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author | Tobia Tesan | 2014-10-15 20:29:41 +0200 |
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committer | Tobia Tesan | 2014-10-15 21:36:38 +0200 |
commit | 621a068c0065783bba0430f57b71112d7e42a5a9 (patch) | |
tree | d7ed108ce65e6a30b81161076eb3cbfef6d25c31 /engines/wintermute/video/video_subtitler.h | |
parent | ad5fde9db3767bee7af4e8c23277a07cad705de7 (diff) | |
download | scummvm-rg350-621a068c0065783bba0430f57b71112d7e42a5a9.tar.gz scummvm-rg350-621a068c0065783bba0430f57b71112d7e42a5a9.tar.bz2 scummvm-rg350-621a068c0065783bba0430f57b71112d7e42a5a9.zip |
WINTERMUTE: Mass ScummVM-style renaming in subtitles code
Diffstat (limited to 'engines/wintermute/video/video_subtitler.h')
-rw-r--r-- | engines/wintermute/video/video_subtitler.h | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/engines/wintermute/video/video_subtitler.h b/engines/wintermute/video/video_subtitler.h index 25641bc574..e42fbeb505 100644 --- a/engines/wintermute/video/video_subtitler.h +++ b/engines/wintermute/video/video_subtitler.h @@ -34,19 +34,18 @@ namespace Wintermute { -class CVidSubtitler : - public BaseClass { +class VideoSubtitler : public BaseClass { public: - CVidSubtitler(BaseGame *inGame); - virtual ~CVidSubtitler(void); - - bool m_ShowSubtitle; - int m_CurrentSubtitle; - bool LoadSubtitles(const char *Filename, const char *SubtitleFile); - bool Display(); - bool Update(long Frame); - long m_LastSample; - Common::Array<CVidSubtitle *> m_Subtitles; + VideoSubtitler(BaseGame *inGame); + virtual ~VideoSubtitler(void); + + bool _showSubtitle; + int _currentSubtitle; + bool loadSubtitles(const char *filename, const char *subtitleFile); + bool display(); + bool update(long frame); + long _lastSample; + Common::Array<VideoSubtitle *> _subtitles; }; } |