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authorTobia Tesan2013-09-20 13:42:53 +0200
committerTobia Tesan2013-09-21 23:22:16 +0200
commit2e457d96e8095020bce006fd633382bde6c6ae26 (patch)
tree6a0355bd732100682b25caeb6cbe493edba1a848 /engines/wintermute/ui/ui_object.h
parentb033850e8a07595dee479a37d50e87a828be356c (diff)
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WINTERMUTE: Make some members of UIObject private
Diffstat (limited to 'engines/wintermute/ui/ui_object.h')
-rw-r--r--engines/wintermute/ui/ui_object.h44
1 files changed, 33 insertions, 11 deletions
diff --git a/engines/wintermute/ui/ui_object.h b/engines/wintermute/ui/ui_object.h
index 5d9508c2cf..bcd90082d1 100644
--- a/engines/wintermute/ui/ui_object.h
+++ b/engines/wintermute/ui/ui_object.h
@@ -41,7 +41,6 @@ class UIObject : public BaseObject {
public:
bool getTotalOffset(int *offsetX, int *offsetY);
- bool _canFocus;
bool focus();
virtual bool handleMouse(TMouseEvent event, TMouseButton button);
bool isFocused();
@@ -52,20 +51,11 @@ public:
virtual bool display(int offsetX) { return display(offsetX, 0); }
virtual bool display(int offsetX, int offsetY);
virtual void correctSize();
- bool _sharedFonts;
- bool _sharedImages;
void setText(const char *text);
- char *_text;
- BaseFont *_font;
- bool _visible;
+
UITiledImage *_back;
- bool _disable;
UIObject(BaseGame *inGame = nullptr);
virtual ~UIObject();
- int32 _width;
- int32 _height;
- TUIObjectType _type;
- BaseSprite *_image;
void setListener(BaseScriptHolder *object, BaseScriptHolder *listenerObject, uint32 listenerParam);
BaseScriptHolder *_listenerParamObject;
uint32 _listenerParamDWORD;
@@ -78,6 +68,38 @@ public:
virtual bool scSetProperty(const char *name, ScValue *value) override;
virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override;
virtual const char *scToString() override;
+ TUIObjectType _type;
+
+ int32 getWidth();
+ int32 getHeight();
+ void setHeight(int32 height);
+ void setWidth(int32 width);
+ bool isDisabled();
+ void setDisabled(bool disable);
+ bool isVisible();
+ void setVisible(bool visible);
+ bool hasSharedFonts();
+ void setSharedFonts(bool shared);
+ bool hasSharedImages();
+ void setSharedImages(bool shared);
+ BaseSprite *getImage();
+ void putImage(BaseSprite *image);
+ void putFont(BaseFont *font);
+ BaseFont *getFont();
+ bool canFocus();
+
+protected:
+ BaseSprite *_image;
+ BaseFont *_font;
+ bool _sharedFonts;
+ bool _sharedImages;
+ char *_text;
+ bool _visible;
+ bool _disable;
+ int32 _width;
+ int32 _height;
+ bool _canFocus;
+
};
} // End of namespace Wintermute