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authorEinar Johan Trøan Sømåen2012-07-21 18:19:07 +0200
committerEinar Johan Trøan Sømåen2012-07-21 19:15:33 +0200
commit5683f076331d2831eb4720b65bb53e8d01ca33ee (patch)
tree4357d989476643db887d5f5a95f6fd165afd0514 /engines/wintermute/wintermute.cpp
parent0622b2c5b8260c0f0c01122d6fbc5e10013d1613 (diff)
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WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames
This is mostly a lead-up to namespacing the Ad/Base folders, and then possibly removing the prefixes from the files, it also has the added benefit of getting rid of the odd case-typos that makes for issues on platforms that don't ignore case.
Diffstat (limited to 'engines/wintermute/wintermute.cpp')
-rw-r--r--engines/wintermute/wintermute.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp
index 220e9f4057..2a651baabf 100644
--- a/engines/wintermute/wintermute.cpp
+++ b/engines/wintermute/wintermute.cpp
@@ -31,13 +31,13 @@
#include "common/fs.h"
#include "engines/util.h"
-#include "engines/wintermute/ad/AdGame.h"
+#include "engines/wintermute/ad/ad_game.h"
#include "engines/wintermute/wintermute.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/BRegistry.h"
+#include "engines/wintermute/base/base_registry.h"
-#include "engines/wintermute/base/BSoundMgr.h"
-#include "engines/wintermute/base/scriptables/ScEngine.h"
+#include "engines/wintermute/base/sound/base_sound_manager.h"
+#include "engines/wintermute/base/scriptables/script_engine.h"
namespace WinterMute {