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author | Strangerke | 2012-10-10 08:26:41 +0200 |
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committer | Strangerke | 2012-10-10 08:26:41 +0200 |
commit | b164cbb571fc4e0f2a6f002760a851d8ac592540 (patch) | |
tree | 4d25f2e1f8241f6f3352fd9fb1135f5faa36dfd4 /engines/wintermute/video/video_player.cpp | |
parent | b2f2f8d7b08b40e43702e8db325f8136066f10be (diff) | |
parent | 1e200620d673af4acdd2d128ed6e390df001aacf (diff) | |
download | scummvm-rg350-b164cbb571fc4e0f2a6f002760a851d8ac592540.tar.gz scummvm-rg350-b164cbb571fc4e0f2a6f002760a851d8ac592540.tar.bz2 scummvm-rg350-b164cbb571fc4e0f2a6f002760a851d8ac592540.zip |
Merge branch 'master' of github.com:scummvm/scummvm into mortevielle
Conflicts:
base/plugins.cpp
configure
Diffstat (limited to 'engines/wintermute/video/video_player.cpp')
-rw-r--r-- | engines/wintermute/video/video_player.cpp | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/engines/wintermute/video/video_player.cpp b/engines/wintermute/video/video_player.cpp new file mode 100644 index 0000000000..2577b8aedc --- /dev/null +++ b/engines/wintermute/video/video_player.cpp @@ -0,0 +1,109 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + + +#include "engines/wintermute/video/video_player.h" + +namespace Wintermute { + +////////////////////////////////////////////////////////////////////// +// Construction/Destruction +////////////////////////////////////////////////////////////////////// + +////////////////////////////////////////////////////////////////////////// +VideoPlayer::VideoPlayer(BaseGame *inGame) : BaseClass(inGame) { + setDefaults(); +} + +////////////////////////////////////////////////////////////////////////// +bool VideoPlayer::setDefaults() { + _playing = false; + _videoEndTime = 0; + _soundAvailable = false; + _startTime = 0; + _totalVideoTime = 0; + _playPosX = _playPosY = 0; + _playZoom = 0.0f; + + _filename = NULL; + + _slowRendering = false; + + _currentSubtitle = 0; + _showSubtitle = false; + + return STATUS_OK; +} + +////////////////////////////////////////////////////////////////////////// +VideoPlayer::~VideoPlayer() { + cleanup(); +} + +////////////////////////////////////////////////////////////////////////// +bool VideoPlayer::cleanup() { + return 0; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoPlayer::initialize(const char *inFilename, const char *subtitleFile) { + warning("VideoPlayer: %s %s - Not implemented yet", inFilename, subtitleFile); + return STATUS_OK; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoPlayer::update() { + return 0; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoPlayer::display() { + return 0; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoPlayer::play(TVideoPlayback type, int x, int y, bool freezeMusic) { + return STATUS_OK; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoPlayer::stop() { + return STATUS_OK; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoPlayer::isPlaying() { + return _playing; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoPlayer::loadSubtitles(const char *filename, const char *subtitleFile) { + return STATUS_OK; +} + +} // end of namespace Wintermute |