aboutsummaryrefslogtreecommitdiff
path: root/engines/wintermute/video/video_player.cpp
diff options
context:
space:
mode:
authorStrangerke2012-10-10 08:26:41 +0200
committerStrangerke2012-10-10 08:26:41 +0200
commitb164cbb571fc4e0f2a6f002760a851d8ac592540 (patch)
tree4d25f2e1f8241f6f3352fd9fb1135f5faa36dfd4 /engines/wintermute/video/video_player.cpp
parentb2f2f8d7b08b40e43702e8db325f8136066f10be (diff)
parent1e200620d673af4acdd2d128ed6e390df001aacf (diff)
downloadscummvm-rg350-b164cbb571fc4e0f2a6f002760a851d8ac592540.tar.gz
scummvm-rg350-b164cbb571fc4e0f2a6f002760a851d8ac592540.tar.bz2
scummvm-rg350-b164cbb571fc4e0f2a6f002760a851d8ac592540.zip
Merge branch 'master' of github.com:scummvm/scummvm into mortevielle
Conflicts: base/plugins.cpp configure
Diffstat (limited to 'engines/wintermute/video/video_player.cpp')
-rw-r--r--engines/wintermute/video/video_player.cpp109
1 files changed, 109 insertions, 0 deletions
diff --git a/engines/wintermute/video/video_player.cpp b/engines/wintermute/video/video_player.cpp
new file mode 100644
index 0000000000..2577b8aedc
--- /dev/null
+++ b/engines/wintermute/video/video_player.cpp
@@ -0,0 +1,109 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+
+#include "engines/wintermute/video/video_player.h"
+
+namespace Wintermute {
+
+//////////////////////////////////////////////////////////////////////
+// Construction/Destruction
+//////////////////////////////////////////////////////////////////////
+
+//////////////////////////////////////////////////////////////////////////
+VideoPlayer::VideoPlayer(BaseGame *inGame) : BaseClass(inGame) {
+ setDefaults();
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoPlayer::setDefaults() {
+ _playing = false;
+ _videoEndTime = 0;
+ _soundAvailable = false;
+ _startTime = 0;
+ _totalVideoTime = 0;
+ _playPosX = _playPosY = 0;
+ _playZoom = 0.0f;
+
+ _filename = NULL;
+
+ _slowRendering = false;
+
+ _currentSubtitle = 0;
+ _showSubtitle = false;
+
+ return STATUS_OK;
+}
+
+//////////////////////////////////////////////////////////////////////////
+VideoPlayer::~VideoPlayer() {
+ cleanup();
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoPlayer::cleanup() {
+ return 0;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoPlayer::initialize(const char *inFilename, const char *subtitleFile) {
+ warning("VideoPlayer: %s %s - Not implemented yet", inFilename, subtitleFile);
+ return STATUS_OK;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoPlayer::update() {
+ return 0;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoPlayer::display() {
+ return 0;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoPlayer::play(TVideoPlayback type, int x, int y, bool freezeMusic) {
+ return STATUS_OK;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoPlayer::stop() {
+ return STATUS_OK;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoPlayer::isPlaying() {
+ return _playing;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoPlayer::loadSubtitles(const char *filename, const char *subtitleFile) {
+ return STATUS_OK;
+}
+
+} // end of namespace Wintermute