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authorEinar Johan Trøan Sømåen2013-04-18 18:04:51 +0200
committerEinar Johan Trøan Sømåen2013-04-18 18:04:51 +0200
commit6c55213cd5a63ff198a25573ad38672e7faa02ce (patch)
treee91f4fda30f287f5fc9a6da4a581489f81a7ab73 /engines/wintermute/ui/ui_window.h
parentb6242d0ea5603f73b488ed144ee3807b89829072 (diff)
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WINTERMUTE: Add 'override' to most Script-related functions.
Diffstat (limited to 'engines/wintermute/ui/ui_window.h')
-rw-r--r--engines/wintermute/ui/ui_window.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/wintermute/ui/ui_window.h b/engines/wintermute/ui/ui_window.h
index ae035c65c7..70799cea25 100644
--- a/engines/wintermute/ui/ui_window.h
+++ b/engines/wintermute/ui/ui_window.h
@@ -68,10 +68,10 @@ public:
bool enableWidget(const char *name, bool enable = true);
Rect32 _titleRect;
Rect32 _dragRect;
- virtual bool display(int offsetX = 0, int offsetY = 0);
+ virtual bool display(int offsetX = 0, int offsetY = 0) override;
UIWindow(BaseGame *inGame);
virtual ~UIWindow();
- virtual bool handleKeypress(Common::Event *event, bool printable = false);
+ virtual bool handleKeypress(Common::Event *event, bool printable = false) override;
BaseArray<UIObject *> _widgets;
TTextAlign _titleAlign;
bool loadFile(const char *filename);
@@ -80,12 +80,12 @@ public:
BaseFont *_fontInactive;
BaseSprite *_imageInactive;
virtual bool listen(BaseScriptHolder *param1, uint32 param2);
- virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent);
+ virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent) override;
// scripting interface
- virtual ScValue *scGetProperty(const Common::String &name);
- virtual bool scSetProperty(const char *name, ScValue *value);
- virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name);
+ virtual ScValue *scGetProperty(const Common::String &name) override;
+ virtual bool scSetProperty(const char *name, ScValue *value) override;
+ virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override;
virtual const char *scToString();
};