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authorEinar Johan Trøan Sømåen2012-07-25 20:00:58 +0200
committerEinar Johan Trøan Sømåen2012-07-25 20:00:58 +0200
commit6e55e32a381d1219dfbe8d3c1532d55b28291192 (patch)
treebe0675bdbb14236502a154dbd1fea229c9ef4176 /engines/wintermute/ui/ui_window.h
parent6331bea4231b5db86d01a8f21b5ff84e4b96d8f6 (diff)
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WINTERMUTE: Cleanup and comment BaseRenderer a bit
Diffstat (limited to 'engines/wintermute/ui/ui_window.h')
-rw-r--r--engines/wintermute/ui/ui_window.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/wintermute/ui/ui_window.h b/engines/wintermute/ui/ui_window.h
index 9e8862471c..c2baeb1ea1 100644
--- a/engines/wintermute/ui/ui_window.h
+++ b/engines/wintermute/ui/ui_window.h
@@ -38,6 +38,7 @@ namespace WinterMute {
class UIButton;
class BaseViewport;
class UIWindow : public UIObject {
+ uint32 _fadeColor;
public:
bool getWindowObjects(BaseArray<UIObject *, UIObject *> &Objects, bool InteractiveOnly);
@@ -49,7 +50,7 @@ public:
bool _inGame;
bool _isMenu;
bool _fadeBackground;
- uint32 _fadeColor;
+
virtual bool handleMouseWheel(int delta);
UIWindow *_shieldWindow;
UIButton *_shieldButton;