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author | Tobia Tesan | 2013-07-10 11:42:16 +0200 |
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committer | Tobia Tesan | 2013-08-01 00:04:21 +0200 |
commit | 9f97ad6a3e9e10fa7164a4e545c1705896f77925 (patch) | |
tree | 5e6990f84f185d2e635c81eb9c36eaa268c7da14 /engines/wintermute/graphics/transparent_surface.cpp | |
parent | f014cccb94e0b3244a3e6dca91db7ca7552e6d79 (diff) | |
download | scummvm-rg350-9f97ad6a3e9e10fa7164a4e545c1705896f77925.tar.gz scummvm-rg350-9f97ad6a3e9e10fa7164a4e545c1705896f77925.tar.bz2 scummvm-rg350-9f97ad6a3e9e10fa7164a4e545c1705896f77925.zip |
WINTERMUTE: s/*transform/const &transform/
Diffstat (limited to 'engines/wintermute/graphics/transparent_surface.cpp')
-rw-r--r-- | engines/wintermute/graphics/transparent_surface.cpp | 87 |
1 files changed, 43 insertions, 44 deletions
diff --git a/engines/wintermute/graphics/transparent_surface.cpp b/engines/wintermute/graphics/transparent_surface.cpp index 07c2537d0f..0ec0b84f25 100644 --- a/engines/wintermute/graphics/transparent_surface.cpp +++ b/engines/wintermute/graphics/transparent_surface.cpp @@ -496,10 +496,9 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p return retSize; } -TransparentSurface *TransparentSurface::rotoscale(TransformStruct *transform) const { +TransparentSurface *TransparentSurface::rotoscale(const TransformStruct &transform) const { - assert (transform); - assert (transform->_angle != 0); // This would not be ideal + assert (transform._angle != 0); // This would not be ideal Point32 newHotspot; Common::Rect srcRect(0, 0, (int16)w, (int16)h); @@ -514,43 +513,43 @@ TransparentSurface *TransparentSurface::rotoscale(TransformStruct *transform) co target->create((uint16)dstW, (uint16)dstH, this->format); - uint32 invAngle = (360 - transform->_angle) % 360; + uint32 invAngle = (360 - transform._angle) % 360; float invCos = cos(invAngle * M_PI / 180.0); float invSin = sin(invAngle * M_PI / 180.0); float targX; float targY; - if (FAST_TRANSFORM) { - for (int y = 0; y < dstH; y++) { - for (int x = 0; x < dstW; x++) { - int x1 = x - newHotspot.x; - int y1 = y - newHotspot.y; +#if ENABLE_BILINEAR + for (int y = 0; y < dstH; y++) { + for (int x = 0; x < dstW; x++) { + int x1 = x - newHotspot.x; + int y1 = y - newHotspot.y; - targX = ((x1 * invCos - y1 * invSin)) * 100.0 / transform->_zoom.x + srcRect.left; - targY = ((x1 * invSin + y1 * invCos)) * 100.0 / transform->_zoom.y + srcRect.top; + targX = ((x1 * invCos - y1 * invSin)) * 100.0 / transform._zoom.x + srcRect.left; + targY = ((x1 * invSin + y1 * invCos)) * 100.0 / transform._zoom.y + srcRect.top; - targX += transform->_hotspot.x; - targY += transform->_hotspot.y; + targX += transform._hotspot.x; + targY += transform._hotspot.y; - copyPixelNearestNeighbor(targX, targY, x, y, srcRect, dstRect, this, target); - } + copyPixelBilinear(targX, targY, x, y, srcRect, dstRect, this, target); } - } else { - for (int y = 0; y < dstH; y++) { - for (int x = 0; x < dstW; x++) { - int x1 = x - newHotspot.x; - int y1 = y - newHotspot.y; + } +#else + for (int y = 0; y < dstH; y++) { + for (int x = 0; x < dstW; x++) { + int x1 = x - newHotspot.x; + int y1 = y - newHotspot.y; - targX = ((x1 * invCos - y1 * invSin)) * 100.0 / transform->_zoom.x + srcRect.left; - targY = ((x1 * invSin + y1 * invCos)) * 100.0 / transform->_zoom.y + srcRect.top; + targX = ((x1 * invCos - y1 * invSin)) * 100.0 / transform._zoom.x + srcRect.left; + targY = ((x1 * invSin + y1 * invCos)) * 100.0 / transform._zoom.y + srcRect.top; - targX += transform->_hotspot.x; - targY += transform->_hotspot.y; + targX += transform._hotspot.x; + targY += transform._hotspot.y; - copyPixelBilinear(targX, targY, x, y, srcRect, dstRect, this, target); - } + copyPixelNearestNeighbor(targX, targY, x, y, srcRect, dstRect, this, target); } } +#endif return target; } @@ -570,27 +569,27 @@ TransparentSurface *TransparentSurface::scale(uint16 newWidth, uint16 newHeight) target->create((uint16)dstW, (uint16)dstH, this->format); - if (FAST_TRANSFORM) { - int projX; - int projY; - for (int y = 0; y < dstH; y++) { - for (int x = 0; x < dstW; x++) { - projX = x / dstW * srcW; - projY = y / dstH * srcH; - copyPixelNearestNeighbor(projX, projY, x, y, srcRect, dstRect, this, target); - } +#if ENABLE_BILINEAR + float projX; + float projY; + for (int y = 0; y < dstH; y++) { + for (int x = 0; x < dstW; x++) { + projX = x / (float)dstW * srcW; + projY = y / (float)dstH * srcH; + copyPixelBilinear(projX, projY, x, y, srcRect, dstRect, this, target); } - } else { - float projX; - float projY; - for (int y = 0; y < dstH; y++) { - for (int x = 0; x < dstW; x++) { - projX = x / (float)dstW * srcW; - projY = y / (float)dstH * srcH; - copyPixelBilinear(projX, projY, x, y, srcRect, dstRect, this, target); - } + } +#else + int projX; + int projY; + for (int y = 0; y < dstH; y++) { + for (int x = 0; x < dstW; x++) { + projX = x / dstW * srcW; + projY = y / dstH * srcH; + copyPixelNearestNeighbor(projX, projY, x, y, srcRect, dstRect, this, target); } } +#endif return target; } |