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authorEinar Johan Trøan Sømåen2013-09-30 11:19:54 +0200
committerEinar Johan Trøan Sømåen2013-09-30 11:19:54 +0200
commitccd3258bdccaf7290137aea5b98889a9568547db (patch)
treed2b48a82ed49a5a55a465339f69a3b4b46ee2dab /engines/wintermute/ui/ui_window.cpp
parent12e7cb401f80d8e1dee1af67817333d897508dfb (diff)
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WINTERMUTE: Use ; and not , to separate delete and new.
Diffstat (limited to 'engines/wintermute/ui/ui_window.cpp')
-rw-r--r--engines/wintermute/ui/ui_window.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/wintermute/ui/ui_window.cpp b/engines/wintermute/ui/ui_window.cpp
index a54f7c5da1..da681b9153 100644
--- a/engines/wintermute/ui/ui_window.cpp
+++ b/engines/wintermute/ui/ui_window.cpp
@@ -400,8 +400,8 @@ bool UIWindow::loadBuffer(byte *buffer, bool complete) {
break;
case TOKEN_IMAGE_INACTIVE:
- delete _imageInactive,
- _imageInactive = new BaseSprite(_gameRef);
+ delete _imageInactive;
+ _imageInactive = new BaseSprite(_gameRef);
if (!_imageInactive || DID_FAIL(_imageInactive->loadFile((char *)params))) {
delete _imageInactive;
_imageInactive = nullptr;