 = 0;
+ } else {
+ Q11 = READ_UINT32((const byte *)src->getBasePtr((int)(x1 + srcRect.left), (int)(y1 + srcRect.top)));
+ }
+
+ if (x1 >= srcW || x1 < 0 || y2 >= srcH || y2 < 0) {
+ Q12 = 0;
+ } else {
+ Q12 = READ_UINT32((const byte *)src->getBasePtr((int)(x1 + srcRect.left), (int)(y2 + srcRect.top)));
+ }
+
+ if (x2 >= srcW || x2 < 0 || y1 >= srcH || y1 < 0) {
+ Q21 = 0;
+ } else {
+ Q21 = READ_UINT32((const byte *)src->getBasePtr((int)(x2 + srcRect.left), (int)(y1 + srcRect.top)));
+ }
+
+ if (x2 >= srcW || x2 < 0 || y2 >= srcH || y2 < 0) {
+ Q22 = 0;
+ } else {
+ Q22 = READ_UINT32((const byte *)src->getBasePtr((int)(x2 + srcRect.left), (int)(y2 + srcRect.top)));
+ }
+
+ byte *Q11s = (byte *)&Q11;
+ byte *Q12s = (byte *)&Q12;
+ byte *Q21s = (byte *)&Q21;
+ byte *Q22s = (byte *)&Q22;
+
+ uint32 color;
+ byte *dest = (byte *)&color;
+
+ float q11x = (x2 - projX);
+ float q11y = (y2 - projY);
+ float q21x = (projX - x1);
+ float q21y = (y2 - projY);
+ float q12x = (x2 - projX);
+ float q12y = (projY - y1);
+
+ if (x1 == x2 && y1 == y2) {
+ for (int c = 0; c < 4; c++) {
+ dest[c] = ((float)Q11s[c]);
+ }
+ } else {
+
+ if (x1 == x2) {
+ q11x = 0.5;
+ q12x = 0.5;
+ q21x = 0.5;
+ } else if (y1 == y2) {
+ q11y = 0.5;
+ q12y = 0.5;
+ q21y = 0.5;
+ }
+
+ for (int c = 0; c < 4; c++) {
+ dest[c] = (byte)(
+ ((float)Q11s[c]) * q11x * q11y +
+ ((float)Q21s[c]) * q21x * q21y +
+ ((float)Q12s[c]) * q12x * q12y +
+ ((float)Q22s[c]) * (1.0 -
+ q11x * q11y -
+ q21x * q21y -
+ q12x * q12y)
+ );
+ }
+ }
+ WRITE_UINT32((byte *)dst->getBasePtr(dstX + dstRect.left, dstY + dstRect.top), color);
+}
+#else
+void TransparentSurface::copyPixelNearestNeighbor(float projX, float projY, int dstX, int dstY, const Common::Rect &srcRect, const Common::Rect &dstRect, const TransparentSurface *src, TransparentSurface *dst) {
+ int srcW = srcRect.width();
+ int srcH = srcRect.height();
+ int dstW = dstRect.width();
+ int dstH = dstRect.height();
+
+ assert(dstX >= 0 && dstX < dstW);
+ assert(dstY >= 0 && dstY < dstH);
+
+ uint32 color;
+
+ if (projX >= srcW || projX < 0 || projY >= srcH || projY < 0) {
+ color = 0;
+ } else {
+ color = READ_UINT32((const byte *)src->getBasePtr((int)projX, (int)projY));
+ }
+
+ WRITE_UINT32((byte *)dst->getBasePtr(dstX, dstY), color);
+}
+#endif
+
byte *TransparentSurface::_lookup = nullptr;
void TransparentSurface::destroyLookup() {
@@ -46,11 +157,14 @@ TransparentSurface::TransparentSurface(const Surface &surf, bool copyData) : Sur
h = surf.h;
pitch = surf.pitch;
format = surf.format;
- pixels = surf.pixels;
+ // We need to cast the const qualifier away here because 'pixels'
+ // always needs to be writable. 'surf' however is a constant Surface,
+ // thus getPixels will always return const pixel data.
+ pixels = const_cast<void *>(surf.getPixels());
}
}
-void doBlitOpaque(byte *ino, byte* outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
+void doBlitOpaque(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
byte *in, *out;
#ifdef SCUMM_LITTLE_ENDIAN
@@ -81,7 +195,7 @@ void TransparentSurface::generateLookup() {
}
}
-void TransparentSurface::doBlitAlpha(byte *ino, byte* outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
+void TransparentSurface::doBlitAlpha(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
byte *in, *out;
if (!_lookup) {
@@ -195,16 +309,28 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p
}
if (pPartRect) {
- srcImage.pixels = &((char *)pixels)[pPartRect->top * srcImage.pitch + pPartRect->left * 4];
+
+ int xOffset = pPartRect->left;
+ int yOffset = pPartRect->top;
+
+ if (flipping & FLIP_V) {
+ yOffset = srcImage.h - pPartRect->bottom;
+ }
+
+ if (flipping & FLIP_H) {
+ xOffset = srcImage.w - pPartRect->right;
+ }
+
+ srcImage.pixels = getBasePtr(xOffset, yOffset);
srcImage.w = pPartRect->width();
srcImage.h = pPartRect->height();
debug(6, "Blit(%d, %d, %d, [%d, %d, %d, %d], %08x, %d, %d)", posX, posY, flipping,
- pPartRect->left, pPartRect->top, pPartRect->width(), pPartRect->height(), color, width, height);
+ pPartRect->left, pPartRect->top, pPartRect->width(), pPartRect->height(), color, width, height);
} else {
debug(6, "Blit(%d, %d, %d, [%d, %d, %d, %d], %08x, %d, %d)", posX, posY, flipping, 0, 0,
- srcImage.w, srcImage.h, color, width, height);
+ srcImage.w, srcImage.h, color, width, height);
}
if (width == -1)
@@ -224,7 +350,7 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p
if ((width != srcImage.w) || (height != srcImage.h)) {
// Scale the image
img = imgScaled = srcImage.scale(width, height);
- savedPixels = (byte *)img->pixels;
+ savedPixels = (byte *)img->getPixels();
} else {
img = &srcImage;
}
@@ -232,13 +358,13 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p
// Handle off-screen clipping
if (posY < 0) {
img->h = MAX(0, (int)img->h - -posY);
- img->pixels = (byte *)img->pixels + img->pitch * -posY;
+ img->setPixels((byte *)img->getBasePtr(0, -posY));
posY = 0;
}
if (posX < 0) {
img->w = MAX(0, (int)img->w - -posX);
- img->pixels = (byte *)img->pixels + (-posX * 4);
+ img->setPixels((byte *)img->getBasePtr(-posX, 0));
posX = 0;
}
@@ -250,12 +376,12 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p
int inStep = 4;
int inoStep = img->pitch;
- if (flipping & TransparentSurface::FLIP_V) {
+ if (flipping & TransparentSurface::FLIP_H) {
inStep = -inStep;
xp = img->w - 1;
}
- if (flipping & TransparentSurface::FLIP_H) {
+ if (flipping & TransparentSurface::FLIP_V) {
inoStep = -inoStep;
yp = img->h - 1;
}
@@ -375,7 +501,7 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p
retSize.setHeight(img->h);
if (imgScaled) {
- imgScaled->pixels = savedPixels;
+ imgScaled->setPixels(savedPixels);
imgScaled->free();
delete imgScaled;
}
@@ -383,16 +509,54 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p
return retSize;
}
+TransparentSurface *TransparentSurface::rotoscale(const TransformStruct &transform) const {
+
+ assert(transform._angle != 0); // This would not be ideal; rotoscale() should never be called in conditional branches where angle = 0 anyway.
+
+ Point32 newHotspot;
+ Common::Rect srcRect(0, 0, (int16)w, (int16)h);
+ Rect32 rect = TransformTools::newRect(Rect32(srcRect), transform, &newHotspot);
+ Common::Rect dstRect(0, 0, (int16)(rect.right - rect.left), (int16)(rect.bottom - rect.top));
+
+ TransparentSurface *target = new TransparentSurface();
+ assert(format.bytesPerPixel == 4);
+
+ int dstW = dstRect.width();
+ int dstH = dstRect.height();
+
+ target->create((uint16)dstW, (uint16)dstH, this->format);
+
+ uint32 invAngle = 360 - (transform._angle % 360);
+ float invCos = cos(invAngle * M_PI / 180.0);
+ float invSin = sin(invAngle * M_PI / 180.0);
+ float targX;
+ float targY;
+
+ for (int y = 0; y < dstH; y++) {
+ for (int x = 0; x < dstW; x++) {
+ int x1 = x - newHotspot.x;
+ int y1 = y - newHotspot.y;
+
+ targX = ((x1 * invCos - y1 * invSin)) * kDefaultZoomX / transform._zoom.x + srcRect.left;
+ targY = ((x1 * invSin + y1 * invCos)) * kDefaultZoomY / transform._zoom.y + srcRect.top;
+
+ targX += transform._hotspot.x;
+ targY += transform._hotspot.y;
+
+#if ENABLE_BILINEAR
+ copyPixelBilinear(targX, targY, x, y, srcRect, dstRect, this, target);
+#else
+ copyPixelNearestNeighbor(targX, targY, x, y, srcRect, dstRect, this, target);
+#endif
+ }
+ }
+ return target;
+}
+
TransparentSurface *TransparentSurface::scale(uint16 newWidth, uint16 newHeight) const {
Common::Rect srcRect(0, 0, (int16)w, (int16)h);
Common::Rect dstRect(0, 0, (int16)newWidth, (int16)newHeight);
- return scale(srcRect, dstRect);
-}
-// Copied from clone2727's https://github.com/clone2727/scummvm/blob/pegasus/engines/pegasus/surface.cpp#L247
-TransparentSurface *TransparentSurface::scale(const Common::Rect &srcRect, const Common::Rect &dstRect) const {
- // I'm doing simple linear scaling here
- // dstRect(x, y) = srcRect(x * srcW / dstW, y * srcH / dstH);
TransparentSurface *target = new TransparentSurface();
assert(format.bytesPerPixel == 4);
@@ -404,11 +568,18 @@ TransparentSurface *TransparentSurface::scale(const Common::Rect &srcRect, const
target->create((uint16)dstW, (uint16)dstH, this->format);
+
+ float projX;
+ float projY;
for (int y = 0; y < dstH; y++) {
for (int x = 0; x < dstW; x++) {
- uint32 color = READ_UINT32((const byte *)getBasePtr(x * srcW / dstW + srcRect.left,
- y * srcH / dstH + srcRect.top));
- WRITE_UINT32((byte *)target->getBasePtr(x + dstRect.left, y + dstRect.top), color);
+ projX = x / (float)dstW * srcW;
+ projY = y / (float)dstH * srcH;
+#if ENABLE_BILINEAR
+ copyPixelBilinear(projX, projY, x, y, srcRect, dstRect, this, target);
+#else
+ copyPixelNearestNeighbor(projX, projY, x, y, srcRect, dstRect, this, target);
+#endif
}
}
return target;
@@ -440,4 +611,4 @@ void TransparentSurface::applyColorKey(uint8 rKey, uint8 gKey, uint8 bKey, bool
}
}
-} // End of namespace Graphics
+} // End of namespace Wintermute