diff options
author | Paul Gilbert | 2016-03-20 14:55:41 -0400 |
---|---|---|
committer | Paul Gilbert | 2016-03-20 14:55:41 -0400 |
commit | 3c852cc240221785598023de56e5a71a0d8806fa (patch) | |
tree | c2a64b811586e4e9d8a4d5baa04d5c4f9d23bd08 /engines/wintermute | |
parent | ea54e6244e75c609e6886ba210f80fb22c479d3f (diff) | |
parent | 509a00109e79156e91c062f145ac3aa86ec8584e (diff) | |
download | scummvm-rg350-3c852cc240221785598023de56e5a71a0d8806fa.tar.gz scummvm-rg350-3c852cc240221785598023de56e5a71a0d8806fa.tar.bz2 scummvm-rg350-3c852cc240221785598023de56e5a71a0d8806fa.zip |
Merge branch 'master' into titanic
Diffstat (limited to 'engines/wintermute')
-rw-r--r-- | engines/wintermute/ad/ad_actor.cpp | 4 | ||||
-rw-r--r-- | engines/wintermute/base/base_engine.h | 2 | ||||
-rw-r--r-- | engines/wintermute/base/base_persistence_manager.cpp | 12 | ||||
-rw-r--r-- | engines/wintermute/base/base_persistence_manager.h | 4 | ||||
-rw-r--r-- | engines/wintermute/base/base_sub_frame.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/base/file/base_disk_file.cpp | 27 | ||||
-rw-r--r-- | engines/wintermute/configure.engine | 2 | ||||
-rw-r--r-- | engines/wintermute/detection.cpp | 10 | ||||
-rw-r--r-- | engines/wintermute/detection_tables.h | 5 | ||||
-rw-r--r-- | engines/wintermute/wintermute.cpp | 2 |
10 files changed, 44 insertions, 26 deletions
diff --git a/engines/wintermute/ad/ad_actor.cpp b/engines/wintermute/ad/ad_actor.cpp index 9d5a35464a..4661d3bca0 100644 --- a/engines/wintermute/ad/ad_actor.cpp +++ b/engines/wintermute/ad/ad_actor.cpp @@ -958,13 +958,13 @@ bool AdActor::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, stack->correctParams(1); ScValue *val = stack->pop(); if (!val->isNative()) { - script->runtimeError("actor.%s method accepts an entity refrence only", name); + script->runtimeError("actor.%s method accepts an entity reference only", name); stack->pushNULL(); return STATUS_OK; } AdObject *obj = (AdObject *)val->getNative(); if (!obj || obj->getType() != OBJECT_ENTITY) { - script->runtimeError("actor.%s method accepts an entity refrence only", name); + script->runtimeError("actor.%s method accepts an entity reference only", name); stack->pushNULL(); return STATUS_OK; } diff --git a/engines/wintermute/base/base_engine.h b/engines/wintermute/base/base_engine.h index 0f4a6b0775..cbf5d92d00 100644 --- a/engines/wintermute/base/base_engine.h +++ b/engines/wintermute/base/base_engine.h @@ -74,7 +74,7 @@ public: static const Timer *getTimer(); static const Timer *getLiveTimer(); static void LOG(bool res, const char *fmt, ...); - const char *getGameTargetName() const { return _targetName.c_str(); } + Common::String getGameTargetName() const { return _targetName; } Common::String getGameId() const { return _gameId; } Common::Language getLanguage() const { return _language; } WMETargetExecutable getTargetExecutable() const { diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp index bb5e0c4091..39462f7a15 100644 --- a/engines/wintermute/base/base_persistence_manager.cpp +++ b/engines/wintermute/base/base_persistence_manager.cpp @@ -56,7 +56,7 @@ namespace Wintermute { #define SAVE_MAGIC_3 0x12564154 ////////////////////////////////////////////////////////////////////////// -BasePersistenceManager::BasePersistenceManager(const char *savePrefix, bool deleteSingleton) { +BasePersistenceManager::BasePersistenceManager(const Common::String &savePrefix, bool deleteSingleton) { _saving = false; _offset = 0; _saveStream = nullptr; @@ -91,7 +91,7 @@ BasePersistenceManager::BasePersistenceManager(const char *savePrefix, bool dele _thumbnailDataSize = 0; _thumbnailData = nullptr; - if (savePrefix) { + if (savePrefix != "") { _savePrefix = savePrefix; } else if (_gameRef) { _savePrefix = _gameRef->getGameTargetName(); @@ -215,8 +215,8 @@ bool BasePersistenceManager::getSaveExists(int slot) { } ////////////////////////////////////////////////////////////////////////// -bool BasePersistenceManager::initSave(const char *desc) { - if (!desc) { +bool BasePersistenceManager::initSave(const Common::String &desc) { + if (desc == "") { return STATUS_FAILED; } @@ -297,11 +297,11 @@ bool BasePersistenceManager::initSave(const char *desc) { uint32 dataOffset = _offset + sizeof(uint32) + // data offset - sizeof(uint32) + strlen(desc) + 1 + // description + sizeof(uint32) + strlen(desc.c_str()) + 1 + // description sizeof(uint32); // timestamp putDWORD(dataOffset); - putString(desc); + putString(desc.c_str()); g_system->getTimeAndDate(_savedTimestamp); putTimeDate(_savedTimestamp); diff --git a/engines/wintermute/base/base_persistence_manager.h b/engines/wintermute/base/base_persistence_manager.h index 373d1580de..760b45c907 100644 --- a/engines/wintermute/base/base_persistence_manager.h +++ b/engines/wintermute/base/base_persistence_manager.h @@ -63,7 +63,7 @@ public: uint32 getMaxUsedSlot(); bool getSaveExists(int slot); bool initLoad(const Common::String &filename); - bool initSave(const char *desc); + bool initSave(const Common::String &desc); bool getBytes(byte *buffer, uint32 size); bool putBytes(byte *buffer, uint32 size); uint32 _offset; @@ -86,7 +86,7 @@ public: bool transferCharPtr(const char *name, char **val); bool transferString(const char *name, Common::String *val); bool transferVector2(const char *name, Vector2 *val); - BasePersistenceManager(const char *savePrefix = nullptr, bool deleteSingleton = false); + BasePersistenceManager(const Common::String &savePrefix = "", bool deleteSingleton = false); virtual ~BasePersistenceManager(); bool checkVersion(byte verMajor, byte verMinor, byte verBuild); diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp index 4388942064..6d0c48ff17 100644 --- a/engines/wintermute/base/base_sub_frame.cpp +++ b/engines/wintermute/base/base_sub_frame.cpp @@ -268,7 +268,7 @@ bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, fl Common::Point origin(x, y); Common::Point newOrigin; Rect32 oldRect1 = getRect(); - Common::Rect oldRect(oldRect1.top, oldRect1.left, oldRect1.bottom, oldRect1.right); + Common::Rect oldRect(oldRect1.left, oldRect1.top, oldRect1.right, oldRect1.bottom); Common::Point newHotspot; Graphics::TransformStruct transform = Graphics::TransformStruct(zoomX, zoomY, (uint32)rotate, _hotspotX, _hotspotY, blendMode, alpha, _mirrorX, _mirrorY, 0, 0); Rect32 newRect = Graphics::TransformTools::newRect(oldRect, transform, &newHotspot); diff --git a/engines/wintermute/base/file/base_disk_file.cpp b/engines/wintermute/base/file/base_disk_file.cpp index 82a9e24dfb..d0c51616f4 100644 --- a/engines/wintermute/base/file/base_disk_file.cpp +++ b/engines/wintermute/base/file/base_disk_file.cpp @@ -113,13 +113,28 @@ Common::SeekableReadStream *openDiskFile(const Common::String &filename) { Common::String fixedFilename = filename; correctSlashes(fixedFilename); - // Absolute path: TODO: Add specific fallbacks here. + // HACK: There are a few games around which mistakenly refer to absolute paths in the scripts. + // The original interpreter on Windows usually simply ignores them when it can't find them. + // We try to turn the known ones into relative paths. if (fixedFilename.contains(':')) { - if (fixedFilename.hasPrefix("c:/windows/fonts/")) { // East Side Story refers to "c:\windows\fonts\framd.ttf" - fixedFilename = filename.c_str() + 14; - } else if (fixedFilename.hasPrefix("c:/carol6/svn/data/")) { // Carol Reed 6: Black Circle refers to "c:\carol6\svn\data\sprites\system\help.png" - fixedFilename = fixedFilename.c_str() + 19; - } else { + const char* const knownPrefixes[] = { // Known absolute paths + "c:/windows/fonts/", // East Side Story refers to "c:\windows\fonts\framd.ttf" + "c:/carol6/svn/data/", // Carol Reed 6: Black Circle refers to "c:\carol6\svn\data\sprites\system\help.png" + "f:/dokument/spel 5/demo/data/" // Carol Reed 5 (non-demo) refers to "f:\dokument\spel 5\demo\data\scenes\credits\op_cred_00\op_cred_00.jpg" + }; + + bool matched = false; + + for (uint i = 0; i < ARRAYSIZE(knownPrefixes); i++) { + if (fixedFilename.hasPrefix(knownPrefixes[i])) { + fixedFilename = fixedFilename.c_str() + strlen(knownPrefixes[i]); + matched = true; + } + } + + if (!matched) { + // fixedFilename is unchanged and thus still broken, none of the above workarounds worked. + // We can only bail out error("openDiskFile::Absolute path or invalid filename used in %s", filename.c_str()); } } diff --git a/engines/wintermute/configure.engine b/engines/wintermute/configure.engine index bdaf49de3f..55385776de 100644 --- a/engines/wintermute/configure.engine +++ b/engines/wintermute/configure.engine @@ -1,3 +1,3 @@ # This file is included from the main "configure" script # add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps] -add_engine wintermute "Wintermute" yes "" "" "jpeg png zlib vorbis 16bit" +add_engine wintermute "Wintermute" yes "" "" "jpeg png zlib vorbis 16bit highres" diff --git a/engines/wintermute/detection.cpp b/engines/wintermute/detection.cpp index aca682ae99..f77eb5c64d 100644 --- a/engines/wintermute/detection.cpp +++ b/engines/wintermute/detection.cpp @@ -75,8 +75,8 @@ static const char *directoryGlobs[] = { class WintermuteMetaEngine : public AdvancedMetaEngine { public: WintermuteMetaEngine() : AdvancedMetaEngine(Wintermute::gameDescriptions, sizeof(WMEGameDescription), Wintermute::wintermuteGames, gameGuiOptions) { - _singleid = "wintermute"; - _guioptions = GUIO2(GUIO_NOMIDI, GAMEOPTION_SHOW_FPS); + _singleId = "wintermute"; + _guiOptions = GUIO2(GUIO_NOMIDI, GAMEOPTION_SHOW_FPS); _maxScanDepth = 2; _directoryGlobs = directoryGlobs; } @@ -94,8 +94,8 @@ public: s_fallbackDesc.language = Common::UNK_LANG; s_fallbackDesc.flags = ADGF_UNSTABLE; s_fallbackDesc.platform = Common::kPlatformWindows; // default to Windows - s_fallbackDesc.gameid = "wintermute"; - s_fallbackDesc.guioptions = GUIO0(); + s_fallbackDesc.gameId = "wintermute"; + s_fallbackDesc.guiOptions = GUIO0(); if (allFiles.contains("data.dcp")) { Common::String name, caption; @@ -109,7 +109,7 @@ public: // Prefix to avoid collisions with actually known games name = "wmeunk-" + name; Common::strlcpy(s_fallbackGameIdBuf, name.c_str(), sizeof(s_fallbackGameIdBuf) - 1); - s_fallbackDesc.gameid = s_fallbackGameIdBuf; + s_fallbackDesc.gameId = s_fallbackGameIdBuf; if (caption != name) { caption += " (unknown version) "; char *offset = s_fallbackGameIdBuf + name.size() + 1; diff --git a/engines/wintermute/detection_tables.h b/engines/wintermute/detection_tables.h index 25a01766e4..ca30204462 100644 --- a/engines/wintermute/detection_tables.h +++ b/engines/wintermute/detection_tables.h @@ -181,10 +181,13 @@ static const WMEGameDescription gameDescriptions[] = { WME_ENTRY1s("data.dcp", "b3f8b09bb4b05ee3e9d14697525257f9", 59296246), Common::EN_ANY, ADGF_UNSTABLE | ADGF_DEMO, LATEST_VERSION), // Carol Reed 4 - East Side Story WME_WINENTRY("carolreed4", "", - WME_ENTRY1s("data.dcp", "b26377797f060afc2d440d820100c1ce", 529320536), Common::EN_ANY, ADGF_UNSTABLE | ADGF_DEMO, LATEST_VERSION), + WME_ENTRY1s("data.dcp", "b26377797f060afc2d440d820100c1ce", 529320536), Common::EN_ANY, ADGF_UNSTABLE, LATEST_VERSION), // Carol Reed 5 - The Colour of Murder WME_WINENTRY("carolreed5", "", WME_ENTRY1s("data.dcp", "3fcfca44209545d0e26774156427b494", 603660415), Common::EN_ANY, ADGF_UNSTABLE, LATEST_VERSION), + // Carol Reed 5 - The Colour of Murder (1.0 Demo) + WME_WINENTRY("carolreed5", "Demo", + WME_ENTRY1s("data.dcp", "27b3efc018ade5ee8f4adf08b4e3c0dd", 92019500), Common::EN_ANY, ADGF_UNSTABLE | ADGF_DEMO, LATEST_VERSION), // Carol Reed 6 - Black Circle WME_WINENTRY("carolreed6", "", WME_ENTRY1s("data.dcp", "0e4c532beecf23d85012168753f41189", 456258147), Common::EN_ANY, ADGF_UNSTABLE, LATEST_VERSION), diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp index e35bb60c3d..955f2dc1c2 100644 --- a/engines/wintermute/wintermute.cpp +++ b/engines/wintermute/wintermute.cpp @@ -133,7 +133,7 @@ Common::Error WintermuteEngine::run() { } int WintermuteEngine::init() { - BaseEngine::createInstance(_targetName, _gameDescription->adDesc.gameid, _gameDescription->adDesc.language, _gameDescription->targetExecutable); + BaseEngine::createInstance(_targetName, _gameDescription->adDesc.gameId, _gameDescription->adDesc.language, _gameDescription->targetExecutable); _game = new AdGame(_targetName); if (!_game) { return 1; |