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author | Tobia Tesan | 2016-02-26 17:24:51 +0100 |
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committer | Tobia Tesan | 2016-02-29 14:51:55 +0100 |
commit | 19267e0c5e9d36857b8eef2e14ddd7883b3f5faa (patch) | |
tree | c3d9c884e96cd392478ee95a9dfbc0d184a801b6 /engines/wintermute | |
parent | 8f82674eaf337b85629ddbabb8849510adbbd36a (diff) | |
download | scummvm-rg350-19267e0c5e9d36857b8eef2e14ddd7883b3f5faa.tar.gz scummvm-rg350-19267e0c5e9d36857b8eef2e14ddd7883b3f5faa.tar.bz2 scummvm-rg350-19267e0c5e9d36857b8eef2e14ddd7883b3f5faa.zip |
WINTERMUTE: Add Breakpoint class
Diffstat (limited to 'engines/wintermute')
-rw-r--r-- | engines/wintermute/debugger/breakpoint.cpp | 68 | ||||
-rw-r--r-- | engines/wintermute/debugger/breakpoint.h | 58 | ||||
-rw-r--r-- | engines/wintermute/module.mk | 1 |
3 files changed, 127 insertions, 0 deletions
diff --git a/engines/wintermute/debugger/breakpoint.cpp b/engines/wintermute/debugger/breakpoint.cpp new file mode 100644 index 0000000000..7f2a02b0ea --- /dev/null +++ b/engines/wintermute/debugger/breakpoint.cpp @@ -0,0 +1,68 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "breakpoint.h" +#include "engines/wintermute/base/scriptables/debuggable/debuggable_script.h" +#include "script_monitor.h" + +namespace Wintermute { + +Breakpoint::Breakpoint(const Common::String &filename, uint line, ScriptMonitor *monitor) : + _filename(filename), _line(line), _monitor(monitor), _enabled(0), _hits(0) {} + +void Breakpoint::hit(DebuggableScript *script) { + _hits++; + _monitor->onBreakpoint(this, script); +} + +Common::String Breakpoint::getFilename() const { + return _filename; +} +int Breakpoint::getLine() const { + return _line; +} +int Breakpoint::getHits() const { + return _hits; +} +bool Breakpoint::isEnabled() const { + return _enabled; +} +void Breakpoint::enable() { + _enabled = true; +} +void Breakpoint::disable() { + _enabled = false; +} + +void Breakpoint::evaluate(DebuggableScript *script) { + if (isEnabled() && + getLine() == script->_currentLine && + !getFilename().compareTo(script->_filename)) { + hit(script); + } +} + +Breakpoint::~Breakpoint() { + // Nothing to take care of in here +} + +} // End of namespace Wintermute diff --git a/engines/wintermute/debugger/breakpoint.h b/engines/wintermute/debugger/breakpoint.h new file mode 100644 index 0000000000..3757791ba3 --- /dev/null +++ b/engines/wintermute/debugger/breakpoint.h @@ -0,0 +1,58 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BREAKPOINT_H_ +#define BREAKPOINT_H_ +#include "common/str.h" + +namespace Wintermute { + +class ScriptMonitor; +class DebuggableScript; + +class Breakpoint { + const Common::String _filename; + const uint _line; + uint _hits; + bool _enabled; + ScriptMonitor *_monitor; + void hit(DebuggableScript *script); +public: + Breakpoint(const Common::String &filename, uint line, ScriptMonitor *monitor); + /** + * This should be called inside the interpreter; the breakpoint is evaluated + * in the context of script, and, if it is enabled and filename & line match, + * the attached ScriptMonitor is notified. + */ + void evaluate(DebuggableScript* script); + Common::String getFilename() const; + int getLine() const; + int getHits() const; + bool isEnabled() const; + void enable(); + void disable(); + virtual ~Breakpoint(); +}; + +} // End of namespace Wintermute + +#endif /* BREAKPOINT_H_ */ diff --git a/engines/wintermute/module.mk b/engines/wintermute/module.mk index 4d8e9b99de..ca163d9957 100644 --- a/engines/wintermute/module.mk +++ b/engines/wintermute/module.mk @@ -90,6 +90,7 @@ MODULE_OBJS := \ base/saveload.o \ base/save_thumb_helper.o \ base/timer.o \ + debugger/breakpoint.o \ debugger/error.o \ debugger/script_monitor.o \ detection.o \ |