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authorPaul Gilbert2016-03-20 14:55:41 -0400
committerPaul Gilbert2016-03-20 14:55:41 -0400
commit3c852cc240221785598023de56e5a71a0d8806fa (patch)
treec2a64b811586e4e9d8a4d5baa04d5c4f9d23bd08 /engines/wintermute
parentea54e6244e75c609e6886ba210f80fb22c479d3f (diff)
parent509a00109e79156e91c062f145ac3aa86ec8584e (diff)
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Merge branch 'master' into titanic
Diffstat (limited to 'engines/wintermute')
-rw-r--r--engines/wintermute/ad/ad_actor.cpp4
-rw-r--r--engines/wintermute/base/base_engine.h2
-rw-r--r--engines/wintermute/base/base_persistence_manager.cpp12
-rw-r--r--engines/wintermute/base/base_persistence_manager.h4
-rw-r--r--engines/wintermute/base/base_sub_frame.cpp2
-rw-r--r--engines/wintermute/base/file/base_disk_file.cpp27
-rw-r--r--engines/wintermute/configure.engine2
-rw-r--r--engines/wintermute/detection.cpp10
-rw-r--r--engines/wintermute/detection_tables.h5
-rw-r--r--engines/wintermute/wintermute.cpp2
10 files changed, 44 insertions, 26 deletions
diff --git a/engines/wintermute/ad/ad_actor.cpp b/engines/wintermute/ad/ad_actor.cpp
index 9d5a35464a..4661d3bca0 100644
--- a/engines/wintermute/ad/ad_actor.cpp
+++ b/engines/wintermute/ad/ad_actor.cpp
@@ -958,13 +958,13 @@ bool AdActor::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack,
stack->correctParams(1);
ScValue *val = stack->pop();
if (!val->isNative()) {
- script->runtimeError("actor.%s method accepts an entity refrence only", name);
+ script->runtimeError("actor.%s method accepts an entity reference only", name);
stack->pushNULL();
return STATUS_OK;
}
AdObject *obj = (AdObject *)val->getNative();
if (!obj || obj->getType() != OBJECT_ENTITY) {
- script->runtimeError("actor.%s method accepts an entity refrence only", name);
+ script->runtimeError("actor.%s method accepts an entity reference only", name);
stack->pushNULL();
return STATUS_OK;
}
diff --git a/engines/wintermute/base/base_engine.h b/engines/wintermute/base/base_engine.h
index 0f4a6b0775..cbf5d92d00 100644
--- a/engines/wintermute/base/base_engine.h
+++ b/engines/wintermute/base/base_engine.h
@@ -74,7 +74,7 @@ public:
static const Timer *getTimer();
static const Timer *getLiveTimer();
static void LOG(bool res, const char *fmt, ...);
- const char *getGameTargetName() const { return _targetName.c_str(); }
+ Common::String getGameTargetName() const { return _targetName; }
Common::String getGameId() const { return _gameId; }
Common::Language getLanguage() const { return _language; }
WMETargetExecutable getTargetExecutable() const {
diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp
index bb5e0c4091..39462f7a15 100644
--- a/engines/wintermute/base/base_persistence_manager.cpp
+++ b/engines/wintermute/base/base_persistence_manager.cpp
@@ -56,7 +56,7 @@ namespace Wintermute {
#define SAVE_MAGIC_3 0x12564154
//////////////////////////////////////////////////////////////////////////
-BasePersistenceManager::BasePersistenceManager(const char *savePrefix, bool deleteSingleton) {
+BasePersistenceManager::BasePersistenceManager(const Common::String &savePrefix, bool deleteSingleton) {
_saving = false;
_offset = 0;
_saveStream = nullptr;
@@ -91,7 +91,7 @@ BasePersistenceManager::BasePersistenceManager(const char *savePrefix, bool dele
_thumbnailDataSize = 0;
_thumbnailData = nullptr;
- if (savePrefix) {
+ if (savePrefix != "") {
_savePrefix = savePrefix;
} else if (_gameRef) {
_savePrefix = _gameRef->getGameTargetName();
@@ -215,8 +215,8 @@ bool BasePersistenceManager::getSaveExists(int slot) {
}
//////////////////////////////////////////////////////////////////////////
-bool BasePersistenceManager::initSave(const char *desc) {
- if (!desc) {
+bool BasePersistenceManager::initSave(const Common::String &desc) {
+ if (desc == "") {
return STATUS_FAILED;
}
@@ -297,11 +297,11 @@ bool BasePersistenceManager::initSave(const char *desc) {
uint32 dataOffset = _offset +
sizeof(uint32) + // data offset
- sizeof(uint32) + strlen(desc) + 1 + // description
+ sizeof(uint32) + strlen(desc.c_str()) + 1 + // description
sizeof(uint32); // timestamp
putDWORD(dataOffset);
- putString(desc);
+ putString(desc.c_str());
g_system->getTimeAndDate(_savedTimestamp);
putTimeDate(_savedTimestamp);
diff --git a/engines/wintermute/base/base_persistence_manager.h b/engines/wintermute/base/base_persistence_manager.h
index 373d1580de..760b45c907 100644
--- a/engines/wintermute/base/base_persistence_manager.h
+++ b/engines/wintermute/base/base_persistence_manager.h
@@ -63,7 +63,7 @@ public:
uint32 getMaxUsedSlot();
bool getSaveExists(int slot);
bool initLoad(const Common::String &filename);
- bool initSave(const char *desc);
+ bool initSave(const Common::String &desc);
bool getBytes(byte *buffer, uint32 size);
bool putBytes(byte *buffer, uint32 size);
uint32 _offset;
@@ -86,7 +86,7 @@ public:
bool transferCharPtr(const char *name, char **val);
bool transferString(const char *name, Common::String *val);
bool transferVector2(const char *name, Vector2 *val);
- BasePersistenceManager(const char *savePrefix = nullptr, bool deleteSingleton = false);
+ BasePersistenceManager(const Common::String &savePrefix = "", bool deleteSingleton = false);
virtual ~BasePersistenceManager();
bool checkVersion(byte verMajor, byte verMinor, byte verBuild);
diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index 4388942064..6d0c48ff17 100644
--- a/engines/wintermute/base/base_sub_frame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -268,7 +268,7 @@ bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, fl
Common::Point origin(x, y);
Common::Point newOrigin;
Rect32 oldRect1 = getRect();
- Common::Rect oldRect(oldRect1.top, oldRect1.left, oldRect1.bottom, oldRect1.right);
+ Common::Rect oldRect(oldRect1.left, oldRect1.top, oldRect1.right, oldRect1.bottom);
Common::Point newHotspot;
Graphics::TransformStruct transform = Graphics::TransformStruct(zoomX, zoomY, (uint32)rotate, _hotspotX, _hotspotY, blendMode, alpha, _mirrorX, _mirrorY, 0, 0);
Rect32 newRect = Graphics::TransformTools::newRect(oldRect, transform, &newHotspot);
diff --git a/engines/wintermute/base/file/base_disk_file.cpp b/engines/wintermute/base/file/base_disk_file.cpp
index 82a9e24dfb..d0c51616f4 100644
--- a/engines/wintermute/base/file/base_disk_file.cpp
+++ b/engines/wintermute/base/file/base_disk_file.cpp
@@ -113,13 +113,28 @@ Common::SeekableReadStream *openDiskFile(const Common::String &filename) {
Common::String fixedFilename = filename;
correctSlashes(fixedFilename);
- // Absolute path: TODO: Add specific fallbacks here.
+ // HACK: There are a few games around which mistakenly refer to absolute paths in the scripts.
+ // The original interpreter on Windows usually simply ignores them when it can't find them.
+ // We try to turn the known ones into relative paths.
if (fixedFilename.contains(':')) {
- if (fixedFilename.hasPrefix("c:/windows/fonts/")) { // East Side Story refers to "c:\windows\fonts\framd.ttf"
- fixedFilename = filename.c_str() + 14;
- } else if (fixedFilename.hasPrefix("c:/carol6/svn/data/")) { // Carol Reed 6: Black Circle refers to "c:\carol6\svn\data\sprites\system\help.png"
- fixedFilename = fixedFilename.c_str() + 19;
- } else {
+ const char* const knownPrefixes[] = { // Known absolute paths
+ "c:/windows/fonts/", // East Side Story refers to "c:\windows\fonts\framd.ttf"
+ "c:/carol6/svn/data/", // Carol Reed 6: Black Circle refers to "c:\carol6\svn\data\sprites\system\help.png"
+ "f:/dokument/spel 5/demo/data/" // Carol Reed 5 (non-demo) refers to "f:\dokument\spel 5\demo\data\scenes\credits\op_cred_00\op_cred_00.jpg"
+ };
+
+ bool matched = false;
+
+ for (uint i = 0; i < ARRAYSIZE(knownPrefixes); i++) {
+ if (fixedFilename.hasPrefix(knownPrefixes[i])) {
+ fixedFilename = fixedFilename.c_str() + strlen(knownPrefixes[i]);
+ matched = true;
+ }
+ }
+
+ if (!matched) {
+ // fixedFilename is unchanged and thus still broken, none of the above workarounds worked.
+ // We can only bail out
error("openDiskFile::Absolute path or invalid filename used in %s", filename.c_str());
}
}
diff --git a/engines/wintermute/configure.engine b/engines/wintermute/configure.engine
index bdaf49de3f..55385776de 100644
--- a/engines/wintermute/configure.engine
+++ b/engines/wintermute/configure.engine
@@ -1,3 +1,3 @@
# This file is included from the main "configure" script
# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
-add_engine wintermute "Wintermute" yes "" "" "jpeg png zlib vorbis 16bit"
+add_engine wintermute "Wintermute" yes "" "" "jpeg png zlib vorbis 16bit highres"
diff --git a/engines/wintermute/detection.cpp b/engines/wintermute/detection.cpp
index aca682ae99..f77eb5c64d 100644
--- a/engines/wintermute/detection.cpp
+++ b/engines/wintermute/detection.cpp
@@ -75,8 +75,8 @@ static const char *directoryGlobs[] = {
class WintermuteMetaEngine : public AdvancedMetaEngine {
public:
WintermuteMetaEngine() : AdvancedMetaEngine(Wintermute::gameDescriptions, sizeof(WMEGameDescription), Wintermute::wintermuteGames, gameGuiOptions) {
- _singleid = "wintermute";
- _guioptions = GUIO2(GUIO_NOMIDI, GAMEOPTION_SHOW_FPS);
+ _singleId = "wintermute";
+ _guiOptions = GUIO2(GUIO_NOMIDI, GAMEOPTION_SHOW_FPS);
_maxScanDepth = 2;
_directoryGlobs = directoryGlobs;
}
@@ -94,8 +94,8 @@ public:
s_fallbackDesc.language = Common::UNK_LANG;
s_fallbackDesc.flags = ADGF_UNSTABLE;
s_fallbackDesc.platform = Common::kPlatformWindows; // default to Windows
- s_fallbackDesc.gameid = "wintermute";
- s_fallbackDesc.guioptions = GUIO0();
+ s_fallbackDesc.gameId = "wintermute";
+ s_fallbackDesc.guiOptions = GUIO0();
if (allFiles.contains("data.dcp")) {
Common::String name, caption;
@@ -109,7 +109,7 @@ public:
// Prefix to avoid collisions with actually known games
name = "wmeunk-" + name;
Common::strlcpy(s_fallbackGameIdBuf, name.c_str(), sizeof(s_fallbackGameIdBuf) - 1);
- s_fallbackDesc.gameid = s_fallbackGameIdBuf;
+ s_fallbackDesc.gameId = s_fallbackGameIdBuf;
if (caption != name) {
caption += " (unknown version) ";
char *offset = s_fallbackGameIdBuf + name.size() + 1;
diff --git a/engines/wintermute/detection_tables.h b/engines/wintermute/detection_tables.h
index 25a01766e4..ca30204462 100644
--- a/engines/wintermute/detection_tables.h
+++ b/engines/wintermute/detection_tables.h
@@ -181,10 +181,13 @@ static const WMEGameDescription gameDescriptions[] = {
WME_ENTRY1s("data.dcp", "b3f8b09bb4b05ee3e9d14697525257f9", 59296246), Common::EN_ANY, ADGF_UNSTABLE | ADGF_DEMO, LATEST_VERSION),
// Carol Reed 4 - East Side Story
WME_WINENTRY("carolreed4", "",
- WME_ENTRY1s("data.dcp", "b26377797f060afc2d440d820100c1ce", 529320536), Common::EN_ANY, ADGF_UNSTABLE | ADGF_DEMO, LATEST_VERSION),
+ WME_ENTRY1s("data.dcp", "b26377797f060afc2d440d820100c1ce", 529320536), Common::EN_ANY, ADGF_UNSTABLE, LATEST_VERSION),
// Carol Reed 5 - The Colour of Murder
WME_WINENTRY("carolreed5", "",
WME_ENTRY1s("data.dcp", "3fcfca44209545d0e26774156427b494", 603660415), Common::EN_ANY, ADGF_UNSTABLE, LATEST_VERSION),
+ // Carol Reed 5 - The Colour of Murder (1.0 Demo)
+ WME_WINENTRY("carolreed5", "Demo",
+ WME_ENTRY1s("data.dcp", "27b3efc018ade5ee8f4adf08b4e3c0dd", 92019500), Common::EN_ANY, ADGF_UNSTABLE | ADGF_DEMO, LATEST_VERSION),
// Carol Reed 6 - Black Circle
WME_WINENTRY("carolreed6", "",
WME_ENTRY1s("data.dcp", "0e4c532beecf23d85012168753f41189", 456258147), Common::EN_ANY, ADGF_UNSTABLE, LATEST_VERSION),
diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp
index e35bb60c3d..955f2dc1c2 100644
--- a/engines/wintermute/wintermute.cpp
+++ b/engines/wintermute/wintermute.cpp
@@ -133,7 +133,7 @@ Common::Error WintermuteEngine::run() {
}
int WintermuteEngine::init() {
- BaseEngine::createInstance(_targetName, _gameDescription->adDesc.gameid, _gameDescription->adDesc.language, _gameDescription->targetExecutable);
+ BaseEngine::createInstance(_targetName, _gameDescription->adDesc.gameId, _gameDescription->adDesc.language, _gameDescription->targetExecutable);
_game = new AdGame(_targetName);
if (!_game) {
return 1;