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author | Tobia Tesan | 2013-09-20 01:25:41 +0200 |
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committer | Tobia Tesan | 2013-09-21 23:22:12 +0200 |
commit | b033850e8a07595dee479a37d50e87a828be356c (patch) | |
tree | 2af686316335e36d4c73404354022a500575f46f /engines/wintermute/ui/ui_window.cpp | |
parent | 38369687fe3c0876f7f428fc8eee0b37c9f45579 (diff) | |
download | scummvm-rg350-b033850e8a07595dee479a37d50e87a828be356c.tar.gz scummvm-rg350-b033850e8a07595dee479a37d50e87a828be356c.tar.bz2 scummvm-rg350-b033850e8a07595dee479a37d50e87a828be356c.zip |
WINTERMUTE: Keep attributes in UIWindow private
Diffstat (limited to 'engines/wintermute/ui/ui_window.cpp')
-rw-r--r-- | engines/wintermute/ui/ui_window.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/engines/wintermute/ui/ui_window.cpp b/engines/wintermute/ui/ui_window.cpp index 9066ee9f5b..e8acd11a2c 100644 --- a/engines/wintermute/ui/ui_window.cpp +++ b/engines/wintermute/ui/ui_window.cpp @@ -1442,4 +1442,14 @@ bool UIWindow::getWindowObjects(BaseArray<UIObject *> &objects, bool interactive return STATUS_OK; } +bool UIWindow::getInGame() { + return _inGame; +} + +TWindowMode UIWindow::getMode() { + return _mode; +} + + + } // End of namespace Wintermute |