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author | Willem Jan Palenstijn | 2013-09-26 10:50:12 +0200 |
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committer | Willem Jan Palenstijn | 2013-09-26 10:50:13 +0200 |
commit | 4e12600d7053cdd3740dc1b099f1c1071645ae34 (patch) | |
tree | 270ee7ee8a6e2aceacda17a49aba8d04bc1704a2 /engines/wintermute/graphics | |
parent | c6220a9cd1b5400242773dcb89dfbbc2a98453bd (diff) | |
parent | 265f7e463ee9265df7b675a43ce5861418090d2f (diff) | |
download | scummvm-rg350-4e12600d7053cdd3740dc1b099f1c1071645ae34.tar.gz scummvm-rg350-4e12600d7053cdd3740dc1b099f1c1071645ae34.tar.bz2 scummvm-rg350-4e12600d7053cdd3740dc1b099f1c1071645ae34.zip |
Merge branch 'wme_lineartickets' into wme_rendering
This replaces the (quadratic time) renderqueue drawnum logic by a
(linear time) approach based on following along the queue with an iterator.
This branch first implements the new iterator logic next to the old drawnum
logic, adding asserts that they produce identical results to facilitate testing
and debugging. The old code is removed after that.
Diffstat (limited to 'engines/wintermute/graphics')
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