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authorEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
committerEinar Johan Trøan Sømåen2012-07-21 21:01:47 +0200
commitb5a07fef8ebf29f7f44b15d9b34799c7e115fdad (patch)
tree76599c7b51aa6ad0447cb6ff6847f9eba54a679a /engines/wintermute/wintermute.h
parent2e82471240804df65acdf51c43ea044cbb81ae68 (diff)
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WINTERMUTE: Get rid of the C-prefix for class-definitions.
Diffstat (limited to 'engines/wintermute/wintermute.h')
-rw-r--r--engines/wintermute/wintermute.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/wintermute/wintermute.h b/engines/wintermute/wintermute.h
index bf716a5a1f..b37f495b5e 100644
--- a/engines/wintermute/wintermute.h
+++ b/engines/wintermute/wintermute.h
@@ -31,8 +31,8 @@
namespace WinterMute {
class Console;
-class CBGame;
-class CSysClassRegistry;
+class BaseGame;
+class SystemClassRegistry;
// our engine debug channels
enum {
kWinterMuteDebugLog = 1 << 0, // The debug-logs from the original engine
@@ -49,15 +49,15 @@ public:
virtual Common::Error run();
virtual bool hasFeature(EngineFeature f) const;
Common::SaveFileManager *getSaveFileMan() { return _saveFileMan; }
- CSysClassRegistry *getClassRegistry(){ return _classReg; }
+ SystemClassRegistry *getClassRegistry(){ return _classReg; }
uint32 randInt(int from, int to);
private:
int init();
void deinit();
int messageLoop();
Console *_console;
- CBGame *_game;
- CSysClassRegistry *_classReg;
+ BaseGame *_game;
+ SystemClassRegistry *_classReg;
// We need random numbers
Common::RandomSource *_rnd;
const ADGameDescription *_gameDescription;