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authorPaul Gilbert2018-08-17 20:30:20 -0700
committerPaul Gilbert2018-08-17 20:30:20 -0700
commit11e33ba3fc1b65789358485fa50cdbc0cf26aac7 (patch)
treeebb245cf6617e1ac0b35bf3681307bcbc541b230 /engines/wintermute
parentc8d3af3874d7c814a9f1f03ad740c3e9f8386eaa (diff)
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JANITORIAL: Removing trailing spaces after int casts
Diffstat (limited to 'engines/wintermute')
-rw-r--r--engines/wintermute/ad/ad_actor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wintermute/ad/ad_actor.cpp b/engines/wintermute/ad/ad_actor.cpp
index 4661d3bca0..fdef2e170d 100644
--- a/engines/wintermute/ad/ad_actor.cpp
+++ b/engines/wintermute/ad/ad_actor.cpp
@@ -878,7 +878,7 @@ void AdActor::getNextStep() {
maxStepX--;
}
- if (((AdGame *)_gameRef)->_scene->isBlockedAt((int)_pFX, (int) _pFY, true, this)) {
+ if (((AdGame *)_gameRef)->_scene->isBlockedAt((int)_pFX, (int)_pFY, true, this)) {
if (_pFCount == 0) {
_state = _nextState;
_nextState = STATE_READY;