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author | Tobia Tesan | 2014-02-07 12:14:23 +0100 |
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committer | Tobia Tesan | 2014-10-15 21:36:45 +0200 |
commit | 8decf3d7424c8cb8eeae99d0aede78c445f18e9f (patch) | |
tree | 86d6132ed2eb4dd5466b148c2b6d24089c95120a /engines/wintermute/video/video_subtitler.cpp | |
parent | 2eee488e364460772dcb8a85962f6c210810587b (diff) | |
download | scummvm-rg350-8decf3d7424c8cb8eeae99d0aede78c445f18e9f.tar.gz scummvm-rg350-8decf3d7424c8cb8eeae99d0aede78c445f18e9f.tar.bz2 scummvm-rg350-8decf3d7424c8cb8eeae99d0aede78c445f18e9f.zip |
WINTERMUTE: Remove ////-style separators from imported subtitle code
Diffstat (limited to 'engines/wintermute/video/video_subtitler.cpp')
-rw-r--r-- | engines/wintermute/video/video_subtitler.cpp | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/engines/wintermute/video/video_subtitler.cpp b/engines/wintermute/video/video_subtitler.cpp index a1294dd3d4..b85e179b7c 100644 --- a/engines/wintermute/video/video_subtitler.cpp +++ b/engines/wintermute/video/video_subtitler.cpp @@ -34,14 +34,13 @@ #include "engines/wintermute/base/gfx/base_renderer.h" namespace Wintermute { -////////////////////////////////////////////////////////////////////////// + VideoSubtitler::VideoSubtitler(BaseGame *inGame): BaseClass(inGame) { _lastSample = -1; _currentSubtitle = 0; _showSubtitle = false; } -////////////////////////////////////////////////////////////////////////// VideoSubtitler::~VideoSubtitler(void) { for (uint i = 0; i < _subtitles.size(); i++) { delete _subtitles[i]; @@ -50,8 +49,6 @@ VideoSubtitler::~VideoSubtitler(void) { _subtitles.clear(); } - -////////////////////////////////////////////////////////////////////////// bool VideoSubtitler::loadSubtitles(const char *filename, const char *subtitleFile) { if (!filename) { return false; @@ -182,7 +179,6 @@ bool VideoSubtitler::loadSubtitles(const char *filename, const char *subtitleFil return true; } -////////////////////////////////////////////////////////////////////////// bool VideoSubtitler::display() { if (_showSubtitle) { BaseFont *font = _gameRef->getVideoFont() ? _gameRef->getVideoFont() : _gameRef->getSystemFont(); @@ -195,7 +191,6 @@ bool VideoSubtitler::display() { return false; } -////////////////////////////////////////////////////////////////////////// bool VideoSubtitler::update(long frame) { if (frame != _lastSample) { /* @@ -252,4 +247,5 @@ bool VideoSubtitler::update(long frame) { } return false; } -} + +} // End of namespace Wintermute |